Player Matchup

Hel
Hel
BLAZEGGRYT
Hel
Level 149
God Stats
2W - 3L
1,491 SR
Queue Stats
167W - 158L
1,511 Elo+
Solo
Chronos
Chronos
Crypt1cWr1t3r
Chronos
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 72L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Leftdefns
Danzaburou
Level 54
God Stats
13W - 18L
1,482 SR
Queue Stats
93W - 99L
1,489 Elo+
Party 1
Atlas
Atlas
LordMommy
Atlas
Level 88
God Stats
7W - 2L
1,802 SR
Queue Stats
48W - 43L
1,435 Elo+
Party 1
Thanatos
Thanatos
LordxHadez
Thanatos
Level 143
God Stats
2W - 5L
1,305 SR
Queue Stats
112W - 145L
1,478 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,471 Elo+

VS

Team Averages
Level 79
1,521 SR
1,395 Elo+
Rama
Rama
Arcypoo
Rama
Level 69
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Osiris
Osiris
Kids Like Rocks
Osiris
Level 66
God Stats
5W - 5L
1,595 SR
Queue Stats
113W - 113L
1,482 Elo+
Solo
Ganesha
Ganesha
Mspang
Ganesha
Level 15
God Stats
0W - 2L
1,693 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Ravana
Ravana
NorthBoundRage
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
OmnimonxXx
Chang'e
Level 125
God Stats
31W - 23L
1,559 SR
Queue Stats
229W - 201L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,171
717
4,427
7,021
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
11
1 / 0 / 0
6,265
627
3,850
5,053
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Leftdefns
Danzaburou
10
3 / 1 / 0
6,381
638
8,165
4,999
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
LordMommy
Atlas
10
1 / 1 / 4
6,309
631
3,028
11,458
7,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
LordxHadez
Thanatos
10
4 / 2 / 1
6,498
650
3,609
9,645
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arcypoo
Rama
8
2 / 1 / 0
5,034
503
6,628
8,032
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,411
541
4,434
8,931
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Mspang
Ganesha
8
0 / 3 / 2
4,444
444
2,055
7,325
5,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

8
0 / 2 / 0
4,700
470
2,270
5,449
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
OmnimonxXx
Chang'e
11
0 / 1 / 0
5,852
585
2,306
5,770
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
5
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
Arcypoo
Rama
2
1
0
2
W
0
1
3
1.5
W
Chronos
1
0
0
1
L
2
2
0
1
W
Danzaburou
Leftdefns
Danzaburou
3
1
0
3
W
Atlas
LordMommy
Atlas
1
1
4
3
W
Thanatos
LordxHadez
Thanatos
4
2
1
2.25
L
Ganesha
Mspang
Ganesha
0
3
2
0.33
L
0
2
0
0
L
Chang'e
OmnimonxXx
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
17,693
38,176
Taken
35,507
17,265
Mitigated
18,959
17,648
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Arcypoo
Rama
6,628
4,914
0
3,985
8,032
2,717
0
1,473
6,559
0
38,842
W
4,427
234
564
4,004
7,021
2,229
122
0
6,542
51,477
0
W
Chronos
3,850
1,505
0
1,040
5,053
1,726
972
2,306
2,747
33,651
3,771
L
4,434
1,011
0
548
8,931
6,816
0
4,030
4,901
0
30,251
W
Danzaburou
Leftdefns
Danzaburou
8,165
4,308
0
1,384
4,999
1,878
939
1,081
3,918
0
49,376
W
Atlas
LordMommy
Atlas
3,028
1,485
1,132
3,522
11,458
7,096
0
974
10,484
17,033
0
W
Thanatos
LordxHadez
Thanatos
3,609
953
0
6,002
9,645
4,336
0
0
9,571
0
38,175
L
Ganesha
Mspang
Ganesha
2,055
458
0
0
7,325
5,184
0
1,418
5,907
10,805
0
L
2,270
496
0
2,628
5,449
2,009
0
923
4,526
0
24,674
L
Chang'e
OmnimonxXx
Chang'e
2,306
0
80
3,415
5,770
2,233
0
3,461
2,309
43,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
25,441
313
Minions Killed
254
0
Camps Cleared
0
1,023,806
Distance Traveled
1,024,528
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,034
503
74
7
0
175,472
3
W
Hel
7,171
717
96
10
0
226,324
2
W
Chronos
6,265
627
75
8
0
180,820
1
L
Osiris
5,411
541
53
5
0
215,792
0
W
Danzaburou
6,381
638
70
7
0
183,692
0
W
Atlas
6,309
631
19
2
0
213,580
0
W
Thanatos
6,498
650
53
5
0
219,390
4
L
Ganesha
4,444
444
3
0
0
210,685
2
L
Ravana
4,700
470
45
5
0
222,401
4
L
Chang'e
5,852
585
79
8
0
200,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role