Player Matchup

Anubis
Anubis
Bronze III
AmauryMosh
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,615 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Kha0ticks
Izanami
Bronze III
Level 84
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chaac
Chaac
Bronze IV
KidFlash CGM
Chaac
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,380 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,509 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,656 SR
1,418 MMR
Arachne
Arachne
Gold III
Carlael0521
Arachne
Gold III
Level 109
God Stats
1W - 0L
1,822 SR
Queue Stats
87W - 89L
1,390 MMR
Party 1
Hou Yi
Hou Yi
Gold V
pwrofred11
Hou Yi
Gold V
Level 109
God Stats
7W - 2L
1,545 SR
Queue Stats
99W - 103L
1,252 MMR
Party 1
Ra
Ra
Platinum V
xxryanxx3456
Ra
Platinum V
Level 125
God Stats
6W - 2L
1,600 SR
Queue Stats
94W - 92L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmauryMosh
Anubis
12
0 / 5 / 1
9,015
693
5,568
9,088
4,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kha0ticks
Izanami
12
2 / 4 / 0
9,268
713
4,336
8,259
3,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 2
8,904
685
6,717
12,507
13,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PoseidonBacchusSkadiAtlasKali

VS

Bans
GaneshaSurtrKuzenboKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carlael0521
Arachne
12
2 / 1 / 4
9,974
767
5,568
9,593
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
pwrofred11
Hou Yi
14
5 / 0 / 3
10,618
817
11,678
6,558
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 7
10,606
816
9,345
7,658
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
AmauryMosh
Anubis
0
5
1
0.1
W
Arachne
Carlael0521
Arachne
2
1
4
4
L
Izanami
Kha0ticks
Izanami
2
4
0
0.5
L
0
0
2
1
W
Hou Yi
pwrofred11
Hou Yi
5
0
3
6.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
26,591
29,854
Taken
23,809
21,209
Mitigated
9,640
3,682
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AmauryMosh
Anubis
5,568
173
0
1,570
9,088
4,219
0
2,721
6,117
48,009
0
W
Arachne
Carlael0521
Arachne
5,568
3,392
0
2,365
9,593
4,271
337
2,775
6,818
0
27,307
L
Izanami
Kha0ticks
Izanami
4,336
2,838
0
750
8,259
3,023
0
2,227
5,848
0
34,020
L
6,717
501
0
1,362
12,507
13,967
0
3,824
8,326
0
25,574
W
Hou Yi
pwrofred11
Hou Yi
11,678
2,326
0
73
6,558
2,496
1,049
1,212
5,346
0
30,547
W
9,345
390
2,053
2,339
7,658
2,873
330
1,928
5,730
62,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
31,198
175
Minions Killed
175
0
Camps Cleared
0
727,249
Distance Traveled
765,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,015
693
84
6
0
223,378
0
W
Arachne
9,974
767
33
3
0
264,857
0
L
Izanami
9,268
713
58
4
0
215,423
0
L
Chaac
8,904
685
33
3
0
288,448
0
W
Hou Yi
10,618
817
41
3
0
252,237
0
W
Ra
10,606
816
101
8
0
248,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role