Player Matchup

Nemesis
Nemesis
COLTAM0R
Nemesis
Level 114
God Stats
1W - 11L
1,186 SR
Queue Stats
591W - 571L
1,535 Elo+
Party 2
Fenrir
Fenrir
corfmanpride
Fenrir
Level 137
God Stats
7W - 8L
1,558 SR
Queue Stats
258W - 239L
1,412 Elo+
Party 1
Janus
Janus
exvac
Janus
Level 116
God Stats
11W - 12L
1,483 SR
Queue Stats
357W - 366L
1,544 Elo+
Party 2
Tiamat
Tiamat
l-Nanners-I
Tiamat
Level 22
God Stats
2W - 9L
1,388 SR
Queue Stats
8W - 19L
1,171 Elo+
Party 1
Cupid
Cupid
llIlIIlIlIll
Cupid
Level 138
God Stats
1W - 1L
1,515 SR
Queue Stats
416W - 407L
1,440 Elo+
Party 1
Team Averages
Level 105
1,426 SR
1,420 Elo+

VS

Team Averages
Level 134
1,603 SR
1,487 Elo+
Danzaburou
Danzaburou
DdaRunawayInmate
Danzaburou
Level 120
God Stats
2W - 1L
1,607 SR
Queue Stats
187W - 164L
1,486 Elo+
Party 3
King Arthur
King Arthur
KYD_Dannybo17
King Arthur
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 197L
1,491 Elo+
Party 3
Hades
Hades
SM0kiN_ITup
Hades
Level 126
God Stats
79W - 46L
1,670 SR
Queue Stats
177W - 170L
1,433 Elo+
Solo
Pele
Pele
STATUS_DEALER17
Pele
Level 142
God Stats
10W - 5L
1,672 SR
Queue Stats
279W - 257L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
rosiep714
Kukulkan
Level 158
God Stats
11W - 5L
1,566 SR
Queue Stats
318W - 300L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COLTAM0R
Nemesis
11
1 / 1 / 2
6,278
571
6,294
10,416
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
8
0 / 6 / 4
5,594
509
3,173
12,754
7,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
exvac
Janus
10
0 / 1 / 0
5,741
522
2,384
5,168
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
10
1 / 4 / 0
5,948
541
2,747
7,447
3,485
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,533
594
4,115
6,889
2,215
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DdaRunawayInmate
Danzaburou
11
4 / 2 / 4
7,369
670
6,811
7,789
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KYD_Dannybo17
King Arthur
11
2 / 1 / 2
6,868
624
7,384
9,314
8,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 4
6,679
607
5,509
9,313
4,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 3
7,381
671
6,014
10,437
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
rosiep714
Kukulkan
12
2 / 0 / 1
7,316
665
3,912
2,224
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
15
15
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
COLTAM0R
Nemesis
1
1
2
2
W
Danzaburou
DdaRunawayInmate
Danzaburou
4
2
4
3
W
King Arthur
KYD_Dannybo17
King Arthur
2
1
2
3
W
3
1
4
5
W
4
0
3
5.5
L
Fenrir
0
6
4
0.33
L
Janus
exvac
Janus
0
1
0
0
L
Tiamat
1
4
0
0.25
L
2
3
1
0.83
W
Kukulkan
rosiep714
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
29,630
42,674
Taken
39,077
19,153
Mitigated
21,110
9,144
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
COLTAM0R
Nemesis
6,294
2,692
0
1,948
10,416
4,034
0
1,389
9,027
0
50,885
W
Danzaburou
DdaRunawayInmate
Danzaburou
6,811
3,004
0
2,702
7,789
2,954
514
0
7,789
0
49,967
W
King Arthur
KYD_Dannybo17
King Arthur
7,384
666
0
1,748
9,314
8,586
0
2,016
7,220
0
44,775
W
5,509
902
0
5,103
9,313
4,691
407
1,432
7,799
35,728
0
W
6,014
1,304
0
6,702
10,437
4,089
0
191
10,236
0
67,943
L
Fenrir
3,173
1,633
0
1,759
12,754
7,619
0
3,298
9,456
0
11,403
L
Janus
exvac
Janus
2,384
149
0
868
5,168
1,800
0
2,483
2,685
38,806
0
L
Tiamat
2,747
485
0
2,369
7,447
3,485
0
1,218
6,229
28,255
0
L
4,115
2,192
58
2,142
6,889
2,215
0
1,033
5,856
0
45,756
W
Kukulkan
rosiep714
Kukulkan
3,912
454
0
478
2,224
790
324
1,268
902
54,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
35,613
318
Minions Killed
400
0
Camps Cleared
0
1,205,155
Distance Traveled
1,138,137
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,278
571
85
8
0
281,136
0
W
Danzaburou
7,369
670
73
7
0
192,520
2
W
King Arthur
6,868
624
65
6
0
237,377
0
W
Hades
6,679
607
49
4
0
203,161
1
W
Pele
7,381
671
102
9
0
281,449
1
L
Fenrir
5,594
509
17
2
0
240,633
0
L
Janus
5,741
522
74
7
0
258,980
2
L
Tiamat
5,948
541
58
5
0
210,063
0
L
Cupid
6,533
594
84
8
0
214,343
0
W
Kukulkan
7,316
665
111
10
0
223,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role