Player Matchup

Atlas
Atlas
 
Atlas
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
HalluciNinja93
Nike
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
485W - 502L
1,509 Elo+
Party 1
Janus
Janus
Infamous925
Janus
Level 200
God Stats
5W - 1L
1,438 SR
Queue Stats
456W - 493L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
Lip Splitter
Hun Batz
Level 181
God Stats
7W - 5L
1,580 SR
Queue Stats
543W - 526L
1,531 Elo+
Party 1
Team Averages
Level 170
1,547 SR
1,520 Elo+

VS

Team Averages
Level 137
1,346 SR
1,519 Elo+
Maui
Maui
Arzul017
Maui
Level 129
God Stats
1W - 3L
1,354 SR
Queue Stats
39W - 37L
1,538 Elo+
Party 3
Shiva
Shiva
ChewChii
Shiva
Level 143
God Stats
0W - 2L
1,323 SR
Queue Stats
56W - 39L
1,532 Elo+
Party 2
Hades
Hades
Pauleywalnut
Hades
Level 141
God Stats
5W - 7L
1,329 SR
Queue Stats
406W - 397L
1,473 Elo+
Solo
Susano
Susano
SirDabsAlot6013
Susano
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,514 Elo+
Party 3
Hachiman
Hachiman
sriv6
Hachiman
Level 122
God Stats
0W - 2L
1,224 SR
Queue Stats
274W - 214L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 0 / 9
8,851
885
10,263
8,983
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
 
Bacchus
14
2 / 1 / 11
8,335
834
4,714
14,012
14,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 4 / 9
8,428
843
7,381
10,025
9,421
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 7
8,424
842
5,291
2,508
906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Lip Splitter
Hun Batz
15
3 / 2 / 11
8,879
888
9,553
8,696
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 1 / 5
7,692
769
2,913
7,320
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
ChewChii
Shiva
12
0 / 4 / 5
6,813
681
5,778
10,541
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
6,990
699
6,814
7,156
4,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 4 / 2
8,224
822
7,269
9,042
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
sriv6
Hachiman
12
1 / 4 / 4
6,984
698
5,005
8,398
3,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
16
Kills
7
8
Deaths
16
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
9
8.5
W
Bacchus
 
Bacchus
2
1
11
7.5
L
Maui
1
1
5
3.5
L
Shiva
ChewChii
Shiva
0
4
5
0.63
W
4
4
9
2.13
W
3
1
7
6.5
W
Hun Batz
Lip Splitter
Hun Batz
3
2
11
4.25
L
1
3
4
1
L
4
4
2
1.25
L
Hachiman
sriv6
Hachiman
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
27,779
44,224
Taken
42,457
34,956
Mitigated
29,125
19,085
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,263
2,182
1,225
1,199
8,983
5,406
1,501
1,638
7,345
20,499
0
W
Bacchus
 
Bacchus
4,714
183
1,695
7,673
14,012
14,974
675
2,399
11,613
7,908
0
L
Maui
2,913
159
356
1,990
7,320
6,628
0
3,185
4,135
6,705
0
L
Shiva
ChewChii
Shiva
5,778
613
1,967
1,692
10,541
9,992
0
4,435
6,106
0
10,720
W
7,381
334
781
1,226
10,025
9,421
263
2,019
8,006
1,259
12,852
W
5,291
357
987
368
2,508
906
677
670
1,838
14,010
0
W
Hun Batz
Lip Splitter
Hun Batz
9,553
242
1,753
2,178
8,696
4,249
864
3,001
5,695
0
26,800
L
6,814
607
792
1,432
7,156
4,701
0
4,262
2,894
15,724
0
L
7,269
1,235
971
322
9,042
3,967
0
4,408
4,634
0
14,584
L
Hachiman
sriv6
Hachiman
5,005
1,738
793
1,057
8,398
3,837
0
4,809
3,589
0
19,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
36,703
104
Minions Killed
84
0
Camps Cleared
0
1,004,416
Distance Traveled
935,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,851
885
26
3
0
202,855
0
W
Bacchus
8,335
834
11
1
0
213,655
0
L
Maui
7,692
769
4
0
0
219,029
0
L
Shiva
6,813
681
9
1
0
169,058
0
W
Nike
8,428
843
9
1
0
191,117
0
W
Janus
8,424
842
26
3
0
172,277
0
W
Hun Batz
8,879
888
32
3
0
224,512
0
L
Hades
6,990
699
24
2
0
182,478
0
L
Susano
8,224
822
20
2
0
192,315
0
L
Hachiman
6,984
698
27
3
0
172,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role