Player Matchup

Anhur
Anhur
 
Anhur
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chiwita
Ne Zha
Level 136
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 1
Thor
Thor
DanyxBoy
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
TurningTheStorm
Jormungandr
Level 157
God Stats
1W - 0L
1,428 SR
Queue Stats
51W - 57L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Wallin065
Sylvanus
Level 139
God Stats
2W - 0L
1,799 SR
Queue Stats
48W - 52L
1,506 Elo+
Party 1
Team Averages
Level 157
1,592 SR
1,493 Elo+

VS

Team Averages
Level 126
1,575 SR
1,626 Elo+
Hades
Hades
 
Hades
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlanKH
Ah Puch
Level 118
God Stats
0W - 2L
1,633 SR
Queue Stats
93W - 50L
1,668 Elo+
Party 2
Terra
Terra
Ccuddafan
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,615 Elo+
Party 2
Chaac
Chaac
LuckyPantaloons
Chaac
Level 129
God Stats
0W - 1L
1,546 SR
Queue Stats
34W - 17L
1,691 Elo+
Solo
The Morrigan
The Morrigan
Super-Jacob5000
The Morrigan
Level 148
God Stats
1W - 1L
1,696 SR
Queue Stats
116W - 74L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
9 / 2 / 6
10,495
1,050
20,787
10,474
4,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Chiwita
Ne Zha
14
2 / 2 / 9
7,959
796
10,383
11,061
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
3 / 4 / 8
7,856
786
5,750
10,714
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
TurningTheStorm
Jormungandr
13
3 / 5 / 11
8,061
806
14,480
12,322
11,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Wallin065
Sylvanus
14
1 / 4 / 11
7,712
771
5,997
12,823
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 6 / 5
7,031
703
5,212
12,897
7,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
AlanKH
Ah Puch
17
10 / 1 / 5
9,532
953
19,960
10,227
8,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Ccuddafan
Terra
15
2 / 3 / 10
8,754
875
3,318
13,805
16,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 11
7,632
763
10,880
19,381
16,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Super-Jacob5000
The Morrigan
13
3 / 5 / 5
8,305
831
6,591
7,384
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
18
Kills
17
17
Deaths
18
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
6
6
L
Hades
 
Hades
1
6
5
0.58
L
Ah Puch
AlanKH
Ah Puch
10
1
5
12.5
L
Terra
Ccuddafan
Terra
2
3
10
2.33
W
Ne Zha
Chiwita
Ne Zha
2
2
9
3.25
W
Thor
3
4
8
1.75
L
1
3
11
2.17
L
The Morrigan
Super-Jacob5000
The Morrigan
3
5
5
1.1
W
Jormungandr
TurningTheStorm
Jormungandr
3
5
11
1.7
W
Sylvanus
Wallin065
Sylvanus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,397
Damage
45,961
57,394
Taken
63,694
39,653
Mitigated
51,752
20,041
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,787
11,149
2,031
4,065
10,474
4,732
360
5,672
4,802
0
40,585
L
Hades
 
Hades
5,212
550
575
3,188
12,897
7,542
0
3,648
9,249
14,950
0
L
Ah Puch
AlanKH
Ah Puch
19,960
1,011
1,345
6,575
10,227
8,526
58
4,375
5,852
36,565
0
L
Terra
Ccuddafan
Terra
3,318
144
1,550
1,749
13,805
16,510
0
4,153
9,652
5,740
0
W
Ne Zha
Chiwita
Ne Zha
10,383
501
1,116
2,983
11,061
5,538
555
7,050
4,011
0
23,032
W
Thor
5,750
273
618
839
10,714
4,920
372
5,596
5,118
0
10,636
L
10,880
635
414
8,253
19,381
16,771
0
4,940
14,441
0
17,097
L
The Morrigan
Super-Jacob5000
The Morrigan
6,591
537
342
403
7,384
2,403
0
3,156
4,169
13,666
1,676
W
Jormungandr
TurningTheStorm
Jormungandr
14,480
1,569
204
1,288
12,322
11,222
21
6,332
5,990
27,039
0
W
Sylvanus
Wallin065
Sylvanus
5,997
1,350
4,274
2,623
12,823
13,241
514
9,602
3,221
11,345
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
41,254
151
Minions Killed
110
0
Camps Cleared
0
940,458
Distance Traveled
898,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,495
1,050
71
7
0
169,483
0
L
Hades
7,031
703
35
4
0
136,730
0
L
Ah Puch
9,532
953
31
3
0
198,409
0
L
Terra
8,754
875
5
1
0
211,880
0
W
Ne Zha
7,959
796
21
2
0
229,306
0
W
Thor
7,856
786
11
1
0
191,933
0
L
Chaac
7,632
763
13
1
0
169,543
0
L
The Morrigan
8,305
831
26
3
0
182,038
0
W
Jormungandr
8,061
806
33
3
0
183,167
0
W
Sylvanus
7,712
771
15
2
0
166,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role