Player Matchup

Zeus
Zeus
KINGNINAZO
Zeus
Level 38
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Chaac
Chaac
Melkhaya
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Surtr
Surtr
RougeStrom
Surtr
Level 101
God Stats
1W - 2L
1,261 SR
Queue Stats
52W - 65L
1,402 Elo+
Solo
Cerberus
Cerberus
TSM_NINO777
Cerberus
Level 29
God Stats
0W - 1L
1,103 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
xDante12
Hou Yi
Level 25
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Team Averages
Level 40
1,266 SR
1,426 Elo+

VS

Team Averages
Level 70
1,577 SR
1,440 Elo+
Chaac
Chaac
BigThiccBoi111
Chaac
Level 28
God Stats
2W - 0L
1,546 SR
Queue Stats
35W - 24L
1,553 Elo+
Solo
Izanami
Izanami
JOfrayy
Izanami
Level 147
God Stats
22W - 24L
1,513 SR
Queue Stats
107W - 129L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
RetroTam
Zhong Kui
Level 86
God Stats
8W - 5L
1,603 SR
Queue Stats
571W - 566L
1,432 Elo+
Solo
Kukulkan
Kukulkan
ZeroCheese14
Kukulkan
Level 42
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 5L
1,423 Elo+
Solo
Cerberus
Cerberus
xXShErInCkSXx
Cerberus
Level 46
God Stats
28W - 32L
1,494 SR
Queue Stats
113W - 177L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,997
700
3,802
4,962
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
Melkhaya
Chaac
13
0 / 5 / 0
7,290
729
4,414
9,483
8,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
13
1 / 6 / 1
7,790
779
6,735
16,668
16,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
TSM_NINO777
Cerberus
13
1 / 4 / 2
7,700
770
6,188
18,874
14,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
xDante12
Hou Yi
14
1 / 7 / 0
7,656
766
6,797
11,561
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
9,909
991
18,292
11,732
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
JOfrayy
Izanami
16
9 / 0 / 7
9,942
994
8,981
4,957
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RetroTam
Zhong Kui
14
3 / 1 / 14
8,468
847
11,811
8,041
5,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ZeroCheese14
Kukulkan
18
2 / 1 / 10
10,133
1,013
10,560
6,314
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xXShErInCkSXx
Cerberus
13
1 / 0 / 13
8,198
820
3,646
8,304
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
25
26
Deaths
3
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
W
Izanami
JOfrayy
Izanami
9
0
7
12.5
L
0
4
2
0.25
L
Chaac
Melkhaya
Chaac
0
5
0
0
W
Zhong Kui
RetroTam
Zhong Kui
3
1
14
10
L
Surtr
1
6
1
0.25
L
Cerberus
TSM_NINO777
Cerberus
1
4
2
0.5
W
Kukulkan
ZeroCheese14
Kukulkan
2
1
10
7
L
Hou Yi
xDante12
Hou Yi
1
7
0
0.14
W
Cerberus
xXShErInCkSXx
Cerberus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
53,290
61,548
Taken
39,348
45,835
Mitigated
32,008
5,788
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,292
3,514
0
3,402
11,732
11,976
229
4,360
7,372
42
35,300
W
Izanami
JOfrayy
Izanami
8,981
6,996
0
2,518
4,957
2,215
4,099
603
4,354
0
30,717
L
3,802
773
0
0
4,962
1,715
0
1,063
3,724
10,465
0
L
Chaac
Melkhaya
Chaac
4,414
518
0
642
9,483
8,088
0
3,546
5,801
0
18,029
W
Zhong Kui
RetroTam
Zhong Kui
11,811
994
0
2,731
8,041
5,951
742
1,692
6,349
24,396
0
L
Surtr
6,735
1,784
0
1,078
16,668
16,081
6
8,083
8,363
525
19,067
L
Cerberus
TSM_NINO777
Cerberus
6,188
375
1,025
2,655
18,874
14,950
0
8,332
10,208
14,550
0
W
Kukulkan
ZeroCheese14
Kukulkan
10,560
984
0
730
6,314
2,921
596
1,694
4,620
47,027
0
L
Hou Yi
xDante12
Hou Yi
6,797
1,957
0
388
11,561
5,001
280
5,035
6,302
0
22,313
W
Cerberus
xXShErInCkSXx
Cerberus
3,646
471
140
1,413
8,304
8,945
0
1,836
6,468
9,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
46,650
150
Minions Killed
253
0
Camps Cleared
0
830,952
Distance Traveled
1,026,653
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,909
991
50
5
0
247,304
0
W
Izanami
9,942
994
53
5
0
178,607
7
L
Zeus
6,997
700
23
2
0
115,640
0
L
Chaac
7,290
729
36
4
0
162,040
0
W
Zhong Kui
8,468
847
26
3
0
216,407
0
L
Surtr
7,790
779
27
3
0
175,733
0
L
Cerberus
7,700
770
22
2
0
206,797
2
W
Kukulkan
10,133
1,013
105
11
0
214,726
0
L
Hou Yi
7,656
766
42
4
0
170,742
0
W
Cerberus
8,198
820
19
2
0
169,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role