Player Matchup

Tiamat
Tiamat
Bronze I
DarthDabber1
Tiamat
Bronze I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,063 MMR
Party 2
Ravana
Ravana
Bronze IV
JoePatches40
Ravana
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 97L
1,004 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
buffetbeatdown
Gilgamesh
Silver III
Level 159
God Stats
9W - 8L
1,488 SR
Queue Stats
436W - 506L
1,002 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,496 SR
1,023 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,441 SR
986 MMR
Vulcan
Vulcan
Silver III
TLC SHONI
Vulcan
Silver III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 62L
1,173 MMR
Party 1
Chaac
Chaac
Silver III
bR3iTeRpro
Chaac
Silver III
Level 115
God Stats
4W - 8L
1,459 SR
Queue Stats
43W - 57L
1,152 MMR
Party 1
Neith
Neith
Bronze I
pmasatrick
Neith
Bronze I
Level 149
God Stats
9W - 15L
1,364 SR
Queue Stats
33W - 67L
635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 4 / 2
10,088
776
5,597
10,708
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
4 / 3 / 4
11,051
850
5,379
11,448
5,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
buffetbeatdown
Gilgamesh
12
2 / 7 / 4
9,920
763
8,706
18,414
13,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CharonSurtrGebMulanAtlas

VS

Bans
FenrirCupidAchillesHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TLC SHONI
Vulcan
13
7 / 2 / 7
10,925
840
15,689
9,868
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
7 / 2 / 7
10,884
837
12,770
13,599
16,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
11
0 / 4 / 8
9,443
726
4,130
8,285
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
14
14
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
2
0.75
L
Ravana
4
3
4
2
W
Vulcan
TLC SHONI
Vulcan
7
2
7
5.25
W
Chaac
7
2
7
5.25
L
Gilgamesh
buffetbeatdown
Gilgamesh
2
7
4
0.57
W
Neith
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,682
Damage
32,589
40,570
Taken
31,752
24,926
Mitigated
23,796
4,682
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,597
820
0
598
10,708
5,921
0
6,149
4,559
23,544
0
L
Ravana
5,379
797
0
2,205
11,448
5,203
0
4,506
6,942
0
33,750
W
Vulcan
TLC SHONI
Vulcan
15,689
8,033
0
2,103
9,868
4,147
704
1,352
8,516
50,977
0
W
Chaac
12,770
2,079
432
4,235
13,599
16,689
73
2,331
11,268
79
29,324
L
Gilgamesh
buffetbeatdown
Gilgamesh
8,706
1,434
0
1,879
18,414
13,802
0
5,779
12,635
970
38,184
W
Neith
4,130
1,152
0
738
8,285
2,960
1,559
2,389
5,896
0
34,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
31,252
119
Minions Killed
133
0
Camps Cleared
0
672,836
Distance Traveled
695,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,088
776
29
2
0
213,453
0
L
Ravana
11,051
850
40
3
0
247,110
6
W
Vulcan
10,925
840
73
6
0
249,750
0
W
Chaac
10,884
837
17
1
0
244,873
0
L
Gilgamesh
9,920
763
50
4
0
212,273
0
W
Neith
9,443
726
43
3
0
201,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role