Player Matchup

Skadi
Skadi
DashOfPatriotism
Skadi
Level 40
God Stats
14W - 13L
1,552 SR
Queue Stats
105W - 94L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
TroyTheBearded
Zhong Kui
Level 102
God Stats
13W - 12L
1,607 SR
Queue Stats
167W - 156L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
shadowsax1998
Kuzenbo
Level 61
God Stats
22W - 13L
1,546 SR
Queue Stats
127W - 118L
1,431 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,444 Elo+

VS

Team Averages
Level 46
1,590 SR
1,406 Elo+
Jormungandr
Jormungandr
DayZed DemiZe
Jormungandr
Level 30
God Stats
5W - 3L
1,594 SR
Queue Stats
16W - 13L
1,424 Elo+
Party 2
Izanami
Izanami
JustFxrShow
Izanami
Level 81
God Stats
4W - 4L
1,561 SR
Queue Stats
303W - 313L
1,363 Elo+
Solo
Raijin
Raijin
WesWilkins22
Raijin
Level 27
God Stats
28W - 18L
1,615 SR
Queue Stats
56W - 52L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 7
9,023
820
6,713
8,247
3,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TroyTheBearded
Zhong Kui
13
8 / 2 / 4
10,067
915
14,499
10,472
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
12
2 / 2 / 9
8,859
805
5,569
10,198
11,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DayZed DemiZe
Jormungandr
11
2 / 4 / 5
8,203
746
7,674
13,971
7,978
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
JustFxrShow
Izanami
11
1 / 4 / 4
8,289
754
5,202
8,075
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
11
5 / 5 / 2
9,215
838
10,019
8,844
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Jormungandr
DayZed DemiZe
Jormungandr
2
4
5
1.13
L
Izanami
JustFxrShow
Izanami
1
4
4
0.75
W
Zhong Kui
TroyTheBearded
Zhong Kui
8
2
4
5
L
Raijin
5
5
2
1.2
W
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
22,895
28,917
Taken
30,890
22,198
Mitigated
14,899
6,106
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,713
2,329
0
612
8,247
3,219
1,173
4,985
3,262
0
26,606
L
Jormungandr
DayZed DemiZe
Jormungandr
7,674
1,414
0
1,840
13,971
7,978
0
9,110
4,553
19,133
235
L
Izanami
JustFxrShow
Izanami
5,202
3,167
0
755
8,075
3,319
0
5,814
2,139
0
31,155
W
Zhong Kui
TroyTheBearded
Zhong Kui
14,499
844
0
3,751
10,472
7,868
440
6,308
4,164
46,997
0
L
Raijin
10,019
424
0
790
8,844
3,602
0
4,774
3,952
32,393
0
W
Kuzenbo
5,569
1,783
205
1,538
10,198
11,111
199
6,462
3,736
14,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
25,707
116
Minions Killed
111
0
Camps Cleared
0
580,031
Distance Traveled
550,789
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,023
820
43
4
0
182,806
2
L
Jormungandr
8,203
746
23
2
0
198,111
0
L
Izanami
8,289
754
53
5
0
179,875
4
W
Zhong Kui
10,067
915
59
5
0
193,747
3
L
Raijin
9,215
838
35
3
0
172,803
2
W
Kuzenbo
8,859
805
14
1
0
203,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role