Player Matchup

Ne Zha
Ne Zha
Kioya740
Ne Zha
Level 29
God Stats
0W - 4L
1,304 SR
Queue Stats
12W - 23L
1,253 Elo+
Party 3
Kukulkan
Kukulkan
Lauty-Magalla123
Kukulkan
Level 98
God Stats
16W - 16L
1,542 SR
Queue Stats
321W - 372L
1,481 Elo+
Party 3
Jing Wei
Jing Wei
RevanShanSLK
Jing Wei
Level 150
God Stats
6W - 2L
1,964 SR
Queue Stats
318W - 356L
1,519 Elo+
Party 3
Maui
Maui
The_Reaper_63194
Maui
Level 144
God Stats
13W - 18L
1,494 SR
Queue Stats
474W - 499L
1,469 Elo+
Party 3
Osiris
Osiris
phantro72
Osiris
Level 136
God Stats
14W - 18L
1,509 SR
Queue Stats
469W - 514L
1,478 Elo+
Party 3
Team Averages
Level 111
1,563 SR
1,440 Elo+

VS

Team Averages
Level 123
1,449 SR
1,491 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Naumzinho
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLukeNow
Cu Chulainn
Level 63
God Stats
6W - 6L
1,385 SR
Queue Stats
262W - 272L
1,410 Elo+
Party 1
Bacchus
Bacchus
VoidTK57
Bacchus
Level 86
God Stats
51W - 36L
1,568 SR
Queue Stats
263W - 251L
1,495 Elo+
Party 1
Ishtar
Ishtar
chaconn
Ishtar
Level 173
God Stats
1W - 2L
1,290 SR
Queue Stats
292W - 274L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kioya740
Ne Zha
11
1 / 3 / 0
6,337
453
1,747
11,087
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,503
536
7,083
6,256
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
RevanShanSLK
Jing Wei
13
0 / 2 / 0
7,559
540
3,893
9,806
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
6,332
452
2,481
11,639
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
phantro72
Osiris
14
2 / 2 / 1
8,390
599
8,960
17,182
20,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 1 / 2
7,500
536
5,580
6,070
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Naumzinho
Cthulhu
12
0 / 1 / 2
6,589
471
5,718
9,436
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheLukeNow
Cu Chulainn
14
2 / 2 / 1
7,873
562
9,556
12,819
10,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
VoidTK57
Bacchus
12
2 / 0 / 3
7,632
545
5,709
10,095
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
chaconn
Ishtar
14
2 / 0 / 0
8,457
604
8,463
7,768
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
2
3
L
Ne Zha
Kioya740
Ne Zha
1
3
0
0.33
L
1
2
1
0.75
W
Cthulhu
Naumzinho
Cthulhu
0
1
2
1
L
Jing Wei
RevanShanSLK
Jing Wei
0
2
0
0
W
Cu Chulainn
TheLukeNow
Cu Chulainn
2
2
1
1.25
L
0
1
1
0.5
W
Bacchus
VoidTK57
Bacchus
2
0
3
3.5
W
Ishtar
chaconn
Ishtar
2
0
0
2
L
Osiris
phantro72
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
35,026
55,970
Taken
46,188
42,269
Mitigated
32,852
13,305
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,580
830
363
2,099
6,070
2,098
555
3,463
2,607
59,102
0
L
Ne Zha
Kioya740
Ne Zha
1,747
440
0
1,617
11,087
4,440
0
3,307
7,780
0
42,980
L
7,083
394
0
625
6,256
2,812
0
4,677
1,579
72,276
0
W
Cthulhu
Naumzinho
Cthulhu
5,718
751
336
1,029
9,436
5,019
0
1,140
8,296
58,982
0
L
Jing Wei
RevanShanSLK
Jing Wei
3,893
3,339
0
1,717
9,806
4,364
0
493
9,313
0
60,321
W
Cu Chulainn
TheLukeNow
Cu Chulainn
9,556
1,666
0
1,919
12,819
10,775
0
777
12,042
7,329
57,176
L
2,481
1,101
0
3,531
11,639
9,705
0
6,266
5,373
14,432
0
W
Bacchus
VoidTK57
Bacchus
5,709
876
0
3,286
10,095
11,096
0
3,709
6,386
16,949
0
W
Ishtar
chaconn
Ishtar
8,463
6,034
0
2,606
7,768
3,864
0
475
7,293
0
74,077
L
Osiris
phantro72
Osiris
8,960
3,273
0
5,815
17,182
20,948
0
3,944
13,238
0
72,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
38,051
452
Minions Killed
449
0
Camps Cleared
0
1,468,495
Distance Traveled
1,452,995
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,500
536
116
8
0
275,238
4
L
Ne Zha
6,337
453
49
4
0
323,074
0
L
Kukulkan
7,503
536
145
10
0
269,188
0
W
Cthulhu
6,589
471
82
6
0
318,637
0
L
Jing Wei
7,559
540
121
9
0
281,603
0
W
Cu Chulainn
7,873
562
96
7
0
259,222
0
L
Maui
6,332
452
16
1
0
307,582
0
W
Bacchus
7,632
545
22
2
0
316,301
5
W
Ishtar
8,457
604
133
10
0
283,597
4
L
Osiris
8,390
599
121
9
0
287,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role