Player Matchup

Atlas
Atlas
Avidrean3489
Atlas
Level 65
God Stats
26W - 33L
1,485 SR
Queue Stats
38W - 61L
1,427 Elo+
Party 1
Fenrir
Fenrir
Ice Shadow1703
Fenrir
Level 69
God Stats
45W - 52L
1,527 SR
Queue Stats
106W - 155L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Noir Hassassin
Ah Muzen Cab
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 103L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
PopeZebra
Nu Wa
Level 63
God Stats
24W - 43L
1,442 SR
Queue Stats
72W - 130L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
Silentshadow628
Jing Wei
Level 66
God Stats
4W - 4L
1,585 SR
Queue Stats
89W - 127L
1,396 Elo+
Party 1
Team Averages
Level 67
1,508 SR
1,401 Elo+

VS

Team Averages
Level 96
1,542 SR
1,550 Elo+
Chiron
Chiron
Kalecon1
Chiron
Level 129
God Stats
2W - 1L
1,164 SR
Queue Stats
106W - 77L
1,535 Elo+
Party 2
Serqet
Serqet
SKRRDarling
Serqet
Level 129
God Stats
12W - 10L
1,585 SR
Queue Stats
121W - 101L
1,591 Elo+
Party 3
Poseidon
Poseidon
SkilledAtheist
Poseidon
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 16L
1,479 Elo+
Party 2
Mercury
Mercury
fekihd
Mercury
Level 69
God Stats
9W - 8L
1,527 SR
Queue Stats
149W - 130L
1,584 Elo+
Party 3
Vamana
Vamana
kitsunesun
Vamana
Level 127
God Stats
15W - 7L
1,720 SR
Queue Stats
701W - 641L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,560
556
2,138
7,520
4,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,426
543
4,090
9,870
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Noir Hassassin
Ah Muzen Cab
10
0 / 2 / 0
5,668
567
4,488
9,132
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
PopeZebra
Nu Wa
10
0 / 3 / 1
5,402
540
3,510
5,574
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
9
0 / 2 / 1
5,146
515
2,031
4,301
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kalecon1
Chiron
10
1 / 1 / 1
6,002
600
2,550
4,477
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
10
2 / 1 / 4
6,085
609
6,800
7,749
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
12
3 / 1 / 1
7,130
713
4,229
5,300
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
fekihd
Mercury
11
2 / 0 / 2
6,124
612
3,434
6,889
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
kitsunesun
Vamana
12
2 / 0 / 1
7,223
722
6,129
8,090
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
1
1
1.5
W
Chiron
Kalecon1
Chiron
1
1
1
1.5
L
Ah Muzen Cab
Noir Hassassin
Ah Muzen Cab
0
2
0
0
L
Nu Wa
PopeZebra
Nu Wa
0
3
1
0.17
W
Serqet
2
1
4
4
L
Jing Wei
0
2
1
0.25
W
Poseidon
3
1
1
3.5
W
Mercury
fekihd
Mercury
2
0
2
3
W
Vamana
kitsunesun
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
23,142
36,397
Taken
32,505
14,211
Mitigated
13,932
6,522
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
1,031
1,142
2,626
7,520
4,456
0
0
7,520
19,555
0
L
4,090
871
0
793
9,870
3,571
0
1,360
8,348
0
34,765
W
Chiron
Kalecon1
Chiron
2,550
1,039
51
1,157
4,477
1,612
0
1,574
2,903
0
35,650
L
Ah Muzen Cab
Noir Hassassin
Ah Muzen Cab
4,488
1,297
0
446
9,132
3,269
0
146
8,800
0
41,572
L
Nu Wa
PopeZebra
Nu Wa
3,510
800
0
750
5,574
1,836
0
2,723
2,851
33,710
0
W
Serqet
6,800
1,831
0
750
7,749
2,862
0
1,129
6,620
0
34,440
L
Jing Wei
2,031
1,302
0
765
4,301
1,079
270
0
4,223
0
35,959
W
Poseidon
4,229
488
0
750
5,300
1,655
0
1,831
3,469
62,219
0
W
Mercury
fekihd
Mercury
3,434
1,741
0
317
6,889
2,524
0
809
6,080
0
42,119
W
Vamana
kitsunesun
Vamana
6,129
3,563
0
2,355
8,090
5,279
383
305
7,785
0
56,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
32,564
286
Minions Killed
388
0
Camps Cleared
0
1,023,099
Distance Traveled
1,206,274
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,560
556
24
2
0
197,561
3
L
Fenrir
5,426
543
52
5
0
241,346
0
W
Chiron
6,002
600
65
7
0
218,131
0
L
Ah Muzen Cab
5,668
567
77
8
0
193,167
2
L
Nu Wa
5,402
540
61
6
0
201,853
2
W
Serqet
6,085
609
45
5
0
244,769
4
L
Jing Wei
5,146
515
72
7
0
189,172
3
W
Poseidon
7,130
713
115
12
0
235,749
0
W
Mercury
6,124
612
65
7
0
268,797
0
W
Vamana
7,223
722
98
10
0
238,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role