Player Matchup

Sun Wukong
Sun Wukong
Bronze III
BeTolerant
Sun Wukong
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,554 MMR
Party 2
Nox
Nox
Bronze III
Juunngle
Nox
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 3L
1,554 MMR
Party 2
Ullr
Ullr
Bronze III
cbpoppin
Ullr
Bronze III
Level 156
God Stats
8W - 2L
1,711 SR
Queue Stats
13W - 3L
1,554 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,570 SR
1,554 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,623 SR
1,548 MMR
Sobek
Sobek
Silver III
Juicagee
Sobek
Silver III
Level 123
God Stats
2W - 2L
1,624 SR
Queue Stats
34W - 31L
1,490 MMR
Party 1
Janus
Janus
Silver II
Lete
Janus
Silver II
Level 137
God Stats
0W - 2L
1,304 SR
Queue Stats
34W - 37L
1,574 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Tomlins
Ne Zha
Bronze III
Level 96
God Stats
0W - 3L
1,943 SR
Queue Stats
2W - 3L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeTolerant
Sun Wukong
12
2 / 2 / 8
9,553
796
7,510
12,202
12,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 4
11,193
933
11,061
9,614
3,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
12
3 / 3 / 6
9,592
799
10,982
10,607
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Baba YagaMorgan Le FayThothAtlasCharon

VS

Bans
Ah PuchXbalanqueKuzenboMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Juicagee
Sobek
13
2 / 1 / 6
9,670
806
10,398
18,277
25,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Lete
Janus
11
2 / 6 / 2
8,832
736
6,917
10,061
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Tomlins
Ne Zha
12
5 / 4 / 3
9,917
826
10,474
11,210
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
9
9
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeTolerant
Sun Wukong
2
2
8
3
L
Sobek
Juicagee
Sobek
2
1
6
5
W
6
4
4
2
L
Janus
Lete
Janus
2
6
2
0.5
L
Ne Zha
Tomlins
Ne Zha
5
4
3
1.63
W
Ullr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
27,789
32,423
Taken
39,548
20,794
Mitigated
34,668
2,177
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeTolerant
Sun Wukong
7,510
1,337
0
811
12,202
12,977
0
5,529
6,673
0
27,995
L
Sobek
Juicagee
Sobek
10,398
1,225
0
3,846
18,277
25,757
23
5,215
13,062
27,431
0
W
11,061
2,467
0
480
9,614
3,801
0
5,366
4,248
41,247
0
L
Janus
Lete
Janus
6,917
475
0
500
10,061
3,874
224
3,296
6,765
44,054
0
L
Ne Zha
Tomlins
Ne Zha
10,474
3,128
0
986
11,210
5,037
208
2,812
8,398
0
28,642
W
Ullr
10,982
5,869
0
886
10,607
4,016
0
6,683
3,924
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
28,419
138
Minions Killed
123
0
Camps Cleared
0
688,243
Distance Traveled
679,340
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,553
796
21
2
0
241,210
2
L
Sobek
9,670
806
20
2
0
235,087
0
W
Nox
11,193
933
52
4
0
208,959
0
L
Janus
8,832
736
78
7
0
213,901
0
L
Ne Zha
9,917
826
25
2
0
230,352
0
W
Ullr
9,592
799
65
5
0
238,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role