Player Matchup

Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BB_D3ATHREAPER
Skadi
Level 76
God Stats
5W - 10L
1,463 SR
Queue Stats
305W - 309L
1,479 Elo+
Solo
Guan Yu
Guan Yu
DarkkingGX27
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
DemonOvRLord65
Kukulkan
Level 105
God Stats
0W - 5L
1,158 SR
Queue Stats
85W - 81L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
ozzifer420
Ix Chel
Level 121
God Stats
0W - 4L
1,208 SR
Queue Stats
379W - 369L
1,494 Elo+
Solo
Team Averages
Level 73
1,366 SR
1,464 Elo+

VS

Team Averages
Level 78
1,538 SR
1,402 Elo+
Mercury
Mercury
I Frozono I
Mercury
Level 37
God Stats
4W - 5L
1,651 SR
Queue Stats
74W - 84L
1,364 Elo+
Solo
Anubis
Anubis
Luiper222
Anubis
Level 88
God Stats
7W - 7L
1,455 SR
Queue Stats
309W - 297L
1,427 Elo+
Solo
Ra
Ra
ProDefiance
Ra
Level 52
God Stats
55W - 53L
1,378 SR
Queue Stats
357W - 386L
1,372 Elo+
Party 2
Ullr
Ullr
Vulcan CDI
Ullr
Level 106
God Stats
19W - 21L
1,576 SR
Queue Stats
660W - 704L
1,452 Elo+
Party 2
Geb
Geb
iReVamPz x
Geb
Level 107
God Stats
11W - 8L
1,630 SR
Queue Stats
189W - 212L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 0
5,168
369
594
9,457
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,694
478
6,929
8,694
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DarkkingGX27
Guan Yu
11
0 / 6 / 0
6,057
433
5,385
12,961
7,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
12
2 / 5 / 0
7,277
520
7,125
8,190
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
ozzifer420
Ix Chel
10
1 / 1 / 3
6,819
487
3,559
7,013
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Frozono I
Mercury
14
5 / 1 / 4
7,994
571
5,852
10,997
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Luiper222
Anubis
15
6 / 0 / 2
9,731
695
8,630
9,885
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 3
7,680
549
2,238
6,121
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 0
6,532
467
4,161
7,276
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 2 / 2
7,218
516
5,457
9,399
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
14
16
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
1
1
2
2
L
Guan Yu
DarkkingGX27
Guan Yu
0
6
0
0
L
Kukulkan
2
5
0
0.4
W
Mercury
I Frozono I
Mercury
5
1
4
7
W
Anubis
Luiper222
Anubis
6
0
2
7
W
2
1
3
3.5
W
0
0
0
0
W
1
2
2
1
L
Ix Chel
ozzifer420
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
26,338
46,315
Taken
43,678
22,497
Mitigated
20,570
10,399
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
594
440
0
1,446
9,457
2,984
0
201
9,256
0
24,545
L
6,929
2,625
129
2,570
8,694
3,193
118
2,774
5,920
0
47,986
L
Guan Yu
DarkkingGX27
Guan Yu
5,385
1,120
0
1,704
12,961
7,527
0
7,641
5,320
0
35,317
L
Kukulkan
7,125
488
0
407
8,190
3,571
0
3,364
4,756
53,565
0
W
Mercury
I Frozono I
Mercury
5,852
3,593
0
3,628
10,997
4,464
969
2,847
8,150
0
64,064
W
Anubis
Luiper222
Anubis
8,630
519
0
7,829
9,885
4,475
617
0
9,885
73,370
0
W
2,238
40
120
2,408
6,121
2,551
0
3,931
2,190
47,087
0
W
4,161
433
0
1,499
7,276
2,869
0
2,487
4,789
0
48,258
W
5,457
808
0
2,096
9,399
6,211
0
1,419
7,980
28,193
0
L
Ix Chel
ozzifer420
Ix Chel
3,559
827
895
3,248
7,013
5,222
0
2,275
4,738
30,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
39,155
316
Minions Killed
427
0
Camps Cleared
0
1,261,251
Distance Traveled
1,410,967
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,168
369
31
2
0
240,846
0
L
Skadi
6,694
478
87
6
0
254,516
0
L
Guan Yu
6,057
433
53
4
0
271,072
0
L
Kukulkan
7,277
520
109
8
0
251,827
2
W
Mercury
7,994
571
88
6
0
334,743
2
W
Anubis
9,731
695
126
9
0
238,917
6
W
Ra
7,680
549
94
7
0
264,789
0
W
Ullr
6,532
467
91
7
0
274,508
2
W
Geb
7,218
516
28
2
0
298,010
0
L
Ix Chel
6,819
487
36
3
0
242,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role