Player Matchup

Chaac
Chaac
Carmenchus
Chaac
Level 80
God Stats
4W - 3L
1,570 SR
Queue Stats
71W - 56L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
Dantehb
Nu Wa
Level 22
God Stats
39W - 21L
1,622 SR
Queue Stats
61W - 49L
1,549 Elo+
Party 3
Thor
Thor
PARKVXNUE_TTV
Thor
Level 8
God Stats
2W - 3L
1,746 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 1
Ix Chel
Ix Chel
Vezby I
Ix Chel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,443 Elo+
Party 1
Geb
Geb
yaelwinner
Geb
Level 148
God Stats
3W - 1L
1,770 SR
Queue Stats
126W - 105L
1,564 Elo+
Party 3
Team Averages
Level 74
1,642 SR
1,514 Elo+

VS

Team Averages
Level 57
1,486 SR
1,528 Elo+
Ares
Ares
Dacasper
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,589 Elo+
Party 2
Medusa
Medusa
DeathStarWookiee
Medusa
Level 21
God Stats
3W - 2L
1,309 SR
Queue Stats
25W - 32L
1,392 Elo+
Party 4
Poseidon
Poseidon
ItsBDubz
Poseidon
Level 107
God Stats
6W - 5L
1,581 SR
Queue Stats
89W - 76L
1,513 Elo+
Party 4
Lancelot
Lancelot
NateShake
Lancelot
Level 31
God Stats
4W - 2L
1,542 SR
Queue Stats
73W - 54L
1,559 Elo+
Party 4
Chaac
Chaac
ZeoMorth
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 1
5,675
1,135
1,394
4,438
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Dantehb
Nu Wa
11
0 / 2 / 2
6,037
1,207
5,561
3,872
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,677
1,135
2,174
5,811
2,172
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ix Chel
Vezby I
Ix Chel
11
2 / 2 / 0
6,748
1,350
5,519
4,548
1,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 1
6,012
1,202
2,348
3,261
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

337

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 6
7,140
1,428
4,127
3,305
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 4
6,102
1,220
2,323
3,511
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ItsBDubz
Poseidon
12
2 / 0 / 3
6,909
1,382
4,343
3,783
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
NateShake
Lancelot
11
3 / 1 / 3
6,851
1,370
3,737
4,991
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
ZeoMorth
Chaac
12
2 / 0 / 5
6,605
1,321
5,885
4,565
3,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
8
8
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
1
0.5
W
Ares
1
0
6
4
L
Nu Wa
Dantehb
Nu Wa
0
2
2
0.5
W
0
1
4
2
W
Poseidon
ItsBDubz
Poseidon
2
0
3
3.5
W
Lancelot
NateShake
Lancelot
3
1
3
4.5
L
0
2
1
0.25
L
Ix Chel
Vezby I
Ix Chel
2
2
0
1
W
Chaac
ZeoMorth
Chaac
2
0
5
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
20,415
21,930
Taken
20,155
10,776
Mitigated
11,855
2,929
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,394
148
138
598
4,438
3,373
0
1,608
2,830
0
5,327
W
Ares
4,127
592
0
795
3,305
2,933
0
2,168
1,060
6,069
0
L
Nu Wa
Dantehb
Nu Wa
5,561
787
0
0
3,872
1,426
0
2,263
1,609
15,079
0
W
2,323
998
0
398
3,511
1,646
0
3,059
452
0
14,440
W
Poseidon
ItsBDubz
Poseidon
4,343
474
0
250
3,783
1,410
0
1,972
1,772
26,814
0
W
Lancelot
NateShake
Lancelot
3,737
627
0
417
4,991
2,504
0
2,718
2,232
0
13,474
L
2,174
77
0
0
5,811
2,172
0
1,109
4,702
0
5,084
L
Ix Chel
Vezby I
Ix Chel
5,519
876
173
1,064
4,548
1,811
0
1,605
2,943
24,223
0
W
Chaac
ZeoMorth
Chaac
5,885
957
0
810
4,565
3,362
0
3,511
994
0
11,648
L
2,348
119
594
362
3,261
1,994
0
1,885
1,376
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
33,607
103
Minions Killed
126
3
Camps Cleared
7
451,345
Distance Traveled
569,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,675
1,135
8
2
0
68,334
0
W
Ares
7,140
1,428
6
1
1
108,099
0
L
Nu Wa
6,037
1,207
31
6
0
98,727
0
W
Medusa
6,102
1,220
32
6
2
103,724
0
W
Poseidon
6,909
1,382
45
9
3
111,974
0
W
Lancelot
6,851
1,370
25
5
1
127,886
0
L
Thor
5,677
1,135
9
2
1
103,221
0
L
Ix Chel
6,748
1,350
48
10
2
103,057
0
W
Chaac
6,605
1,321
18
4
0
118,136
0
L
Geb
6,012
1,202
7
1
0
78,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role