Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Baergkas
Ah Puch
Level 113
God Stats
9W - 3L
1,681 SR
Queue Stats
150W - 147L
1,501 Elo+
Party 1
Ares
Ares
BankerCat3
Ares
Level 108
God Stats
2W - 1L
1,269 SR
Queue Stats
223W - 205L
1,524 Elo+
Party 1
Izanami
Izanami
FreddiePrinzeJr8
Izanami
Level 146
God Stats
10W - 11L
1,505 SR
Queue Stats
369W - 389L
1,472 Elo+
Party 1
Hades
Hades
SneakyPatak
Hades
Level 145
God Stats
13W - 10L
1,527 SR
Queue Stats
362W - 379L
1,470 Elo+
Party 1
Team Averages
Level 127
1,496 SR
1,494 Elo+

VS

Team Averages
Level 136
1,497 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
El1te k1ller97
Bacchus
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
20W - 21L
1,537 Elo+
Party 2
Set
Set
FLAV1OUS
Set
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
162W - 145L
1,539 Elo+
Solo
Da Ji
Da Ji
GudanGarann
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 48L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
SIRxAbyssWalker
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 1 / 14
9,181
918
11,919
7,038
3,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Baergkas
Ah Puch
17
7 / 0 / 17
9,394
939
11,537
5,147
2,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 18
8,802
880
6,889
9,747
10,369
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 3 / 11
9,340
934
11,604
8,218
4,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 16
8,206
821
5,159
7,760
4,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 5 / 4
8,113
811
7,648
9,938
5,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 6
8,060
806
8,687
10,765
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 2
7,063
706
4,424
8,929
5,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 5
7,289
729
4,430
9,623
6,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
SIRxAbyssWalker
Kumbhakarna
12
1 / 6 / 6
6,987
699
4,941
13,822
11,453
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
26
Kills
8
8
Deaths
26
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
14
12
L
Apollo
 
Apollo
4
5
4
1.2
W
Ah Puch
Baergkas
Ah Puch
7
0
17
15.5
W
4
3
18
4.33
L
1
3
6
1.33
L
1
6
2
0.33
W
8
3
11
4.5
L
1
6
5
0.58
L
Kumbhakarna
SIRxAbyssWalker
Kumbhakarna
1
6
6
0.67
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,108
Damage
30,130
37,910
Taken
53,077
24,677
Mitigated
44,253
15,707
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,919
5,058
1,120
2,150
7,038
3,250
1,425
2,193
4,845
0
24,473
L
Apollo
 
Apollo
7,648
4,388
248
1,335
9,938
5,061
0
3,804
6,134
0
23,875
W
Ah Puch
Baergkas
Ah Puch
11,537
474
2,438
2,173
5,147
2,326
479
2,443
2,704
27,107
0
W
6,889
73
1,051
815
9,747
10,369
328
3,227
6,520
9,051
0
L
8,687
730
1,202
2,321
10,765
15,539
0
5,715
5,050
15,130
0
L
4,424
847
0
157
8,929
5,587
0
4,856
4,073
0
11,321
W
11,604
6,221
602
662
8,218
4,061
1,626
3,681
4,537
0
25,150
L
4,430
811
284
672
9,623
6,613
0
5,278
4,345
0
5,642
L
Kumbhakarna
SIRxAbyssWalker
Kumbhakarna
4,941
65
0
606
13,822
11,453
0
3,932
9,890
10,642
0
W
5,159
76
2,792
1,904
7,760
4,671
569
2,084
5,676
6,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
37,512
103
Minions Killed
104
0
Camps Cleared
0
972,411
Distance Traveled
841,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,181
918
37
4
0
183,749
0
L
Apollo
8,113
811
58
6
0
149,196
0
W
Ah Puch
9,394
939
25
3
0
214,899
0
W
Ares
8,802
880
7
1
0
178,949
0
L
Bacchus
8,060
806
18
2
0
188,712
0
L
Set
7,063
706
9
1
0
166,029
0
W
Izanami
9,340
934
27
3
0
180,946
0
L
Da Ji
7,289
729
5
1
0
153,727
0
L
Kumbhakarna
6,987
699
14
1
0
183,406
0
W
Hades
8,206
821
7
1
0
213,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role