Player Matchup

Hades
Hades
FaTe-Wolfie
Hades
Level 123
God Stats
4W - 1L
1,696 SR
Queue Stats
59W - 77L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jobbit
Tsukuyomi
Level 80
God Stats
3W - 4L
1,206 SR
Queue Stats
241W - 237L
1,457 Elo+
Solo
Vamana
Vamana
Pr0No0b
Vamana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 149L
1,406 Elo+
Solo
Vulcan
Vulcan
adrian0402
Vulcan
Level 102
God Stats
1W - 3L
1,475 SR
Queue Stats
122W - 116L
1,489 Elo+
Solo
Hun Batz
Hun Batz
icekirin21
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,395 Elo+

VS

Team Averages
Level 113
1,548 SR
1,456 Elo+
Chernobog
Chernobog
ItsMeIgnite
Chernobog
Level 127
God Stats
5W - 4L
1,440 SR
Queue Stats
521W - 553L
1,503 Elo+
Solo
Cerberus
Cerberus
JulienSuper84
Cerberus
Level 120
God Stats
4W - 3L
1,596 SR
Queue Stats
302W - 300L
1,495 Elo+
Solo
Surtr
Surtr
Oo-Vulgrim-oO
Surtr
Level 149
God Stats
16W - 10L
1,521 SR
Queue Stats
847W - 859L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
WyZz732
Zhong Kui
Level 140
God Stats
9W - 4L
1,683 SR
Queue Stats
675W - 689L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
nowayaya
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 12
8,776
798
10,885
13,686
10,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Jobbit
Tsukuyomi
15
6 / 5 / 10
8,620
784
8,418
10,084
6,511
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Pr0No0b
Vamana
15
2 / 4 / 13
8,396
763
7,654
12,594
15,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
adrian0402
Vulcan
19
5 / 3 / 14
10,451
950
17,362
10,330
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
icekirin21
Hun Batz
14
2 / 8 / 15
8,329
757
7,150
14,026
8,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItsMeIgnite
Chernobog
18
13 / 4 / 10
10,943
995
13,562
11,257
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JulienSuper84
Cerberus
16
2 / 4 / 23
9,741
886
7,618
15,584
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 13
9,119
829
8,772
14,292
18,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WyZz732
Zhong Kui
18
7 / 4 / 16
10,790
981
12,887
12,575
15,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
nowayaya
Gilgamesh
16
2 / 5 / 19
9,130
830
10,029
14,097
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
107
22
Kills
26
26
Deaths
23
64
Assists
81
Player
Kills
Deaths
Assists
KDA
L
7
6
12
2.17
W
Chernobog
ItsMeIgnite
Chernobog
13
4
10
4.5
L
Tsukuyomi
Jobbit
Tsukuyomi
6
5
10
2.2
W
Cerberus
JulienSuper84
Cerberus
2
4
23
3.38
W
2
6
13
1.42
L
Vamana
Pr0No0b
Vamana
2
4
13
2.13
W
Zhong Kui
WyZz732
Zhong Kui
7
4
16
3.75
L
Vulcan
adrian0402
Vulcan
5
3
14
4
L
Hun Batz
icekirin21
Hun Batz
2
8
15
1.19
W
Gilgamesh
nowayaya
Gilgamesh
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
52,868
60,720
Taken
67,805
46,193
Mitigated
71,645
14,114
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,885
1,006
549
2,921
13,686
10,054
829
5,177
8,415
15,853
0
W
Chernobog
ItsMeIgnite
Chernobog
13,562
8,862
1,148
2,087
11,257
5,791
1,547
3,591
7,617
0
24,499
L
Tsukuyomi
Jobbit
Tsukuyomi
8,418
1,934
984
980
10,084
6,511
284
2,892
7,061
0
19,834
W
Cerberus
JulienSuper84
Cerberus
7,618
401
1,693
4,573
15,584
17,605
234
6,621
8,831
19,091
0
W
8,772
1,637
252
2,613
14,292
18,651
0
5,833
8,253
2,975
16,178
L
Vamana
Pr0No0b
Vamana
7,654
3,265
1,383
1,873
12,594
15,514
156
4,078
8,430
0
18,128
W
Zhong Kui
WyZz732
Zhong Kui
12,887
1,822
274
2,452
12,575
15,447
1,753
5,885
6,484
31,134
0
L
Vulcan
adrian0402
Vulcan
17,362
6,249
819
3,230
10,330
5,394
0
4,292
5,763
37,551
0
L
Hun Batz
icekirin21
Hun Batz
7,150
1,455
601
774
14,026
8,720
0
5,664
8,061
0
11,840
W
Gilgamesh
nowayaya
Gilgamesh
10,029
1,425
833
1,624
14,097
14,151
483
6,317
7,510
0
18,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,572
Gold Earned
49,723
152
Minions Killed
158
0
Camps Cleared
0
984,429
Distance Traveled
1,004,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,776
798
17
2
0
165,810
0
W
Chernobog
10,943
995
34
3
0
204,621
2
L
Tsukuyomi
8,620
784
17
2
0
207,368
0
W
Cerberus
9,741
886
44
4
0
207,965
0
W
Surtr
9,119
829
16
1
0
194,132
0
L
Vamana
8,396
763
32
3
0
173,734
0
W
Zhong Kui
10,790
981
45
4
0
180,719
0
L
Vulcan
10,451
950
74
7
0
241,110
0
L
Hun Batz
8,329
757
12
1
0
196,407
0
W
Gilgamesh
9,130
830
19
2
0
216,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role