Player Matchup

Raijin
Raijin
AbeFromanhere
Raijin
Level 127
God Stats
1W - 4L
1,336 SR
Queue Stats
274W - 267L
1,549 Elo+
Solo
Fenrir
Fenrir
JManuplok
Fenrir
Level 88
God Stats
4W - 2L
1,426 SR
Queue Stats
279W - 306L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Ocrinius
Cernunnos
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
93W - 78L
1,524 Elo+
Party 1
Atlas
Atlas
X Megaflare X
Atlas
Level 139
God Stats
0W - 2L
1,449 SR
Queue Stats
82W - 75L
1,533 Elo+
Party 1
Anubis
Anubis
zombieboyx729
Anubis
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
62W - 49L
1,577 Elo+
Party 1
Team Averages
Level 118
1,546 SR
1,546 Elo+

VS

Team Averages
Level 110
1,579 SR
1,527 Elo+
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkarSuarez
Morgan Le Fay
Level 92
God Stats
5W - 1L
1,894 SR
Queue Stats
213W - 216L
1,556 Elo+
Solo
Sol
Sol
FingersMcGee23
Sol
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 70L
1,414 Elo+
Solo
Hachiman
Hachiman
KingBeard23
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 84L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
SolusViator
Erlang Shen
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
524W - 407L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,281
663
8,780
13,177
6,898
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JManuplok
Fenrir
13
1 / 9 / 4
7,935
567
5,838
16,503
17,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Ocrinius
Cernunnos
17
6 / 3 / 4
9,946
710
11,527
10,220
5,711
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 5
8,448
603
9,149
18,102
23,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 4
9,110
651
13,779
10,848
7,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 2 / 17
10,699
764
7,145
14,172
17,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DarkarSuarez
Morgan Le Fay
17
0 / 3 / 21
10,226
730
12,575
11,645
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 14
12,651
904
13,349
13,199
8,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
KingBeard23
Hachiman
20
10 / 1 / 11
12,303
879
22,253
10,256
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SolusViator
Erlang Shen
16
5 / 3 / 19
11,214
801
8,967
19,604
28,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
29
29
Deaths
10
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
17
6.25
L
1
6
4
0.5
W
Morgan Le Fay
DarkarSuarez
Morgan Le Fay
0
3
21
3.5
W
10
1
14
17
L
Fenrir
JManuplok
Fenrir
1
9
4
0.33
W
Hachiman
KingBeard23
Hachiman
10
1
11
15.5
L
Cernunnos
Ocrinius
Cernunnos
6
3
4
2.67
W
Erlang Shen
SolusViator
Erlang Shen
5
3
19
4.83
L
0
7
5
0.36
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
64,289
68,850
Taken
68,876
60,527
Mitigated
67,032
12,615
Healing
29,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,145
1,838
1,991
1,891
14,172
17,322
348
7,481
6,691
20,098
606
L
8,780
1,112
0
2,467
13,177
6,898
0
7,590
5,587
27,706
0
W
Morgan Le Fay
DarkarSuarez
Morgan Le Fay
12,575
739
2,249
2,692
11,645
6,742
608
5,307
6,338
31,427
0
W
13,349
1,852
967
5,326
13,199
8,215
1,063
7,091
6,108
24,672
0
L
Fenrir
JManuplok
Fenrir
5,838
902
339
813
16,503
17,724
0
6,953
9,550
0
9,527
W
Hachiman
KingBeard23
Hachiman
22,253
14,639
2,150
3,919
10,256
5,925
4,913
3,979
6,277
0
48,860
L
Cernunnos
Ocrinius
Cernunnos
11,527
4,288
1,855
2,844
10,220
5,711
0
5,000
5,220
0
26,226
W
Erlang Shen
SolusViator
Erlang Shen
8,967
2,539
2,157
5,998
19,604
28,828
104
7,850
11,754
0
17,172
L
9,149
2,491
649
703
18,102
23,004
0
7,476
10,626
17,153
0
L
13,779
470
0
2,945
10,848
7,190
0
5,444
5,404
27,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
57,093
129
Minions Killed
154
0
Camps Cleared
0
1,203,409
Distance Traveled
1,362,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,699
764
38
3
0
251,012
0
L
Raijin
9,281
663
44
3
0
200,240
0
W
Morgan Le Fay
10,226
730
32
2
0
273,415
0
W
Sol
12,651
904
24
2
0
313,654
0
L
Fenrir
7,935
567
2
0
0
259,670
0
W
Hachiman
12,303
879
49
4
0
251,094
0
L
Cernunnos
9,946
710
34
2
0
246,817
0
W
Erlang Shen
11,214
801
11
1
0
273,112
0
L
Atlas
8,448
603
15
1
0
251,088
0
L
Anubis
9,110
651
34
2
0
245,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role