Player Matchup

Awilix
Awilix
Negrodamis202
Awilix
Level 107
God Stats
13W - 23L
1,393 SR
Queue Stats
491W - 491L
1,474 Elo+
Party 1
Chernobog
Chernobog
SmellyUrMom
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 165L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
T0OSpooky
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,408 Elo+
Party 1
Loki
Loki
datloudperuano
Loki
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 424L
1,504 Elo+
Party 1
Tyr
Tyr
qwwes
Tyr
Level 147
God Stats
1W - 1L
1,754 SR
Queue Stats
289W - 290L
1,489 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,476 Elo+

VS

Team Averages
Level 129
1,468 SR
1,448 Elo+
Khepri
Khepri
Chadlymofojones
Khepri
Level 127
God Stats
1W - 1L
1,218 SR
Queue Stats
12W - 27L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
DirtyKuck
Heimdallr
Level 111
God Stats
4W - 1L
1,619 SR
Queue Stats
240W - 275L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
KATA-KLYZIM
Cthulhu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,486 Elo+
Party 2
Surtr
Surtr
Monkey__Wingz
Surtr
Level 115
God Stats
18W - 9L
1,531 SR
Queue Stats
370W - 363L
1,502 Elo+
Solo
Neith
Neith
SKR4PP3R
Neith
Level 142
God Stats
1W - 0L
1,474 SR
Queue Stats
103W - 100L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,039
603
7,612
15,088
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
SmellyUrMom
Chernobog
20
10 / 5 / 6
11,994
800
19,142
14,797
8,918
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
T0OSpooky
Baba Yaga
17
3 / 4 / 10
9,720
648
15,638
13,310
6,551
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 4
8,191
546
8,139
13,766
5,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
qwwes
Tyr
16
2 / 9 / 8
9,720
648
11,518
20,362
27,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 19
11,369
758
7,919
16,884
20,656
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
DirtyKuck
Heimdallr
18
9 / 7 / 10
12,081
805
14,635
18,871
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
KATA-KLYZIM
Cthulhu
17
1 / 4 / 20
10,526
702
12,187
19,963
24,889
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 4 / 14
12,689
846
22,334
19,575
29,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SKR4PP3R
Neith
20
8 / 0 / 13
12,428
829
12,429
8,268
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
17
Kills
30
30
Deaths
18
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
W
Heimdallr
DirtyKuck
Heimdallr
9
7
10
2
W
Cthulhu
KATA-KLYZIM
Cthulhu
1
4
20
2.75
W
10
4
14
4.25
L
1
6
9
0.92
W
Neith
SKR4PP3R
Neith
8
0
13
14.5
L
Chernobog
SmellyUrMom
Chernobog
10
5
6
2.6
L
Baba Yaga
T0OSpooky
Baba Yaga
3
4
10
2
L
1
6
4
0.5
L
Tyr
qwwes
Tyr
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,049
Damage
69,504
77,323
Taken
83,561
55,512
Mitigated
91,171
18,855
Healing
23,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,919
857
741
3,784
16,884
20,656
616
2,334
14,550
15,686
0
W
Heimdallr
DirtyKuck
Heimdallr
14,635
2,823
771
3,454
18,871
10,433
2,832
2,766
16,105
0
28,532
W
Cthulhu
KATA-KLYZIM
Cthulhu
12,187
712
1,511
1,776
19,963
24,889
694
5,014
14,949
21,967
0
W
22,334
4,544
1,885
3,973
19,575
29,479
1,439
4,858
14,717
4,863
36,926
L
7,612
2,651
2,289
1,576
15,088
7,156
0
5,179
9,909
0
14,955
W
Neith
SKR4PP3R
Neith
12,429
1,275
1,964
4,099
8,268
5,714
2,803
666
7,602
0
42,538
L
Chernobog
SmellyUrMom
Chernobog
19,142
12,501
982
2,983
14,797
8,918
0
3,512
11,285
0
47,188
L
Baba Yaga
T0OSpooky
Baba Yaga
15,638
2,212
466
2,345
13,310
6,551
0
4,868
8,442
28,282
0
L
8,139
2,324
1,614
3,468
13,766
5,587
0
3,434
10,332
0
16,338
L
Tyr
qwwes
Tyr
11,518
1,082
1,061
2,071
20,362
27,300
0
6,427
13,934
0
26,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
59,093
170
Minions Killed
164
0
Camps Cleared
0
1,392,203
Distance Traveled
1,508,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,369
758
16
1
0
292,102
0
W
Heimdallr
12,081
805
36
2
0
291,539
0
W
Cthulhu
10,526
702
18
1
0
289,655
0
W
Surtr
12,689
846
45
3
0
307,229
0
L
Awilix
9,039
603
21
1
0
272,605
0
W
Neith
12,428
829
49
3
0
327,963
0
L
Chernobog
11,994
800
76
5
0
265,605
0
L
Baba Yaga
9,720
648
33
2
0
277,877
0
L
Loki
8,191
546
15
1
0
301,268
0
L
Tyr
9,720
648
25
2
0
274,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role