Player Matchup

Sol
Sol
Luxlib
Sol
Level 118
God Stats
152W - 152L
1,464 SR
Queue Stats
387W - 400L
1,400 Elo+
Solo
Osiris
Osiris
MrShwagginz
Osiris
Level 19
God Stats
11W - 8L
1,443 SR
Queue Stats
13W - 11L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
OpinionatedOnion
Cthulhu
Level 69
God Stats
4W - 1L
1,721 SR
Queue Stats
15W - 15L
1,336 Elo+
Party 2
Team Averages
Level 69
1,543 SR
1,372 Elo+

VS

Team Averages
Level 67
1,413 SR
1,376 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JUST JECK
Chaac
Level 64
God Stats
4W - 4L
1,499 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 1
Surtr
Surtr
SohCahMyToa
Surtr
Level 68
God Stats
0W - 4L
1,241 SR
Queue Stats
6W - 12L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Luxlib
Sol
12
3 / 0 / 5
8,327
833
9,728
3,556
1,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
11
4 / 0 / 5
8,224
822
7,690
7,701
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 7
8,019
802
9,856
5,170
4,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
6,419
642
5,958
6,607
2,600
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
JUST JECK
Chaac
9
0 / 3 / 0
6,530
653
2,984
11,761
6,828
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,408
641
1,645
12,454
6,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Chaac
JUST JECK
Chaac
0
3
0
0
W
Sol
Luxlib
Sol
3
0
5
5.5
W
Osiris
4
0
5
6.5
W
2
0
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
10,587
16,427
Taken
30,822
14,667
Mitigated
16,286
4,308
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,958
957
0
1,490
6,607
2,600
0
5,363
1,161
25,105
0
L
Chaac
JUST JECK
Chaac
2,984
119
281
2,184
11,761
6,828
0
8,197
3,195
0
16,804
W
Sol
Luxlib
Sol
9,728
1,698
0
2,081
3,556
1,339
1,158
1,323
2,233
40,128
0
W
Osiris
7,690
956
264
1,227
7,701
8,980
163
3,114
4,587
0
18,040
W
9,856
218
296
440
5,170
4,348
88
1,969
3,201
31,721
0
L
1,645
541
0
4,068
12,454
6,858
0
6,656
5,109
144
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
19,357
119
Minions Killed
82
0
Camps Cleared
0
561,799
Distance Traveled
533,027
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,419
642
34
3
0
168,681
0
L
Chaac
6,530
653
21
2
0
192,516
0
W
Sol
8,327
833
63
6
0
170,450
3
W
Osiris
8,224
822
19
2
0
212,486
0
W
Cthulhu
8,019
802
37
4
0
178,863
0
L
Surtr
6,408
641
27
3
0
171,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role