Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GeneralDNoot
Jormungandr
Level 29
God Stats
2W - 1L
1,861 SR
Queue Stats
13W - 18L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HinaBae
Cu Chulainn
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 3
Sol
Sol
ellekitten
Sol
Level 4
God Stats
0W - 2L
1,733 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
keankay
Hou Yi
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
10W - 14L
1,452 Elo+
Party 3
Team Averages
Level 71
1,619 SR
1,474 Elo+

VS

Team Averages
Level 48
1,573 SR
1,447 Elo+
Artemis
Artemis
BlondeTiller
Artemis
Level 69
God Stats
3W - 1L
1,527 SR
Queue Stats
86W - 90L
1,446 Elo+
Party 1
Tiamat
Tiamat
Hykahn
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,402 Elo+
Party 1
Ratatoskr
Ratatoskr
P1ppSqueak
Ratatoskr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 29L
1,465 Elo+
Party 1
Bacchus
Bacchus
RedTrashPandaa
Bacchus
Level 29
God Stats
9W - 10L
1,669 SR
Queue Stats
74W - 82L
1,461 Elo+
Party 1
Arachne
Arachne
VILives
Arachne
Level 106
God Stats
4W - 3L
1,670 SR
Queue Stats
96W - 109L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 7 / 2
8,775
548
7,293
17,182
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
GeneralDNoot
Jormungandr
11
1 / 4 / 1
6,733
421
8,916
15,127
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
HinaBae
Cu Chulainn
14
1 / 3 / 2
8,653
541
8,921
12,813
10,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 2
8,368
523
9,392
11,286
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
keankay
Hou Yi
12
0 / 4 / 1
6,905
432
2,065
9,007
3,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlondeTiller
Artemis
14
3 / 1 / 5
8,475
530
8,878
6,356
2,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Hykahn
Tiamat
15
5 / 5 / 5
9,231
577
9,492
12,064
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
P1ppSqueak
Ratatoskr
13
0 / 2 / 2
8,523
533
5,130
12,183
4,983
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 7
8,457
529
5,695
8,979
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
VILives
Arachne
18
13 / 0 / 7
11,104
694
17,001
16,741
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
23
23
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
2
0.71
W
Artemis
BlondeTiller
Artemis
3
1
5
5.5
L
Jormungandr
GeneralDNoot
Jormungandr
1
4
1
0.38
L
Cu Chulainn
HinaBae
Cu Chulainn
1
3
2
0.67
W
Tiamat
Hykahn
Tiamat
5
5
5
1.5
W
Ratatoskr
P1ppSqueak
Ratatoskr
0
2
2
0.5
W
2
0
7
5.5
W
Arachne
VILives
Arachne
13
0
7
16.5
L
2
5
2
0.6
L
Hou Yi
keankay
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
46,196
65,415
Taken
56,323
37,591
Mitigated
31,902
15,419
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,293
1,952
0
5,632
17,182
6,889
0
1,704
15,478
0
75,890
W
Artemis
BlondeTiller
Artemis
8,878
4,319
0
3,525
6,356
2,438
166
3,402
2,653
0
68,739
L
Jormungandr
GeneralDNoot
Jormungandr
8,916
1,525
0
3,049
15,127
13,702
0
4,599
10,528
35,654
27
L
Cu Chulainn
HinaBae
Cu Chulainn
8,921
1,751
0
1,406
12,813
10,010
0
415
12,398
0
66,683
W
Tiamat
Hykahn
Tiamat
9,492
1,272
0
1,556
12,064
7,901
0
7,806
4,132
60,202
0
W
Ratatoskr
P1ppSqueak
Ratatoskr
5,130
1,853
0
2,535
12,183
4,983
0
191
11,902
0
53,401
W
5,695
842
0
4,505
8,979
9,199
0
3,412
5,222
19,556
0
W
Arachne
VILives
Arachne
17,001
10,203
0
7,382
16,741
7,381
0
2,759
13,846
0
98,598
L
9,392
4,904
0
3,975
11,286
3,691
312
6,797
4,489
54,414
0
L
Hou Yi
keankay
Hou Yi
2,065
666
0
1,357
9,007
3,299
114
1,672
7,335
0
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
45,790
468
Minions Killed
464
0
Camps Cleared
0
1,567,469
Distance Traveled
1,758,214
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,775
548
119
7
0
367,338
0
W
Artemis
8,475
530
115
7
0
323,092
2
L
Jormungandr
6,733
421
51
3
0
304,826
2
L
Cu Chulainn
8,653
541
123
8
0
301,166
8
W
Tiamat
9,231
577
97
6
0
318,812
0
W
Ratatoskr
8,523
533
110
7
0
322,902
5
W
Bacchus
8,457
529
30
2
0
358,379
6
W
Arachne
11,104
694
112
7
0
435,029
1
L
Sol
8,368
523
108
7
0
275,055
1
L
Hou Yi
6,905
432
67
4
0
319,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role