Player Matchup

Ares
Ares
Amarok6906
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,417 Elo+
Party 1
Set
Set
BridledDog5509
Set
Level 132
God Stats
11W - 19L
1,433 SR
Queue Stats
84W - 72L
1,434 Elo+
Party 1
Sobek
Sobek
CptSkrotilias
Sobek
Level 102
God Stats
14W - 15L
1,546 SR
Queue Stats
39W - 26L
1,458 Elo+
Party 1
Neith
Neith
SmolBean8167
Neith
Level 23
God Stats
2W - 4L
1,514 SR
Queue Stats
2W - 8L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
canguro-hosco082
Zhong Kui
Level 103
God Stats
19W - 20L
1,514 SR
Queue Stats
721W - 704L
1,515 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,441 Elo+

VS

Team Averages
Level 108
1,415 SR
1,499 Elo+
Neith
Neith
Ghoost lil
Neith
Level 66
God Stats
11W - 9L
1,502 SR
Queue Stats
26W - 16L
1,556 Elo+
Party 2
Achilles
Achilles
NilixCapalot
Achilles
Level 67
God Stats
7W - 15L
1,315 SR
Queue Stats
344W - 332L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
PandaJC9378
Hun Batz
Level 143
God Stats
5W - 4L
1,128 SR
Queue Stats
695W - 639L
1,479 Elo+
Party 3
Charon
Charon
QcWarYou
Charon
Level 107
God Stats
13W - 4L
1,526 SR
Queue Stats
46W - 36L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
THE LIQUIDGATOR
Nu Wa
Level 159
God Stats
22W - 17L
1,604 SR
Queue Stats
638W - 613L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,753
563
5,309
10,829
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 2
6,826
569
3,349
9,858
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,446
454
3,851
14,333
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,891
408
5,248
7,936
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
9
0 / 0 / 0
5,481
457
3,034
5,350
3,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 1
6,151
513
8,138
7,101
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NilixCapalot
Achilles
12
3 / 1 / 0
6,994
583
5,482
10,079
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
PandaJC9378
Hun Batz
14
4 / 0 / 3
7,990
666
6,078
10,032
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
QcWarYou
Charon
11
0 / 0 / 5
6,674
556
7,074
7,852
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 6
6,830
569
5,504
6,326
2,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
2
2
0.5
L
0
2
0
0
W
Neith
3
0
1
3.5
W
Achilles
NilixCapalot
Achilles
3
1
0
3
W
Hun Batz
PandaJC9378
Hun Batz
4
0
3
5.5
W
Charon
QcWarYou
Charon
0
0
5
2.5
L
0
2
0
0
W
0
1
6
3
L
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
32,276
48,306
Taken
41,390
30,149
Mitigated
23,214
12,590
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,309
237
0
500
10,829
8,358
0
935
9,894
34,316
0
L
3,349
1,875
0
1,877
9,858
5,688
0
1,033
8,825
0
63,830
L
3,851
162
214
5,100
14,333
9,404
0
4,392
9,941
19,267
0
W
Neith
8,138
4,002
0
1,627
7,101
3,088
584
1,325
5,776
0
36,321
W
Achilles
NilixCapalot
Achilles
5,482
1,242
0
2,705
10,079
8,175
56
4,006
5,449
0
44,815
W
Hun Batz
PandaJC9378
Hun Batz
6,078
1,334
0
7,606
10,032
4,226
0
1,137
8,895
0
72,527
W
Charon
QcWarYou
Charon
7,074
1,406
1,654
1,573
7,852
5,596
0
2,179
5,673
35,865
0
L
5,248
1,663
0
812
7,936
2,774
0
3,471
4,465
0
26,456
W
5,504
1,609
0
2,864
6,326
2,129
534
2,915
3,403
49,988
0
L
Zhong Kui
3,034
521
0
4,087
5,350
3,925
0
2,747
2,603
37,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
34,639
301
Minions Killed
365
0
Camps Cleared
0
1,051,796
Distance Traveled
1,145,535
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,753
563
54
5
0
223,463
0
L
Set
6,826
569
111
9
0
258,525
0
L
Sobek
5,446
454
30
3
0
229,757
5
W
Neith
6,151
513
59
5
0
215,494
0
W
Achilles
6,994
583
66
6
0
225,377
3
W
Hun Batz
7,990
666
118
10
0
286,588
2
W
Charon
6,674
556
46
4
0
205,075
0
L
Neith
4,891
408
43
4
0
211,036
0
W
Nu Wa
6,830
569
76
6
0
213,001
2
L
Zhong Kui
5,481
457
63
5
0
129,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role