Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver III
ADEImor
Sol
Silver III
Level 66
God Stats
3W - 2L
1,563 SR
Queue Stats
27W - 41L
1,274 MMR
Party 2
Nike
Nike
Silver I
AleBras
Nike
Silver I
Level 86
God Stats
24W - 16L
1,497 SR
Queue Stats
175W - 196L
1,273 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
DingusPingus445
Danzaburou
Gold IV
Level 135
God Stats
22W - 20L
1,543 SR
Queue Stats
452W - 457L
1,408 MMR
Solo
Merlin
Merlin
Gold III
FernandoSniper
Merlin
Gold III
Level 124
God Stats
4W - 6L
1,599 SR
Queue Stats
147W - 139L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,540 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,579 SR
1,346 MMR
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Gold I
Asura死鬼
Zhong Kui
Gold I
Level 159
God Stats
0W - 2L
1,545 SR
Queue Stats
142W - 141L
1,427 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
alphaAF123
Ao Kuang
Silver III
Level 68
God Stats
1W - 2L
1,591 SR
Queue Stats
50W - 59L
914 MMR
Party 3
Raijin
Raijin
Silver I
ivixix
Raijin
Silver I
Level 85
God Stats
3W - 2L
1,706 SR
Queue Stats
20W - 27L
1,429 MMR
Solo
Hachiman
Hachiman
Gold V
Ðenethy
Hachiman
Gold V
Level 69
God Stats
4W - 3L
1,554 SR
Queue Stats
38W - 41L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 6
7,194
719
7,219
8,668
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
11
4 / 1 / 4
7,241
724
8,281
7,936
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
AleBras
Nike
10
6 / 3 / 9
6,873
687
8,400
10,127
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DingusPingus445
Danzaburou
12
4 / 0 / 6
7,701
770
6,990
5,572
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
11 / 3 / 5
7,638
764
7,836
6,660
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FreyaMaman BrigitteAthenaArachne

VS

Bans
CernunnosAnhurAphroditeChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 5 / 1
5,590
559
2,107
10,102
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Asura死鬼
Zhong Kui
11
2 / 4 / 2
6,647
665
5,177
9,451
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
alphaAF123
Ao Kuang
10
2 / 7 / 1
6,118
612
4,044
11,999
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
ivixix
Raijin
10
2 / 3 / 3
6,091
609
4,650
9,116
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Ðenethy
Hachiman
5
0 / 13 / 1
4,314
431
673
12,521
3,114

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
32
Kills
7
8
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
6
10
L
Bacchus
 
Bacchus
1
5
1
0.3
W
Sol
4
1
4
6
W
Nike
AleBras
Nike
6
3
9
3.5
L
Zhong Kui
Asura死鬼
Zhong Kui
2
4
2
0.75
W
Danzaburou
DingusPingus445
Danzaburou
4
0
6
7
W
11
3
5
4.5
L
Ao Kuang
alphaAF123
Ao Kuang
2
7
1
0.36
L
Raijin
ivixix
Raijin
2
3
3
1.17
L
Hachiman
Ðenethy
Hachiman
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
16,651
38,963
Taken
53,189
18,831
Mitigated
25,554
19,034
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,219
2,487
0
9,628
8,668
3,358
177
3,198
5,470
0
45,093
L
Bacchus
 
Bacchus
2,107
426
0
1,811
10,102
9,319
0
980
8,957
17,840
0
W
Sol
8,281
3,882
0
4,488
7,936
3,117
1,640
4,457
3,479
44,719
8,000
W
Nike
AleBras
Nike
8,400
492
0
1,793
10,127
7,543
269
5,241
4,886
1,072
24,702
L
Zhong Kui
Asura死鬼
Zhong Kui
5,177
863
0
3,553
9,451
6,530
0
5,421
3,985
42,504
0
W
Danzaburou
DingusPingus445
Danzaburou
6,990
4,133
0
2,640
5,572
2,238
2,062
2,131
3,441
0
55,956
W
7,836
975
0
485
6,660
2,575
937
4,554
2,106
42,730
0
L
Ao Kuang
alphaAF123
Ao Kuang
4,044
1,768
0
1,278
11,999
3,828
0
3,835
8,042
32,978
1,136
L
Raijin
ivixix
Raijin
4,650
262
0
625
9,116
2,763
0
2,947
5,921
31,664
0
L
Hachiman
Ðenethy
Hachiman
673
370
0
579
12,521
3,114
0
3,524
8,666
0
6,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
28,760
326
Minions Killed
231
0
Camps Cleared
0
993,127
Distance Traveled
975,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,194
719
68
7
0
226,380
0
L
Bacchus
5,590
559
23
2
0
196,485
0
W
Sol
7,241
724
85
9
0
173,475
0
W
Nike
6,873
687
27
3
0
217,699
0
L
Zhong Kui
6,647
665
82
8
0
188,770
0
W
Danzaburou
7,701
770
86
9
0
191,460
1
W
Merlin
7,638
764
60
6
0
184,113
1
L
Ao Kuang
6,118
612
62
6
0
206,349
0
L
Raijin
6,091
609
52
5
0
195,717
0
L
Hachiman
4,314
431
12
1
0
188,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role