Player Matchup

Athena
Athena
AGimpedOrphan
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 374L
1,360 Elo+
Solo
Ra
Ra
CaptainSack210
Ra
Level 156
God Stats
2W - 2L
1,239 SR
Queue Stats
42W - 67L
1,250 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Geodudebrodude
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,176 Elo+
Party 1
Thanatos
Thanatos
GudanGarann
Thanatos
Level 145
God Stats
1W - 1L
1,341 SR
Queue Stats
72W - 48L
1,535 Elo+
Solo
Raijin
Raijin
Vendetta4Lyfe
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,282 Elo+
Party 1
Team Averages
Level 120
1,416 SR
1,321 Elo+

VS

Team Averages
Level 114
1,461 SR
1,396 Elo+
Janus
Janus
Fostja
Janus
Level 109
God Stats
20W - 26L
1,448 SR
Queue Stats
693W - 752L
1,333 Elo+
Solo
Athena
Athena
Searpent
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 183L
1,446 Elo+
Solo
Chang'e
Chang'e
accuracee
Chang'e
Level 94
God Stats
0W - 2L
1,329 SR
Queue Stats
54W - 55L
1,427 Elo+
Solo
Thanatos
Thanatos
tecknickal
Thanatos
Level 124
God Stats
0W - 1L
1,519 SR
Queue Stats
18W - 23L
1,359 Elo+
Solo
Hun Batz
Hun Batz
theinmortal1323
Hun Batz
Level 132
God Stats
8W - 9L
1,510 SR
Queue Stats
505W - 535L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 9
12,143
675
11,251
37,692
29,460
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 5
11,632
646
12,203
11,039
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Geodudebrodude
Kumbhakarna
18
0 / 3 / 9
11,373
632
7,555
23,006
22,615
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
GudanGarann
Thanatos
20
4 / 3 / 2
13,560
753
11,755
18,339
10,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 3
13,685
760
13,200
13,440
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fostja
Janus
20
8 / 2 / 6
13,316
740
27,303
15,706
8,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Searpent
Athena
3
0 / 0 / 1
4,821
268
0
28
10
Chang'e
accuracee
Chang'e
20
5 / 3 / 8
12,359
687
25,714
22,660
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
tecknickal
Thanatos
17
1 / 7 / 6
9,539
530
8,933
19,573
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
15
0 / 0 / 5
9,405
523
5,858
5,572
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
12
Kills
14
16
Deaths
12
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
1
3
5
1.17
L
Janus
Fostja
Janus
8
2
6
5.5
W
Kumbhakarna
Geodudebrodude
Kumbhakarna
0
3
9
1.5
W
Thanatos
GudanGarann
Thanatos
4
3
2
1.67
L
Athena
Searpent
Athena
0
0
1
0.5
W
6
2
3
3.75
L
Chang'e
accuracee
Chang'e
5
3
8
3
L
Thanatos
tecknickal
Thanatos
1
7
6
0.57
L
Hun Batz
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,964
Damage
67,808
103,516
Taken
63,539
74,535
Mitigated
30,803
47,013
Healing
33,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
1,902
3,499
10,534
37,692
29,460
614
16,724
19,409
24,042
345
W
12,203
661
11,514
3,239
11,039
5,534
2,236
4,867
6,079
43,187
0
L
Janus
Fostja
Janus
27,303
1,652
1,832
1,521
15,706
8,003
0
12,257
3,147
67,637
0
W
Kumbhakarna
Geodudebrodude
Kumbhakarna
7,555
1,128
1,056
1,086
23,006
22,615
602
13,847
8,908
16,366
0
W
Thanatos
GudanGarann
Thanatos
11,755
1,046
1,236
12,002
18,339
10,660
866
9,823
8,468
0
29,725
L
Athena
Searpent
Athena
0
0
0
0
28
10
0
28
0
0
0
W
13,200
1,858
1,855
992
13,440
6,266
2,811
7,756
5,636
46,005
0
L
Chang'e
accuracee
Chang'e
25,714
3,984
11,102
12,213
22,660
9,963
0
14,222
8,224
47,790
0
L
Thanatos
tecknickal
Thanatos
8,933
2,995
695
4,886
19,573
8,997
0
12,276
7,211
0
17,887
L
Hun Batz
5,858
168
145
870
5,572
3,830
0
4,278
1,093
0
12,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
49,440
198
Minions Killed
159
0
Camps Cleared
0
1,559,749
Distance Traveled
1,100,600
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,143
675
19
1
0
319,841
0
W
Ra
11,632
646
65
4
0
309,671
0
L
Janus
13,316
740
80
4
0
344,069
0
W
Kumbhakarna
11,373
632
14
1
0
294,380
0
W
Thanatos
13,560
753
41
2
0
355,770
4
L
Athena
4,821
268
0
0
0
0
0
W
Raijin
13,685
760
59
3
0
280,087
2
L
Chang'e
12,359
687
44
2
0
315,331
0
L
Thanatos
9,539
530
16
1
0
305,638
0
L
Hun Batz
9,405
523
19
1
0
135,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role