Player Matchup

Izanami
Izanami
AlexS__S
Izanami
Level 122
God Stats
358W - 316L
1,523 SR
Queue Stats
753W - 770L
1,400 Elo+
Solo
Maman Brigitte
Maman Brigitte
ChaoticCharmer
Maman Brigitte
Level 142
God Stats
49W - 64L
1,498 SR
Queue Stats
211W - 208L
1,540 Elo+
Solo
Hel
Hel
UN MANCO 8v
Hel
Level 127
God Stats
15W - 18L
1,422 SR
Queue Stats
786W - 761L
1,416 Elo+
Solo
Geb
Geb
Vorcios
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,114 Elo+
Solo
Cernunnos
Cernunnos
buuFU345
Cernunnos
Level 146
God Stats
0W - 1L
1,534 SR
Queue Stats
40W - 39L
1,463 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,387 Elo+

VS

Team Averages
Level 125
1,470 SR
1,485 Elo+
Skadi
Skadi
Dirttydoguito
Skadi
Level 128
God Stats
7W - 7L
1,556 SR
Queue Stats
222W - 207L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
GypzyJesus
Nu Wa
Level 126
God Stats
17W - 10L
1,537 SR
Queue Stats
603W - 600L
1,502 Elo+
Party 1
Nemesis
Nemesis
I DAB NATION I
Nemesis
Level 117
God Stats
6W - 11L
1,217 SR
Queue Stats
148W - 150L
1,530 Elo+
Solo
Ymir
Ymir
SadPanque
Ymir
Level 128
God Stats
28W - 23L
1,482 SR
Queue Stats
221W - 214L
1,455 Elo+
Party 2
Shiva
Shiva
UnholyJ3wBun
Shiva
Level 125
God Stats
13W - 14L
1,557 SR
Queue Stats
745W - 733L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
17
1 / 5 / 0
10,701
563
5,824
13,668
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
ChaoticCharmer
Maman Brigitte
15
4 / 2 / 2
9,140
481
12,475
19,099
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 3
10,088
531
12,414
14,674
6,667
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
12
1 / 4 / 1
8,022
422
5,948
14,349
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
buuFU345
Cernunnos
16
0 / 2 / 2
9,578
504
6,232
11,589
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,322
543
14,441
8,653
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
15
0 / 2 / 2
8,669
456
13,397
9,745
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 3
10,335
544
11,413
18,423
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
1 / 2 / 4
8,728
459
3,956
15,747
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 1 / 3
10,294
542
9,408
17,304
9,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
14
14
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
1
5
0
0.2
L
Maman Brigitte
ChaoticCharmer
Maman Brigitte
4
2
2
2.5
W
4
1
4
6
W
Nu Wa
0
2
2
0.5
W
7
4
3
2.13
W
Ymir
1
2
4
1.5
L
3
1
3
4.5
W
2
1
3
3.5
L
Geb
1
4
1
0.38
L
Cernunnos
buuFU345
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
52,615
73,379
Taken
69,872
36,481
Mitigated
41,725
25,153
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
5,824
4,322
128
3,203
13,668
5,515
2,117
1,803
11,865
0
107,662
L
Maman Brigitte
ChaoticCharmer
Maman Brigitte
12,475
902
0
4,220
19,099
6,896
0
4,253
14,846
57,912
1,505
W
14,441
6,444
0
2,099
8,653
3,424
1,439
2,674
5,979
0
93,527
W
Nu Wa
13,397
1,834
0
740
9,745
4,234
509
7,580
2,165
72,227
0
W
11,413
3,966
0
2,290
18,423
8,136
799
7,452
10,971
0
77,111
W
Ymir
3,956
416
98
2,482
15,747
16,645
345
8,340
7,407
22,126
0
L
12,414
1,536
812
10,757
14,674
6,667
0
6,812
7,862
109,976
0
W
9,408
763
280
2,844
17,304
9,286
184
4,285
13,019
485
77,407
L
Geb
5,948
515
0
1,657
14,349
12,646
0
3,325
11,024
27,027
0
L
Cernunnos
buuFU345
Cernunnos
6,232
2,995
0
4,376
11,589
4,757
969
1,645
9,944
0
89,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
48,348
598
Minions Killed
509
0
Camps Cleared
0
1,706,402
Distance Traveled
1,847,644
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,701
563
173
9
0
299,673
4
L
Maman Brigitte
9,140
481
73
4
0
414,924
2
W
Skadi
10,322
543
145
8
0
371,854
0
W
Nu Wa
8,669
456
117
6
0
329,796
1
W
Nemesis
10,335
544
108
6
0
393,287
0
W
Ymir
8,728
459
28
1
0
368,302
6
L
Hel
10,088
531
181
10
0
286,605
0
W
Shiva
10,294
542
111
6
0
384,405
0
L
Geb
8,022
422
26
1
0
370,682
0
L
Cernunnos
9,578
504
145
8
0
334,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role