Player Matchup

Fafnir
Fafnir
Aurizztic
Fafnir
Level 106
God Stats
1W - 1L
1,419 SR
Queue Stats
459W - 409L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
Icy Twists
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,502 Elo+
Solo
Tiamat
Tiamat
NoirMeridian
Tiamat
Level 89
God Stats
0W - 2L
1,339 SR
Queue Stats
52W - 67L
1,475 Elo+
Solo
Ravana
Ravana
glass_chicken147
Ravana
Level 119
God Stats
5W - 4L
1,681 SR
Queue Stats
224W - 204L
1,508 Elo+
Party 1
Charybdis
Charybdis
xUZIIIx
Charybdis
Level 124
God Stats
244W - 226L
1,625 SR
Queue Stats
706W - 682L
1,563 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,522 Elo+

VS

Team Averages
Level 131
1,616 SR
1,527 Elo+
Baron Samedi
Baron Samedi
CLAPJAX
Baron Samedi
Level 108
God Stats
3W - 1L
1,721 SR
Queue Stats
456W - 421L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
Cammnation
Kuzenbo
Level 81
God Stats
8W - 6L
1,599 SR
Queue Stats
198W - 199L
1,514 Elo+
Party 2
Izanami
Izanami
Gawadrolt
Izanami
Level 147
God Stats
25W - 22L
1,577 SR
Queue Stats
1,039W - 1,017L
1,530 Elo+
Solo
Thor
Thor
Ibrahimovick
Thor
Level 198
God Stats
37W - 39L
1,555 SR
Queue Stats
171W - 172L
1,506 Elo+
Solo
Tyr
Tyr
Leo Excalibur
Tyr
Level 123
God Stats
12W - 5L
1,627 SR
Queue Stats
283W - 242L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aurizztic
Fafnir
13
2 / 3 / 3
8,421
526
4,137
19,126
23,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Icy Twists
Jing Wei
15
0 / 5 / 1
8,831
552
5,184
13,449
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
2 / 3 / 2
8,275
517
12,091
11,437
14,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 3
9,461
591
10,670
11,252
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
xUZIIIx
Charybdis
13
1 / 3 / 2
8,118
507
13,873
17,217
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CLAPJAX
Baron Samedi
13
0 / 4 / 7
7,965
498
11,767
12,923
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Cammnation
Kuzenbo
13
3 / 0 / 6
8,650
541
10,116
9,743
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gawadrolt
Izanami
17
5 / 1 / 5
10,426
652
9,293
8,749
3,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 5
10,049
628
8,985
12,183
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
8,981
561
7,030
22,794
19,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
15
15
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aurizztic
Fafnir
2
3
3
1.17
W
Baron Samedi
CLAPJAX
Baron Samedi
0
4
7
0.88
W
Kuzenbo
Cammnation
Kuzenbo
3
0
6
6
W
Izanami
Gawadrolt
Izanami
5
1
5
7.5
W
6
0
5
8.5
L
Jing Wei
Icy Twists
Jing Wei
0
5
1
0.1
W
1
4
2
0.5
L
Tiamat
2
3
2
1
L
4
1
3
5.5
L
Charybdis
xUZIIIx
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
47,191
72,481
Taken
66,392
55,633
Mitigated
47,698
26,147
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aurizztic
Fafnir
4,137
714
472
4,902
19,126
23,049
96
7,953
11,173
19,994
0
W
Baron Samedi
CLAPJAX
Baron Samedi
11,767
318
980
4,120
12,923
6,820
0
1,523
11,400
69,666
0
W
Kuzenbo
Cammnation
Kuzenbo
10,116
4,628
0
2,618
9,743
12,159
58
1,595
8,148
25,470
0
W
Izanami
Gawadrolt
Izanami
9,293
5,898
0
4,736
8,749
3,581
341
762
7,987
0
99,354
W
8,985
1,468
0
1,810
12,183
5,538
0
729
11,454
0
95,030
L
Jing Wei
Icy Twists
Jing Wei
5,184
3,944
0
3,471
13,449
4,558
952
1,688
11,761
0
80,582
W
7,030
849
0
11,603
22,794
19,600
0
11,619
11,175
0
75,730
L
Tiamat
12,091
939
0
4,087
11,437
14,381
690
0
11,437
58,980
0
L
10,670
2,577
0
5,545
11,252
5,976
65
1,733
9,519
0
86,986
L
Charybdis
xUZIIIx
Charybdis
13,873
6,224
0
7,670
17,217
7,669
0
10,509
6,708
0
88,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
46,071
526
Minions Killed
550
0
Camps Cleared
0
1,614,337
Distance Traveled
1,680,849
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,421
526
20
1
0
329,683
6
W
Baron Samedi
7,965
498
112
7
0
314,396
0
W
Kuzenbo
8,650
541
33
2
0
358,311
7
W
Izanami
10,426
652
165
10
0
312,034
4
W
Thor
10,049
628
131
8
0
363,382
0
L
Jing Wei
8,831
552
144
9
0
312,662
0
W
Tyr
8,981
561
109
7
0
332,726
0
L
Tiamat
8,275
517
79
5
0
313,916
0
L
Ravana
9,461
591
129
8
0
369,312
0
L
Charybdis
8,118
507
154
10
0
288,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role