Player Matchup

Heimdallr
Heimdallr
FirstxHunter
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 2
Bastet
Bastet
Mutie Trash
Bastet
Level 120
God Stats
1W - 4L
1,308 SR
Queue Stats
180W - 176L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
TheWikedJoker
Guan Yu
Level 51
God Stats
0W - 3L
1,150 SR
Queue Stats
207W - 206L
1,449 Elo+
Party 3
Ares
Ares
VTOWNx707
Ares
Level 110
God Stats
4W - 6L
1,430 SR
Queue Stats
240W - 242L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YungDovahkin
Morgan Le Fay
Level 104
God Stats
1W - 2L
1,513 SR
Queue Stats
262W - 247L
1,447 Elo+
Party 2
Team Averages
Level 86
1,380 SR
1,468 Elo+

VS

Team Averages
Level 103
1,427 SR
1,460 Elo+
Vamana
Vamana
Degrees__Kelvin
Vamana
Level 95
God Stats
4W - 2L
1,660 SR
Queue Stats
291W - 279L
1,535 Elo+
Party 1
Maui
Maui
DrariusDracan
Maui
Level 107
God Stats
2W - 2L
1,296 SR
Queue Stats
105W - 114L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GGreatScott
Sylvanus
Level 109
God Stats
2W - 0L
1,157 SR
Queue Stats
136W - 147L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
Incuriosity
Kumbhakarna
Level 125
God Stats
2W - 2L
1,741 SR
Queue Stats
144W - 149L
1,392 Elo+
Solo
Ah Puch
Ah Puch
matty_drum
Ah Puch
Level 79
God Stats
1W - 2L
1,280 SR
Queue Stats
189W - 178L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FirstxHunter
Heimdallr
14
1 / 5 / 6
7,611
761
5,668
9,640
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
4 / 4 / 2
7,950
795
10,312
10,655
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
13
2 / 4 / 7
7,965
797
4,558
13,394
9,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ares
12
0 / 6 / 7
7,505
751
6,685
16,229
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
YungDovahkin
Morgan Le Fay
15
3 / 3 / 5
7,991
799
15,476
8,590
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
8,726
873
10,327
14,298
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 18
8,943
894
4,970
11,728
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
GGreatScott
Sylvanus
14
4 / 2 / 15
8,841
884
10,554
14,380
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
Incuriosity
Kumbhakarna
15
5 / 2 / 16
9,342
934
7,769
16,151
13,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
matty_drum
Ah Puch
15
5 / 2 / 12
8,586
859
17,427
9,655
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
10
Kills
22
22
Deaths
10
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
3
1
18
12
L
Heimdallr
FirstxHunter
Heimdallr
1
5
6
0.8
W
Sylvanus
GGreatScott
Sylvanus
4
2
15
5.75
W
Kumbhakarna
Incuriosity
Kumbhakarna
5
2
16
6.5
L
Bastet
4
4
2
1.25
L
Guan Yu
2
4
7
1.38
L
Ares
0
6
7
0.58
L
Morgan Le Fay
YungDovahkin
Morgan Le Fay
3
3
5
1.83
W
Ah Puch
matty_drum
Ah Puch
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,699
Damage
51,047
58,508
Taken
66,212
44,164
Mitigated
59,597
16,843
Healing
31,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,327
4,852
1,148
3,035
14,298
15,736
1,415
3,022
11,276
0
17,784
W
4,970
868
1,671
2,094
11,728
12,058
216
3,888
7,840
12,198
449
L
Heimdallr
FirstxHunter
Heimdallr
5,668
1,696
197
0
9,640
5,570
531
5,635
3,498
0
15,134
W
Sylvanus
GGreatScott
Sylvanus
10,554
3,150
6,413
5,636
14,380
13,375
268
6,271
8,109
16,542
0
W
Kumbhakarna
Incuriosity
Kumbhakarna
7,769
451
3,944
5,537
16,151
13,913
4
5,482
10,669
11,726
0
L
Bastet
10,312
1,453
1,275
1,768
10,655
5,540
0
6,302
3,830
0
14,206
L
Guan Yu
4,558
144
4,816
3,726
13,394
9,755
86
10,128
2,616
0
11,259
L
Ares
6,685
599
2,306
2,178
16,229
18,349
171
9,856
5,491
9,840
0
L
Morgan Le Fay
YungDovahkin
Morgan Le Fay
15,476
910
34
543
8,590
4,950
625
6,563
1,765
28,405
0
W
Ah Puch
matty_drum
Ah Puch
17,427
804
643
1,793
9,655
4,515
315
3,498
6,157
30,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
44,438
104
Minions Killed
98
0
Camps Cleared
0
870,097
Distance Traveled
956,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,726
873
26
3
0
200,886
0
W
Maui
8,943
894
16
2
0
228,850
0
L
Heimdallr
7,611
761
34
3
0
136,423
0
W
Sylvanus
8,841
884
7
1
0
167,465
0
W
Kumbhakarna
9,342
934
10
1
0
185,145
0
L
Bastet
7,950
795
14
1
0
171,625
0
L
Guan Yu
7,965
797
14
1
0
212,092
0
L
Ares
7,505
751
5
1
0
184,972
0
L
Morgan Le Fay
7,991
799
37
4
0
164,985
0
W
Ah Puch
8,586
859
39
4
0
173,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role