Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AndyBlack1
Ix Chel
Level 157
God Stats
17W - 21L
1,434 SR
Queue Stats
456W - 414L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
Bartronkpro3
Hun Batz
Level 154
God Stats
11W - 5L
1,571 SR
Queue Stats
145W - 135L
1,567 Elo+
Party 2
Maui
Maui
Transgressoor
Maui
Level 69
God Stats
5W - 5L
1,569 SR
Queue Stats
143W - 167L
1,539 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,537 Elo+

VS

Team Averages
Level 140
1,467 SR
1,567 Elo+
Bakasura
Bakasura
MiniKillerSmite
Bakasura
Level 142
God Stats
1W - 1L
1,295 SR
Queue Stats
45W - 41L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Mollseby
Ix Chel
Level 158
God Stats
14W - 5L
1,542 SR
Queue Stats
116W - 99L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
PorFavorSinTacc
Sylvanus
Level 150
God Stats
3W - 3L
1,414 SR
Queue Stats
12W - 10L
1,558 Elo+
Party 3
Anubis
Anubis
RonaldoDibrador
Anubis
Level 149
God Stats
34W - 30L
1,553 SR
Queue Stats
71W - 73L
1,523 Elo+
Party 1
Ullr
Ullr
lMatiasl
Ullr
Level 100
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 0 / 0
5,280
754
4,811
5,502
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
 
Chiron
1
0 / 0 / 0
1,426
204
0
0
0
Ix Chel
AndyBlack1
Ix Chel
9
3 / 1 / 1
5,399
771
5,477
5,649
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Bartronkpro3
Hun Batz
8
1 / 1 / 4
5,023
718
3,591
6,093
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
3,788
541
472
4,180
1,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 1 / 0
4,205
601
1,051
6,766
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
Mollseby
Ix Chel
8
0 / 3 / 1
4,737
677
3,576
5,685
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
7
1 / 0 / 1
5,148
735
1,177
4,117
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,548
650
2,025
5,576
2,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
2 / 0 / 0
5,318
760
3,784
4,622
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
0
0
3
L
Chiron
 
Chiron
0
0
0
0
L
Ix Chel
AndyBlack1
Ix Chel
3
1
1
3.5
L
Hun Batz
Bartronkpro3
Hun Batz
1
1
4
3
W
Bakasura
0
1
0
0
W
Ix Chel
Mollseby
Ix Chel
0
3
1
0.17
W
Sylvanus
1
0
1
1.5
W
0
3
0
0
L
0
1
0
0
W
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,351
Damage
11,613
21,424
Taken
26,766
8,264
Mitigated
11,622
4,823
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,811
939
0
2,022
5,502
2,697
0
1,856
3,646
0
33,579
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
AndyBlack1
Ix Chel
5,477
714
305
737
5,649
2,186
0
3,280
2,176
31,163
0
L
Hun Batz
Bartronkpro3
Hun Batz
3,591
901
0
729
6,093
2,030
0
1,133
4,928
0
34,464
W
Bakasura
1,051
800
0
1,776
6,766
2,559
0
525
6,241
0
19,318
W
Ix Chel
Mollseby
Ix Chel
3,576
314
210
808
5,685
2,409
0
3,291
2,394
30,490
0
W
Sylvanus
1,177
192
645
1,850
4,117
2,995
231
1,661
2,456
16,915
0
W
2,025
340
0
1,642
5,576
2,015
195
0
5,576
27,698
0
L
472
140
0
1,030
4,180
1,351
0
284
3,896
13,001
0
W
Ullr
3,784
1,160
0
1,180
4,622
1,644
320
472
4,150
0
38,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
23,956
197
Minions Killed
253
0
Camps Cleared
0
590,783
Distance Traveled
733,923
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,280
754
59
8
0
158,442
0
L
Chiron
1,426
204
0
0
0
0
0
L
Ix Chel
5,399
771
57
8
0
147,230
2
L
Hun Batz
5,023
718
62
9
0
174,260
0
W
Bakasura
4,205
601
46
7
0
166,651
0
W
Ix Chel
4,737
677
59
8
0
150,627
2
W
Sylvanus
5,148
735
17
2
0
134,615
0
W
Anubis
4,548
650
49
7
0
141,278
0
L
Maui
3,788
541
19
3
0
110,851
0
W
Ullr
5,318
760
82
12
0
140,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role