Player Matchup

Nu Wa
Nu Wa
Diamond III
 
Nu Wa
Diamond III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
BlackRider13
Amaterasu
Masters
Level 172
God Stats
6W - 3L
1,497 SR
Queue Stats
118W - 114L
2,154 MMR
Solo
Mercury
Mercury
Diamond II
Guıdo
Mercury
Diamond II
Level 147
God Stats
17W - 5L
1,746 SR
Queue Stats
250W - 208L
2,268 MMR
Party 2
Ullr
Ullr
Diamond IV
Julio412
Ullr
Diamond IV
Level 129
God Stats
2W - 3L
1,423 SR
Queue Stats
145W - 120L
2,200 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,533 SR
1,924 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,487 SR
1,889 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
 
Kumbhakarna
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
PedrinnK
Thanatos
Diamond III
Level 152
God Stats
5W - 10L
1,572 SR
Queue Stats
96W - 81L
2,179 MMR
Party 1
Kukulkan
Kukulkan
Diamond III
Recruta01
Kukulkan
Diamond III
Level 157
God Stats
0W - 4L
1,311 SR
Queue Stats
309W - 280L
2,270 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
TcharlesM
Sun Wukong
Platinum I
Level 155
God Stats
17W - 12L
1,550 SR
Queue Stats
81W - 69L
1,995 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 2 / 2
6,005
751
3,813
3,182
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
8
1 / 0 / 4
5,357
670
2,576
3,715
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
BlackRider13
Amaterasu
9
0 / 1 / 1
5,156
645
4,392
8,629
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
Guıdo
Mercury
11
3 / 2 / 4
5,995
749
4,850
7,198
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
10
3 / 2 / 2
6,039
755
5,449
6,206
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThothSusanoAo Kuang

VS

Bans
ArachneMorgan Le FayThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 3 / 0
4,173
522
2,103
4,551
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
5
0 / 1 / 2
4,158
520
1,006
4,314
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PedrinnK
Thanatos
11
5 / 3 / 1
6,009
751
5,120
10,136
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Recruta01
Kukulkan
10
1 / 2 / 1
5,649
706
2,720
4,749
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TcharlesM
Sun Wukong
10
0 / 1 / 1
5,758
720
5,646
8,447
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
2
2
W
Bacchus
 
Bacchus
1
0
4
3
L
Rama
 
Rama
0
3
0
0
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
W
Amaterasu
BlackRider13
Amaterasu
0
1
1
0.5
W
Mercury
Guıdo
Mercury
3
2
4
2.5
W
Ullr
3
2
2
2
L
Thanatos
PedrinnK
Thanatos
5
3
1
1.83
L
Kukulkan
Recruta01
Kukulkan
1
2
1
0.75
L
Sun Wukong
TcharlesM
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
16,595
28,930
Taken
32,197
12,931
Mitigated
15,524
7,662
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,813
793
0
676
3,182
968
0
1,685
1,497
35,755
0
W
Bacchus
 
Bacchus
2,576
473
0
1,779
3,715
2,903
0
368
3,347
17,159
0
L
Rama
 
Rama
2,103
1,956
0
845
4,551
1,386
0
1,512
3,039
0
21,096
L
Kumbhakarna
 
Kumbhakarna
1,006
325
0
1,065
4,314
1,899
0
1,486
2,828
7,188
0
W
Amaterasu
BlackRider13
Amaterasu
4,392
1,921
0
3,198
8,629
5,165
0
0
8,629
0
32,115
W
Mercury
Guıdo
Mercury
4,850
3,125
0
568
7,198
2,196
0
1,035
6,163
0
39,661
W
Ullr
5,449
1,951
0
1,441
6,206
1,699
642
638
5,568
0
40,896
L
Thanatos
PedrinnK
Thanatos
5,120
1,152
0
6,512
10,136
3,829
0
1,483
8,653
0
39,154
L
Kukulkan
Recruta01
Kukulkan
2,720
151
0
482
4,749
1,610
0
1,687
3,062
46,084
0
L
Sun Wukong
TcharlesM
Sun Wukong
5,646
1,720
0
2,548
8,447
6,800
0
221
7,531
0
43,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
25,747
300
Minions Killed
290
0
Camps Cleared
0
933,703
Distance Traveled
733,849
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,005
751
77
10
0
182,656
0
W
Bacchus
5,357
670
18
2
0
189,165
4
L
Rama
4,173
522
48
6
0
115,913
0
L
Kumbhakarna
4,158
520
9
1
0
81,077
0
W
Amaterasu
5,156
645
61
8
0
167,998
3
W
Mercury
5,995
749
63
8
0
216,805
0
W
Ullr
6,039
755
81
10
0
177,079
0
L
Thanatos
6,009
751
67
8
0
200,044
0
L
Kukulkan
5,649
706
96
12
0
165,811
0
L
Sun Wukong
5,758
720
70
9
0
171,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role