Player Matchup

Tyr
Tyr
 
Tyr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CapitalTEO
Vamana
Level 127
God Stats
1W - 2L
1,497 SR
Queue Stats
119W - 122L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Deviouzzz
Xbalanque
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,455 Elo+
Party 1
Martichoras
Martichoras
Invaderluffy
Martichoras
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
54W - 55L
1,520 Elo+
Party 1
Kali
Kali
cripped
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,542 Elo+
Party 1
Team Averages
Level 116
1,539 SR
1,501 Elo+

VS

Team Averages
Level 128
1,368 SR
1,491 Elo+
Ymir
Ymir
BlacklistaT
Ymir
Level 155
God Stats
2W - 1L
1,459 SR
Queue Stats
106W - 100L
1,596 Elo+
Solo
Bacchus
Bacchus
FatherVersace
Bacchus
Level 121
God Stats
2W - 0L
1,446 SR
Queue Stats
79W - 71L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
JoeyN687
Sun Wukong
Level 145
God Stats
3W - 3L
1,372 SR
Queue Stats
275W - 269L
1,544 Elo+
Solo
Hera
Hera
LPV_SUS
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,269 Elo+
Party 2
Fenrir
Fenrir
V-Sxuce-
Fenrir
Level 128
God Stats
1W - 2L
1,061 SR
Queue Stats
124W - 124L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
6 / 5 / 5
11,384
670
14,115
22,821
19,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
CapitalTEO
Vamana
14
0 / 5 / 7
9,339
549
8,844
15,503
11,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Deviouzzz
Xbalanque
16
0 / 8 / 8
9,982
587
13,855
16,697
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Martichoras
Invaderluffy
Martichoras
20
3 / 8 / 4
11,227
660
16,285
19,723
10,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
cripped
Kali
17
2 / 7 / 4
10,400
612
10,235
21,300
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 21
13,155
774
18,037
22,166
37,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
20
7 / 0 / 24
14,223
837
14,103
20,401
30,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
JoeyN687
Sun Wukong
20
9 / 0 / 20
13,680
805
22,515
20,556
20,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
LPV_SUS
Hera
17
3 / 5 / 15
11,701
688
19,798
11,357
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
V-Sxuce-
Fenrir
19
9 / 4 / 16
12,468
733
14,273
19,818
27,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
11
Kills
33
33
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
5
1.7
W
5
4
21
3.88
L
Vamana
CapitalTEO
Vamana
0
5
7
0.7
L
Xbalanque
Deviouzzz
Xbalanque
0
8
8
0.5
W
Bacchus
7
0
24
19
L
Martichoras
Invaderluffy
Martichoras
3
8
4
0.63
W
Sun Wukong
JoeyN687
Sun Wukong
9
0
20
19
W
Hera
LPV_SUS
Hera
3
5
15
2.1
W
Fenrir
V-Sxuce-
Fenrir
9
4
16
4.25
L
Kali
cripped
Kali
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,334
Damage
88,726
96,044
Taken
94,298
59,527
Mitigated
122,854
19,152
Healing
34,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,115
1,394
772
5,647
22,821
19,382
0
12,298
10,367
0
30,013
W
18,037
2,761
933
3,551
22,166
37,575
714
0
22,166
32,556
0
L
Vamana
CapitalTEO
Vamana
8,844
4,233
380
983
15,503
11,562
20
9,279
6,034
0
22,939
L
Xbalanque
Deviouzzz
Xbalanque
13,855
8,683
1,377
3,017
16,697
7,698
0
10,023
6,516
0
32,317
W
Bacchus
14,103
2,112
2,158
6,281
20,401
30,924
1,245
0
20,401
20,254
0
L
Martichoras
Invaderluffy
Martichoras
16,285
3,068
855
2,794
19,723
10,432
0
9,841
9,778
0
40,285
W
Sun Wukong
JoeyN687
Sun Wukong
22,515
3,742
5,191
6,150
20,556
20,770
1,442
0
20,556
0
58,181
W
Hera
LPV_SUS
Hera
19,798
4,998
536
313
11,357
6,525
2,292
0
11,357
39,897
0
W
Fenrir
V-Sxuce-
Fenrir
14,273
2,108
4,015
5,013
19,818
27,060
1,564
0
19,818
0
23,228
L
Kali
cripped
Kali
10,235
4,008
234
3,093
21,300
10,453
0
9,677
11,411
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
65,227
161
Minions Killed
177
0
Camps Cleared
0
1,165,809
Distance Traveled
1,457,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,384
670
25
1
0
286,220
0
W
Ymir
13,155
774
21
1
0
262,673
0
L
Vamana
9,339
549
26
2
0
186,651
0
L
Xbalanque
9,982
587
52
3
0
207,181
0
W
Bacchus
14,223
837
9
1
0
336,065
0
L
Martichoras
11,227
660
36
2
0
230,743
0
W
Sun Wukong
13,680
805
86
5
0
366,528
0
W
Hera
11,701
688
51
3
0
219,681
0
W
Fenrir
12,468
733
10
1
0
272,909
0
L
Kali
10,400
612
22
1
0
255,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role