Player Matchup

Mercury
Mercury
FirstxHunter
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,587 Elo+
Party 1
Pele
Pele
HomieFoolMike
Pele
Level 147
God Stats
1W - 2L
1,744 SR
Queue Stats
74W - 63L
1,635 Elo+
Solo
King Arthur
King Arthur
Mutie Trash
King Arthur
Level 120
God Stats
1W - 4L
1,214 SR
Queue Stats
180W - 176L
1,460 Elo+
Party 1
Eset
Eset
Piscesvibrations
Eset
Level 106
God Stats
7W - 6L
1,528 SR
Queue Stats
521W - 518L
1,497 Elo+
Solo
Thanatos
Thanatos
YungDovahkin
Thanatos
Level 104
God Stats
0W - 4L
1,131 SR
Queue Stats
262W - 247L
1,457 Elo+
Party 1
Team Averages
Level 104
1,423 SR
1,527 Elo+

VS

Team Averages
Level 81
1,538 SR
1,451 Elo+
Baron Samedi
Baron Samedi
BOOGAFLICKA666
Baron Samedi
Level 85
God Stats
2W - 3L
1,329 SR
Queue Stats
440W - 409L
1,512 Elo+
Solo
Anhur
Anhur
GGreatScott
Anhur
Level 109
God Stats
2W - 3L
1,583 SR
Queue Stats
136W - 147L
1,350 Elo+
Solo
Ullr
Ullr
Slikrapids
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,478 Elo+
Solo
Nu Wa
Nu Wa
The DisNey
Nu Wa
Level 109
God Stats
13W - 6L
1,551 SR
Queue Stats
388W - 366L
1,459 Elo+
Party 2
Achilles
Achilles
YouSaidGrape
Achilles
Level 69
God Stats
12W - 8L
1,727 SR
Queue Stats
389W - 368L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FirstxHunter
Mercury
14
3 / 8 / 6
8,603
662
5,637
13,406
4,670
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 10 / 4
10,516
809
15,330
21,898
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

King Arthur
Mutie Trash
King Arthur
13
1 / 7 / 11
8,322
640
7,449
16,702
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 8
10,066
774
8,555
13,333
5,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YungDovahkin
Thanatos
17
5 / 7 / 7
9,418
724
11,760
16,104
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOOGAFLICKA666
Baron Samedi
19
11 / 5 / 15
11,977
921
12,712
14,333
10,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 5 / 16
10,959
843
17,796
13,348
5,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 18
10,013
770
10,830
12,793
5,342
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
19
12 / 1 / 25
12,348
950
24,350
11,928
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
YouSaidGrape
Achilles
16
6 / 3 / 17
10,224
786
7,395
13,393
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
129
18
Kills
38
38
Deaths
20
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOOGAFLICKA666
Baron Samedi
11
5
15
3.7
L
Mercury
FirstxHunter
Mercury
3
8
6
0.75
W
7
5
16
3
L
6
10
4
0.8
L
King Arthur
Mutie Trash
King Arthur
1
7
11
0.93
L
3
6
8
1.17
W
2
6
18
1.83
W
Nu Wa
12
1
25
24.5
W
Achilles
YouSaidGrape
Achilles
6
3
17
4.83
L
Thanatos
YungDovahkin
Thanatos
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
73,083
81,443
Taken
65,795
38,577
Mitigated
42,970
13,678
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOOGAFLICKA666
Baron Samedi
12,712
2,482
2,525
3,154
14,333
10,188
944
2,842
11,491
29,036
0
L
Mercury
FirstxHunter
Mercury
5,637
1,431
154
885
13,406
4,670
0
6,430
6,832
0
13,517
W
17,796
9,410
1,019
2,920
13,348
5,438
1,124
1,943
11,405
0
26,460
L
15,330
2,438
742
3,644
21,898
7,700
0
11,766
10,087
0
38,862
L
King Arthur
Mutie Trash
King Arthur
7,449
361
402
1,050
16,702
14,817
0
5,990
10,335
0
16,243
L
8,555
705
762
883
13,333
5,108
0
6,005
7,148
33,223
0
W
10,830
4,437
624
783
12,793
5,342
3,107
1,112
11,681
0
26,260
W
Nu Wa
24,350
7,055
1,859
3,565
11,928
4,635
2,658
771
11,157
47,181
0
W
Achilles
YouSaidGrape
Achilles
7,395
1,195
53
1,713
13,393
17,367
1,063
1,887
11,506
0
15,976
L
Thanatos
YungDovahkin
Thanatos
11,760
1,508
605
4,551
16,104
6,282
0
6,871
9,059
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
55,521
130
Minions Killed
125
0
Camps Cleared
0
918,129
Distance Traveled
1,125,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,977
921
30
2
0
216,957
0
L
Mercury
8,603
662
20
2
0
198,077
0
W
Anhur
10,959
843
13
1
0
226,483
0
L
Pele
10,516
809
39
3
0
190,409
0
L
King Arthur
8,322
640
13
1
0
133,192
0
L
Eset
10,066
774
47
4
0
194,092
0
W
Ullr
10,013
770
23
2
0
203,850
0
W
Nu Wa
12,348
950
51
4
0
260,099
0
W
Achilles
10,224
786
8
1
0
217,903
0
L
Thanatos
9,418
724
11
1
0
202,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role