Player Matchup

Cernunnos
Cernunnos
Silver IV
BadFireWolf10
Cernunnos
Silver IV
Level 94
God Stats
4W - 2L
1,628 SR
Queue Stats
23W - 23L
1,282 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
Da_Real_302
Hun Batz
Bronze III
Level 149
God Stats
0W - 1L
1,429 SR
Queue Stats
9W - 18L
1,329 MMR
Solo
Merlin
Merlin
Gold IV
GOD OF MOBN
Merlin
Gold IV
Level 146
God Stats
1W - 3L
1,552 SR
Queue Stats
100W - 107L
1,368 MMR
Party 1
Hades
Hades
Gold V
MOBN VIPER
Hades
Gold V
Level 127
God Stats
4W - 4L
1,606 SR
Queue Stats
114W - 120L
1,329 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
Septipuss
Kumbhakarna
Silver V
Level 125
God Stats
5W - 4L
1,662 SR
Queue Stats
32W - 29L
1,342 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,575 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,594 SR
1,401 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
MasterBronu
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 0L
1,655 SR
Queue Stats
197W - 201L
1,338 MMR
Solo
Ganesha
Ganesha
Gold V
NinjaTroL02
Ganesha
Gold V
Level 123
God Stats
5W - 2L
1,751 SR
Queue Stats
164W - 164L
1,314 MMR
Party 2
Nemesis
Nemesis
Gold V
SinFkey
Nemesis
Gold V
Level 118
God Stats
146W - 139L
1,563 SR
Queue Stats
237W - 244L
1,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadFireWolf10
Cernunnos
18
2 / 3 / 6
11,761
511
13,951
18,093
8,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Da_Real_302
Hun Batz
16
4 / 5 / 2
10,720
466
8,527
18,640
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
17
1 / 4 / 6
11,054
481
8,785
14,107
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
19
5 / 4 / 4
13,187
573
16,377
28,674
27,459
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Septipuss
Kumbhakarna
16
2 / 2 / 9
11,415
496
11,263
26,632
28,718
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
ArachnePoseidonOsirisMaman Brigitte

VS

Bans
Ah PuchAnubisThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 2 / 4
13,029
566
20,857
15,247
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
 
Baron Samedi
18
1 / 3 / 6
11,379
495
15,185
18,051
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MasterBronu
Ah Muzen Cab
19
3 / 3 / 4
12,166
529
15,397
13,523
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
NinjaTroL02
Ganesha
17
0 / 1 / 12
11,410
496
8,524
21,433
25,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
SinFkey
Nemesis
19
6 / 5 / 5
12,358
537
13,250
22,908
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
14
Kills
18
18
Deaths
14
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
4
5
W
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Cernunnos
BadFireWolf10
Cernunnos
2
3
6
1.67
L
Hun Batz
Da_Real_302
Hun Batz
4
5
2
1
L
Merlin
1
4
6
1
L
Hades
5
4
4
1.75
W
Ah Muzen Cab
MasterBronu
Ah Muzen Cab
3
3
4
1.67
W
Ganesha
NinjaTroL02
Ganesha
0
1
12
6
L
Kumbhakarna
Septipuss
Kumbhakarna
2
2
9
3.25
W
Nemesis
SinFkey
Nemesis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
73,213
106,146
Taken
91,162
76,397
Mitigated
65,360
27,206
Healing
31,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,857
733
582
4,462
15,247
7,842
0
8,837
6,376
110,934
2,191
W
Baron Samedi
 
Baron Samedi
15,185
1,054
1,193
7,727
18,051
14,729
1,355
9,600
8,307
88,562
0
L
Cernunnos
BadFireWolf10
Cernunnos
13,951
6,755
0
7,076
18,093
8,140
755
1,857
16,118
94
111,516
L
Hun Batz
Da_Real_302
Hun Batz
8,527
1,235
0
1,190
18,640
7,043
210
5,884
12,668
0
89,912
L
Merlin
8,785
465
0
2,335
14,107
5,037
0
8,261
5,805
81,114
0
L
Hades
16,377
836
312
13,947
28,674
27,459
88
13,984
13,812
109,978
0
W
Ah Muzen Cab
MasterBronu
Ah Muzen Cab
15,397
3,958
0
2,538
13,523
6,503
1,671
2,606
10,917
0
107,675
W
Ganesha
NinjaTroL02
Ganesha
8,524
573
910
4,083
21,433
25,856
36
8,121
13,181
40,938
0
L
Kumbhakarna
Septipuss
Kumbhakarna
11,263
442
26
2,320
26,632
28,718
0
13,340
13,078
38,370
0
W
Nemesis
SinFkey
Nemesis
13,250
5,934
0
10,023
22,908
10,430
936
6,907
15,862
0
108,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,137
Gold Earned
60,342
690
Minions Killed
634
0
Camps Cleared
0
2,135,003
Distance Traveled
2,341,445
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,029
566
182
8
0
470,329
8
W
Baron Samedi
11,379
495
139
6
0
398,944
0
L
Cernunnos
11,761
511
184
8
0
442,552
7
L
Hun Batz
10,720
466
119
5
0
363,432
0
L
Merlin
11,054
481
160
7
0
441,926
0
L
Hades
13,187
573
181
8
0
403,053
7
W
Ah Muzen Cab
12,166
529
169
7
0
454,072
0
W
Ganesha
11,410
496
9
0
0
474,633
3
L
Kumbhakarna
11,415
496
46
2
0
484,040
4
W
Nemesis
12,358
537
135
6
0
543,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role