Player Matchup

Kuzenbo
Kuzenbo
AquaticFrost
Kuzenbo
Level 149
God Stats
9W - 5L
1,506 SR
Queue Stats
172W - 175L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
DominusRektem
Erlang Shen
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 113L
1,514 Elo+
Solo
Ganesha
Ganesha
Justin VoNn
Ganesha
Level 156
God Stats
2W - 0L
1,463 SR
Queue Stats
105W - 113L
1,492 Elo+
Party 1
Chernobog
Chernobog
P1CxOneSleeve
Chernobog
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Party 3
Ix Chel
Ix Chel
oscargamez64
Ix Chel
Level 116
God Stats
2W - 0L
1,516 SR
Queue Stats
5W - 7L
1,383 Elo+
Party 3
Team Averages
Level 126
1,497 SR
1,421 Elo+

VS

Team Averages
Level 122
1,584 SR
1,503 Elo+
Horus
Horus
AsbjornsClaw
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
FloatsMcGoats
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 37L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Ritdly
Cthulhu
Level 148
God Stats
3W - 3L
1,794 SR
Queue Stats
163W - 158L
1,475 Elo+
Party 2
Sol
Sol
Takuino
Sol
Level 157
God Stats
0W - 1L
1,563 SR
Queue Stats
79W - 84L
1,481 Elo+
Party 2
Agni
Agni
piter074
Agni
Level 173
God Stats
5W - 2L
1,562 SR
Queue Stats
152W - 153L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AquaticFrost
Kuzenbo
16
5 / 4 / 6
9,361
780
11,092
21,514
28,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
DominusRektem
Erlang Shen
15
1 / 2 / 11
8,400
700
6,033
22,810
18,402
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Justin VoNn
Ganesha
16
1 / 2 / 14
9,966
831
6,229
25,267
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
P1CxOneSleeve
Chernobog
16
3 / 3 / 9
9,492
791
15,497
12,417
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
oscargamez64
Ix Chel
15
7 / 2 / 6
9,193
766
20,350
14,785
7,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,160
763
6,323
24,765
30,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
FloatsMcGoats
Cu Chulainn
5
0 / 0 / 0
6,144
512
0
0
0
Cthulhu
Ritdly
Cthulhu
15
3 / 6 / 8
9,556
796
19,351
19,331
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
19
2 / 2 / 9
9,867
822
26,009
10,489
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
18
5 / 3 / 8
9,800
817
26,071
15,794
8,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
17
Kills
13
13
Deaths
17
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AquaticFrost
Kuzenbo
5
4
6
2
L
3
6
5
0.92
W
Erlang Shen
DominusRektem
Erlang Shen
1
2
11
3.25
L
Cu Chulainn
FloatsMcGoats
Cu Chulainn
0
0
0
0
W
Ganesha
Justin VoNn
Ganesha
1
2
14
4
W
Chernobog
P1CxOneSleeve
Chernobog
3
3
9
2.5
L
Cthulhu
Ritdly
Cthulhu
3
6
8
1.17
L
Sol
2
2
9
3.25
W
Ix Chel
oscargamez64
Ix Chel
7
2
6
5
L
Agni
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
77,754
96,793
Taken
70,379
79,238
Mitigated
68,694
49,248
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AquaticFrost
Kuzenbo
11,092
3,015
1,342
4,014
21,514
28,947
236
13,866
7,648
20,515
0
L
6,323
3,419
4,905
7,270
24,765
30,656
0
11,799
12,602
0
9,192
W
Erlang Shen
DominusRektem
Erlang Shen
6,033
2,677
6,917
9,709
22,810
18,402
113
16,955
5,855
0
14,373
L
Cu Chulainn
FloatsMcGoats
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Justin VoNn
Ganesha
6,229
704
1,675
10,331
25,267
18,319
0
19,143
6,124
13,751
0
W
Chernobog
P1CxOneSleeve
Chernobog
15,497
10,882
835
2,756
12,417
6,265
911
8,470
3,947
0
31,330
L
Cthulhu
Ritdly
Cthulhu
19,351
869
1,293
1,052
19,331
23,500
31
9,771
9,133
29,479
1,899
L
Sol
26,009
7,465
1,189
3,323
10,489
5,585
0
5,768
4,552
53,105
0
W
Ix Chel
oscargamez64
Ix Chel
20,350
4,314
7,896
3,773
14,785
7,305
508
11,098
3,687
28,412
0
L
Agni
26,071
2,331
619
4,302
15,794
8,953
140
8,946
6,421
42,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
44,527
105
Minions Killed
139
0
Camps Cleared
0
1,145,525
Distance Traveled
898,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,361
780
25
2
0
201,839
0
L
Horus
9,160
763
3
0
0
220,767
0
W
Erlang Shen
8,400
700
15
1
0
269,605
0
L
Cu Chulainn
6,144
512
0
0
0
0
0
W
Ganesha
9,966
831
0
0
0
238,044
0
W
Chernobog
9,492
791
40
3
0
194,004
0
L
Cthulhu
9,556
796
18
2
0
220,590
0
L
Sol
9,867
822
77
6
0
220,799
0
W
Ix Chel
9,193
766
25
2
0
242,033
0
L
Agni
9,800
817
41
3
0
235,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role