Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BananaKing127
Ah Puch
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 31L
1,394 Elo+
Party 1
Vulcan
Vulcan
Foxtrot701
Vulcan
Level 57
God Stats
14W - 9L
1,540 SR
Queue Stats
137W - 144L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
Grouperninja1
Zhong Kui
Level 88
God Stats
3W - 1L
1,534 SR
Queue Stats
88W - 105L
1,451 Elo+
Party 1
Surtr
Surtr
IsNeon
Surtr
Level 28
God Stats
11W - 29L
1,292 SR
Queue Stats
20W - 67L
1,236 Elo+
Party 1
Team Averages
Level 57
1,473 SR
1,406 Elo+

VS

Team Averages
Level 76
1,516 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Jobuscus26
Morgan Le Fay
Level 107
God Stats
11W - 13L
1,518 SR
Queue Stats
165W - 133L
1,496 Elo+
Solo
Cerberus
Cerberus
Magnifastard
Cerberus
Level 81
God Stats
3W - 2L
1,653 SR
Queue Stats
185W - 191L
1,492 Elo+
Solo
Thor
Thor
SmitesForLosers
Thor
Level 65
God Stats
5W - 9L
1,443 SR
Queue Stats
313W - 280L
1,481 Elo+
Solo
Medusa
Medusa
Teletubby Swag
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
spartalexchief
Achilles
Level 60
God Stats
18W - 16L
1,468 SR
Queue Stats
227W - 229L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 0 / 0
4,948
707
1,787
5,709
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
6
1 / 0 / 3
4,642
663
3,044
1,726
535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Foxtrot701
Vulcan
9
0 / 0 / 0
4,762
680
1,895
2,579
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Grouperninja1
Zhong Kui
9
3 / 2 / 1
5,484
783
3,543
3,419
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
IsNeon
Surtr
8
0 / 0 / 0
4,898
700
1,715
3,378
1,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jobuscus26
Morgan Le Fay
9
0 / 0 / 0
4,415
631
1,059
4,130
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Magnifastard
Cerberus
6
0 / 2 / 2
4,018
574
1,192
7,669
4,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 0 / 0
4,434
633
1,762
4,239
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
1 / 3 / 1
4,004
572
1,863
5,495
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
1
0 / 0 / 0
2,970
424
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
W
Ah Puch
1
0
3
2.5
W
Vulcan
Foxtrot701
Vulcan
0
0
0
0
W
Zhong Kui
Grouperninja1
Zhong Kui
3
2
1
1.75
W
Surtr
IsNeon
Surtr
0
0
0
0
L
Morgan Le Fay
Jobuscus26
Morgan Le Fay
0
0
0
0
L
Cerberus
Magnifastard
Cerberus
0
2
2
0.5
L
1
0
0
1
L
1
3
1
0.5
L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,984
Damage
5,876
16,811
Taken
21,533
7,544
Mitigated
8,925
6,368
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,787
1,183
0
2,451
5,709
1,974
0
493
5,216
0
32,678
W
Ah Puch
3,044
284
0
1,303
1,726
535
364
145
1,581
17,241
0
W
Vulcan
Foxtrot701
Vulcan
1,895
392
0
748
2,579
863
0
712
1,867
32,888
0
W
Zhong Kui
Grouperninja1
Zhong Kui
3,543
1,646
0
1,046
3,419
2,454
1,616
597
2,822
28,412
6,570
W
Surtr
IsNeon
Surtr
1,715
1,263
0
820
3,378
1,718
641
304
3,074
210
27,446
L
Morgan Le Fay
Jobuscus26
Morgan Le Fay
1,059
47
0
2,120
4,130
1,358
0
1,703
2,427
31,781
0
L
Cerberus
Magnifastard
Cerberus
1,192
33
0
2,178
7,669
4,558
0
3,468
4,201
11,294
0
L
1,762
283
0
1,538
4,239
1,306
0
512
3,727
0
23,162
L
1,863
862
0
1,092
5,495
1,703
0
2,535
2,960
0
14,471
L
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
19,841
244
Minions Killed
171
0
Camps Cleared
0
754,322
Distance Traveled
578,491
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,948
707
56
8
0
176,506
0
W
Ah Puch
4,642
663
30
4
0
134,502
2
W
Vulcan
4,762
680
48
7
0
159,248
1
W
Zhong Kui
5,484
783
66
9
0
138,193
0
W
Surtr
4,898
700
44
6
0
145,873
3
L
Morgan Le Fay
4,415
631
61
9
0
143,893
0
L
Cerberus
4,018
574
21
3
0
143,342
1
L
Thor
4,434
633
45
6
0
169,208
0
L
Medusa
4,004
572
44
6
0
122,048
0
L
Achilles
2,970
424
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role