Player Matchup

Sun Wukong
Sun Wukong
LegitTaco7
Sun Wukong
Level 79
God Stats
2W - 2L
1,335 SR
Queue Stats
201W - 195L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
sblanksTSU
Nu Wa
Level 67
God Stats
1W - 3L
1,232 SR
Queue Stats
90W - 73L
1,533 Elo+
Party 1
Nemesis
Nemesis
xTheOnlyGingerx
Nemesis
Level 62
God Stats
0W - 3L
1,085 SR
Queue Stats
122W - 123L
1,569 Elo+
Party 1
Team Averages
Level 69
1,217 SR
1,554 Elo+

VS

Team Averages
Level 61
1,563 SR
1,579 Elo+
Apollo
Apollo
BaguetteSon
Apollo
Level 27
God Stats
3W - 4L
1,407 SR
Queue Stats
27W - 17L
1,612 Elo+
Party 2
Vulcan
Vulcan
Dario19996619
Vulcan
Level 97
God Stats
2W - 0L
1,568 SR
Queue Stats
93W - 101L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SiniorPun
Sun Wukong
Level 60
God Stats
1W - 0L
1,713 SR
Queue Stats
94W - 45L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LegitTaco7
Sun Wukong
10
0 / 5 / 1
8,611
662
9,825
14,414
9,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
0 / 5 / 0
8,430
648
8,222
9,005
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
8,869
682
7,112
12,751
5,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 0 / 4
11,156
858
9,923
9,071
3,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 9
10,039
772
6,520
7,565
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SiniorPun
Sun Wukong
13
2 / 0 / 9
9,633
741
15,039
16,852
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
0
4
11
W
2
1
9
6.5
L
Sun Wukong
LegitTaco7
Sun Wukong
0
5
1
0.1
W
Sun Wukong
SiniorPun
Sun Wukong
2
0
9
6.5
L
Nu Wa
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
31,482
36,170
Taken
33,488
18,721
Mitigated
26,167
4,093
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,923
5,703
0
2,490
9,071
3,894
1,174
2,105
6,966
0
48,869
W
6,520
2,440
0
250
7,565
3,104
350
2,444
5,121
51,017
0
L
Sun Wukong
LegitTaco7
Sun Wukong
9,825
2,254
275
2,466
14,414
9,691
0
2,370
11,558
0
35,431
W
Sun Wukong
SiniorPun
Sun Wukong
15,039
2,132
0
3,383
16,852
19,169
169
4,009
12,843
0
33,801
L
Nu Wa
8,222
2,826
0
0
9,005
3,115
12
1,270
7,350
34,996
0
L
7,112
2,563
0
1,352
12,751
5,915
0
3,203
9,036
0
22,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
30,828
133
Minions Killed
179
0
Camps Cleared
0
727,366
Distance Traveled
757,999
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,156
858
68
5
0
251,547
0
W
Vulcan
10,039
772
78
6
0
246,732
0
L
Sun Wukong
8,611
662
43
3
0
251,817
0
W
Sun Wukong
9,633
741
33
3
0
259,720
0
L
Nu Wa
8,430
648
57
4
0
223,923
0
L
Nemesis
8,869
682
33
3
0
251,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role