Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Hoveyy81
Ganesha
Gold III
Level 61
God Stats
3W - 9L
1,170 SR
Queue Stats
151W - 152L
1,485 MMR
Solo
The Morrigan
The Morrigan
Bronze III
ShinyKabuto132
The Morrigan
Bronze III
Level 30
God Stats
12W - 4L
1,452 SR
Queue Stats
62W - 56L
1,500 MMR
Solo
Osiris
Osiris
Gold III
SoloOnTop
Osiris
Gold III
Level 99
God Stats
9W - 8L
1,538 SR
Queue Stats
171W - 177L
1,498 MMR
Solo
Chernobog
Chernobog
Platinum IV
rawrxkdog
Chernobog
Platinum IV
Level 165
God Stats
8W - 4L
1,582 SR
Queue Stats
212W - 202L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,448 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,598 SR
1,497 MMR
Hercules
Hercules
Gold III
Deathrowdub2012
Hercules
Gold III
Level 157
God Stats
16W - 24L
1,527 SR
Queue Stats
244W - 261L
1,478 MMR
Solo
Cthulhu
Cthulhu
Gold III
DenBoi_Sama
Cthulhu
Gold III
Level 156
God Stats
14W - 18L
1,528 SR
Queue Stats
214W - 224L
1,492 MMR
Solo
Artemis
Artemis
Gold I
Epic CLUTCH x
Artemis
Gold I
Level 140
God Stats
1W - 3L
1,524 SR
Queue Stats
127W - 123L
1,481 MMR
Solo
Yu Huang
Yu Huang
Gold I
Yougotthiz
Yu Huang
Gold I
Level 61
God Stats
4W - 2L
1,761 SR
Queue Stats
154W - 153L
1,527 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
sangindawg
Ao Kuang
Gold IV
Level 155
God Stats
16W - 12L
1,648 SR
Queue Stats
228W - 242L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 3 / 3
9,779
611
8,286
16,169
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Hoveyy81
Ganesha
14
0 / 2 / 14
9,101
569
5,026
14,928
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ShinyKabuto132
The Morrigan
18
8 / 1 / 3
11,102
694
10,798
10,211
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
SoloOnTop
Osiris
15
4 / 1 / 6
9,612
601
9,234
13,803
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
rawrxkdog
Chernobog
17
4 / 1 / 4
10,455
653
7,675
11,677
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaJanusRaijin

VS

Bans
HadesThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 5 / 3
7,542
471
5,241
13,032
11,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
DenBoi_Sama
Cthulhu
13
0 / 5 / 0
8,391
524
7,059
11,677
11,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
3 / 4 / 2
8,673
542
11,883
12,735
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Yougotthiz
Yu Huang
15
2 / 5 / 0
9,284
580
9,673
10,058
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
sangindawg
Ao Kuang
14
3 / 2 / 0
8,654
541
8,025
12,899
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
8
8
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
3
3
2.17
L
Hercules
0
5
3
0.3
L
Cthulhu
DenBoi_Sama
Cthulhu
0
5
0
0
L
Artemis
3
4
2
1
W
Ganesha
Hoveyy81
Ganesha
0
2
14
3.5
W
The Morrigan
ShinyKabuto132
The Morrigan
8
1
3
9.5
W
Osiris
SoloOnTop
Osiris
4
1
6
7
L
Yu Huang
Yougotthiz
Yu Huang
2
5
0
0.4
W
Chernobog
rawrxkdog
Chernobog
4
1
4
6
L
Ao Kuang
sangindawg
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
41,881
66,788
Taken
60,401
46,870
Mitigated
36,798
15,513
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,286
6,275
0
4,790
16,169
6,539
2,726
4,712
11,441
0
91,095
L
Hercules
5,241
1,092
0
2,651
13,032
11,209
190
4,807
8,141
0
36,451
L
Cthulhu
DenBoi_Sama
Cthulhu
7,059
511
62
1,416
11,677
11,643
0
1,067
9,667
53,948
0
L
Artemis
11,883
4,646
0
4,770
12,735
4,502
0
2,729
9,948
0
58,374
W
Ganesha
Hoveyy81
Ganesha
5,026
619
0
2,786
14,928
15,520
0
5,032
9,896
21,657
0
W
The Morrigan
ShinyKabuto132
The Morrigan
10,798
1,748
0
1,170
10,211
4,878
22
4,516
5,691
103,423
4,967
W
Osiris
SoloOnTop
Osiris
9,234
3,121
0
3,424
13,803
14,447
526
7,848
5,400
0
63,976
L
Yu Huang
Yougotthiz
Yu Huang
9,673
597
0
585
10,058
3,897
736
5,278
4,729
89,242
0
W
Chernobog
rawrxkdog
Chernobog
7,675
4,296
0
3,343
11,677
5,486
294
2,386
9,275
0
84,472
L
Ao Kuang
sangindawg
Ao Kuang
8,025
2,775
0
1,275
12,899
5,547
0
856
11,910
77,958
5,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
42,544
564
Minions Killed
555
0
Camps Cleared
0
1,722,728
Distance Traveled
1,588,201
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,779
611
114
7
0
366,023
0
L
Hercules
7,542
471
70
4
0
339,272
5
L
Cthulhu
8,391
524
105
7
0
286,003
0
L
Artemis
8,673
542
104
7
0
282,057
1
W
Ganesha
9,101
569
0
0
0
350,613
7
W
The Morrigan
11,102
694
204
13
0
339,681
1
W
Osiris
9,612
601
90
6
0
328,000
4
L
Yu Huang
9,284
580
159
10
0
306,567
5
W
Chernobog
10,455
653
156
10
0
338,411
6
L
Ao Kuang
8,654
541
117
7
0
374,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role