Player Matchup

Discordia
Discordia
SLCxMASTER
Discordia
Level 110
God Stats
3W - 5L
1,630 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SLCxSUPREME
Cu Chulainn
Level 96
God Stats
10W - 15L
1,417 SR
Queue Stats
85W - 73L
1,463 Elo+
Party 1
Poseidon
Poseidon
Trapkrampus45
Poseidon
Level 90
God Stats
10W - 6L
1,665 SR
Queue Stats
290W - 283L
1,445 Elo+
Solo
Cthulhu
Cthulhu
UmbertKG
Cthulhu
Level 84
God Stats
1W - 1L
1,971 SR
Queue Stats
242W - 257L
1,514 Elo+
Solo
Freya
Freya
delitogenio
Freya
Level 82
God Stats
9W - 5L
1,650 SR
Queue Stats
168W - 182L
1,413 Elo+
Solo
Team Averages
Level 92
1,667 SR
1,482 Elo+

VS

Team Averages
Level 99
1,458 SR
1,478 Elo+
Thor
Thor
DANTExGLEZx1503
Thor
Level 119
God Stats
5W - 12L
1,448 SR
Queue Stats
330W - 301L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Major 7183
Ah Puch
Level 60
God Stats
21W - 19L
1,604 SR
Queue Stats
57W - 83L
1,395 Elo+
Solo
Neith
Neith
OldGravyLegs
Neith
Level 120
God Stats
2W - 2L
1,495 SR
Queue Stats
114W - 121L
1,551 Elo+
Party 2
Odin
Odin
YeetusDaFetus669
Odin
Level 101
God Stats
2W - 5L
1,244 SR
Queue Stats
252W - 239L
1,570 Elo+
Party 2
Persephone
Persephone
xShinraTenseix
Persephone
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 173L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SLCxMASTER
Discordia
13
3 / 3 / 0
8,141
509
6,521
8,385
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SLCxSUPREME
Cu Chulainn
13
0 / 0 / 0
7,137
446
2,334
9,025
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Trapkrampus45
Poseidon
15
4 / 4 / 1
8,483
530
10,081
12,112
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
UmbertKG
Cthulhu
8
1 / 3 / 1
6,509
407
3,955
8,344
4,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 1
7,313
457
7,892
9,466
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
8,868
554
6,848
13,589
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Major 7183
Ah Puch
17
4 / 0 / 0
10,586
662
8,589
7,344
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 4
8,049
503
7,742
11,357
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 2 / 4
8,305
519
5,048
14,059
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
xShinraTenseix
Persephone
13
0 / 4 / 3
8,929
558
4,700
8,969
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
9
Kills
13
13
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
Ah Puch
Major 7183
Ah Puch
4
0
0
4
W
0
2
4
1
L
Discordia
SLCxMASTER
Discordia
3
3
0
1
L
Cu Chulainn
SLCxSUPREME
Cu Chulainn
0
0
0
0
L
Poseidon
Trapkrampus45
Poseidon
4
4
1
1.13
L
Cthulhu
UmbertKG
Cthulhu
1
3
1
0.5
W
3
2
4
2.5
L
1
3
1
0.5
W
Persephone
xShinraTenseix
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
32,927
47,332
Taken
55,318
22,298
Mitigated
29,728
13,996
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,848
1,713
0
2,314
13,589
5,819
0
5,901
7,672
0
66,269
W
Ah Puch
Major 7183
Ah Puch
8,589
280
0
4,204
7,344
3,310
226
698
6,268
84,328
0
W
7,742
2,476
0
3,339
11,357
4,614
1,755
6,774
4,323
0
63,296
L
Discordia
SLCxMASTER
Discordia
6,521
132
0
1,766
8,385
2,771
112
3,194
5,191
57,017
0
L
Cu Chulainn
SLCxSUPREME
Cu Chulainn
2,334
65
0
3,349
9,025
6,843
0
5,799
3,226
0
43,228
L
Poseidon
Trapkrampus45
Poseidon
10,081
2,027
0
3,916
12,112
4,238
0
2,343
9,769
80,687
0
L
Cthulhu
UmbertKG
Cthulhu
3,955
626
37
2,253
8,344
4,804
0
1,244
7,100
16,897
0
W
5,048
191
135
5,005
14,059
12,532
23
7,355
6,134
0
20,675
L
7,892
2,141
0
2,675
9,466
3,642
0
709
8,757
47,198
3,487
W
Persephone
xShinraTenseix
Persephone
4,700
702
0
3,086
8,969
3,453
189
6,974
1,975
61,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
44,737
397
Minions Killed
502
0
Camps Cleared
0
1,374,932
Distance Traveled
1,556,776
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,868
554
85
5
0
336,735
0
W
Ah Puch
10,586
662
161
10
0
304,212
6
W
Neith
8,049
503
124
8
0
301,729
1
L
Discordia
8,141
509
87
5
0
242,875
0
L
Cu Chulainn
7,137
446
65
4
0
323,186
0
L
Poseidon
8,483
530
134
8
0
336,913
0
L
Cthulhu
6,509
407
15
1
0
190,207
0
W
Odin
8,305
519
13
1
0
331,222
0
L
Freya
7,313
457
96
6
0
281,751
6
W
Persephone
8,929
558
119
7
0
282,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role