Player Matchup

Zhong Kui
Zhong Kui
Cyan0ticSpAz13
Zhong Kui
Level 145
God Stats
1W - 7L
1,220 SR
Queue Stats
84W - 89L
1,443 Elo+
Party 2
Odin
Odin
R2D2Homie
Odin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,467 Elo+
Party 2
Loki
Loki
RT LeLouch
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,511 Elo+
Party 2
Chronos
Chronos
Slychubbsjr
Chronos
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
104W - 109L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
StankyFeet42O
Sylvanus
Level 156
God Stats
3W - 3L
1,597 SR
Queue Stats
255W - 248L
1,481 Elo+
Party 2
Team Averages
Level 120
1,423 SR
1,471 Elo+

VS

Team Averages
Level 121
1,501 SR
1,443 Elo+
Thoth
Thoth
Likes2Run
Thoth
Level 128
God Stats
4W - 9L
1,220 SR
Queue Stats
576W - 608L
1,390 Elo+
Solo
Horus
Horus
Phantom075
Horus
Level 106
God Stats
1W - 1L
1,278 SR
Queue Stats
176W - 231L
1,447 Elo+
Solo
Atlas
Atlas
Sapph1reB0y
Atlas
Level 124
God Stats
6W - 2L
1,663 SR
Queue Stats
203W - 230L
1,448 Elo+
Party 1
Ares
Ares
TriniRedBone
Ares
Level 125
God Stats
4W - 0L
1,766 SR
Queue Stats
273W - 287L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
ZedsDeadIBETCHU
Sun Wukong
Level 121
God Stats
4W - 3L
1,580 SR
Queue Stats
244W - 219L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyan0ticSpAz13
Zhong Kui
14
6 / 1 / 2
7,293
1,042
14,086
8,515
6,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
11
1 / 5 / 8
6,246
892
7,035
9,547
9,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 1
4,896
699
712
1,050
333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Slychubbsjr
Chronos
12
0 / 5 / 6
5,860
837
4,896
8,124
2,774
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
StankyFeet42O
Sylvanus
13
3 / 2 / 3
6,518
931
5,842
9,093
5,512
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Likes2Run
Thoth
13
3 / 1 / 6
7,409
1,058
4,322
4,304
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
5 / 2 / 7
8,032
1,147
5,584
10,190
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 9
7,394
1,056
6,882
9,167
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 4
7,123
1,018
4,918
8,454
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ZedsDeadIBETCHU
Sun Wukong
13
1 / 1 / 12
7,103
1,015
9,078
7,455
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
10
Kills
14
14
Deaths
10
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cyan0ticSpAz13
Zhong Kui
6
1
2
7
W
Thoth
Likes2Run
Thoth
3
1
6
6
W
Horus
5
2
7
4.25
L
Odin
1
5
8
1
L
0
1
1
0.5
W
2
2
9
3.25
L
Chronos
Slychubbsjr
Chronos
0
5
6
0.6
L
Sylvanus
StankyFeet42O
Sylvanus
3
2
3
2.25
W
3
4
4
1.25
W
Sun Wukong
ZedsDeadIBETCHU
Sun Wukong
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
30,784
36,329
Taken
39,570
24,354
Mitigated
29,203
12,289
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cyan0ticSpAz13
Zhong Kui
14,086
943
797
2,091
8,515
6,613
0
3,671
4,592
21,446
0
W
Thoth
Likes2Run
Thoth
4,322
552
1,503
1,503
4,304
2,049
0
2,571
1,733
17,272
0
W
Horus
5,584
2,347
2,323
4,307
10,190
7,888
428
6,752
3,438
0
8,479
L
Odin
7,035
1,565
121
883
9,547
9,122
0
4,981
4,481
0
11,182
L
712
185
0
0
1,050
333
0
450
600
0
1,160
W
6,882
2,052
1,632
1,331
9,167
8,074
276
5,612
3,555
10,338
0
L
Chronos
Slychubbsjr
Chronos
4,896
1,341
29
427
8,124
2,774
0
3,026
4,925
15,518
0
L
Sylvanus
StankyFeet42O
Sylvanus
5,842
726
3,889
4,052
9,093
5,512
0
3,994
5,007
7,750
0
W
4,918
510
492
669
8,454
6,628
0
4,888
3,566
7,913
0
W
Sun Wukong
ZedsDeadIBETCHU
Sun Wukong
9,078
1,571
517
1,090
7,455
4,564
480
5,001
2,454
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
37,061
48
Minions Killed
82
0
Camps Cleared
0
508,718
Distance Traveled
634,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,293
1,042
18
3
0
133,989
0
W
Thoth
7,409
1,058
33
5
0
118,484
0
W
Horus
8,032
1,147
12
2
0
143,642
0
L
Odin
6,246
892
6
1
0
125,233
0
L
Loki
4,896
699
0
0
0
15,628
0
W
Atlas
7,394
1,056
7
1
0
125,795
0
L
Chronos
5,860
837
20
3
0
110,325
0
L
Sylvanus
6,518
931
4
1
0
123,543
0
W
Ares
7,123
1,018
5
1
0
112,785
0
W
Sun Wukong
7,103
1,015
25
4
0
133,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role