Player Matchup

Apollo
Apollo
AsunaIsMommy
Apollo
Level 125
God Stats
2W - 7L
1,334 SR
Queue Stats
413W - 403L
1,527 Elo+
Party 3
Janus
Janus
ClassyDavid5844
Janus
Level 41
God Stats
4W - 5L
1,667 SR
Queue Stats
80W - 86L
1,407 Elo+
Solo
Horus
Horus
Grimtiverse
Horus
Level 18
God Stats
0W - 7L
1,273 SR
Queue Stats
73W - 73L
1,378 Elo+
Party 2
Surtr
Surtr
ImAszend
Surtr
Level 62
God Stats
13W - 12L
1,513 SR
Queue Stats
117W - 125L
1,428 Elo+
Party 3
Ao Kuang
Ao Kuang
SaltedMista
Ao Kuang
Level 107
God Stats
4W - 1L
1,836 SR
Queue Stats
98W - 82L
1,507 Elo+
Party 2
Team Averages
Level 71
1,525 SR
1,449 Elo+

VS

Team Averages
Level 107
1,427 SR
1,447 Elo+
Ah Puch
Ah Puch
Adr1anexd
Ah Puch
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 36L
1,604 Elo+
Solo
Yu Huang
Yu Huang
Bi-HanJ-_-J
Yu Huang
Level 106
God Stats
2W - 1L
1,439 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
DomKageUI
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,425 Elo+
Party 1
Susano
Susano
Sun-NikoXIV
Susano
Level 107
God Stats
2W - 2L
1,456 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 1
Neith
Neith
onlyonevo
Neith
Level 100
God Stats
1W - 1L
1,238 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 1
7,994
500
7,611
10,968
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 4
8,199
512
4,856
12,010
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 0
6,174
386
3,507
13,976
7,489
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
ImAszend
Surtr
14
2 / 6 / 0
8,787
549
5,785
16,533
11,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
SaltedMista
Ao Kuang
15
7 / 4 / 2
9,277
580
13,710
17,325
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adr1anexd
Ah Puch
17
9 / 2 / 3
11,304
707
17,694
11,078
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
Bi-HanJ-_-J
Yu Huang
13
3 / 4 / 3
8,379
524
7,326
7,599
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DomKageUI
Sylvanus
12
3 / 2 / 6
8,282
518
8,117
17,005
12,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
15
5 / 2 / 6
9,156
572
8,303
13,077
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
onlyonevo
Neith
14
2 / 0 / 6
8,405
525
9,127
6,876
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
22
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adr1anexd
Ah Puch
9
2
3
5.25
L
Apollo
1
3
1
0.5
W
Yu Huang
Bi-HanJ-_-J
Yu Huang
3
4
3
1.13
L
0
4
4
0.5
W
Sylvanus
DomKageUI
Sylvanus
3
2
6
3
L
0
5
0
0
L
Surtr
ImAszend
Surtr
2
6
0
0.33
L
Ao Kuang
SaltedMista
Ao Kuang
7
4
2
2
W
Susano
5
2
6
4
W
Neith
onlyonevo
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
50,567
70,812
Taken
55,635
33,906
Mitigated
28,747
15,448
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adr1anexd
Ah Puch
17,694
414
0
3,631
11,078
4,416
361
3,344
7,734
88,268
0
L
Apollo
7,611
4,307
0
1,871
10,968
3,969
0
3,633
7,335
0
71,301
W
Yu Huang
Bi-HanJ-_-J
Yu Huang
7,326
270
0
963
7,599
2,802
232
5,015
2,442
50,714
0
L
4,856
578
0
1,838
12,010
4,085
0
6,797
5,213
57,394
0
W
Sylvanus
DomKageUI
Sylvanus
8,117
2,654
1,989
5,314
17,005
12,996
0
5,301
11,580
30,080
0
L
3,507
1,761
1,038
2,307
13,976
7,489
0
4,438
9,538
0
21,017
L
Surtr
ImAszend
Surtr
5,785
1,874
0
3,689
16,533
11,676
138
12,500
4,033
1,380
45,998
L
Ao Kuang
SaltedMista
Ao Kuang
13,710
4,169
0
4,705
17,325
6,687
0
5,769
11,556
65,425
8,033
W
Susano
8,303
2,420
0
6,394
13,077
5,665
0
3,798
9,195
0
70,323
W
Neith
onlyonevo
Neith
9,127
3,936
0
2,274
6,876
2,868
880
855
6,021
0
62,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
45,526
442
Minions Killed
513
0
Camps Cleared
0
1,569,408
Distance Traveled
1,530,193
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,304
707
173
11
0
316,741
4
L
Apollo
7,994
500
120
8
0
323,366
1
W
Yu Huang
8,379
524
88
6
0
290,859
4
L
Janus
8,199
512
108
7
0
304,770
5
W
Sylvanus
8,282
518
45
3
0
254,643
2
L
Horus
6,174
386
37
2
0
327,175
0
L
Surtr
8,787
549
83
5
0
285,961
1
L
Ao Kuang
9,277
580
94
6
0
328,136
7
W
Susano
9,156
572
93
6
0
363,608
2
W
Neith
8,405
525
114
7
0
304,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role