Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cryogenesis98
Nemesis
Level 84
God Stats
4W - 7L
1,469 SR
Queue Stats
204W - 215L
1,551 Elo+
Party 1
Hel
Hel
DeepInThØt
Hel
Level 151
God Stats
3W - 2L
1,652 SR
Queue Stats
442W - 417L
1,499 Elo+
Party 3
Charybdis
Charybdis
FrostNovaUwU
Charybdis
Level 137
God Stats
4W - 3L
1,547 SR
Queue Stats
285W - 308L
1,501 Elo+
Party 1
Ymir
Ymir
Meatwad233
Ymir
Level 158
God Stats
1W - 3L
1,359 SR
Queue Stats
666W - 628L
1,534 Elo+
Party 3
Team Averages
Level 137
1,505 SR
1,517 Elo+

VS

Team Averages
Level 128
1,669 SR
1,493 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Juvsy
Ao Kuang
Level 108
God Stats
3W - 3L
1,796 SR
Queue Stats
23W - 33L
1,468 Elo+
Party 2
Cupid
Cupid
LiLNugNug_
Cupid
Level 126
God Stats
4W - 1L
1,946 SR
Queue Stats
665W - 569L
1,595 Elo+
Solo
Arachne
Arachne
Malediz
Arachne
Level 109
God Stats
8W - 12L
1,505 SR
Queue Stats
31W - 67L
1,433 Elo+
Party 2
Persephone
Persephone
Zrathi
Persephone
Level 140
God Stats
4W - 4L
1,597 SR
Queue Stats
126W - 193L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 1
8,196
683
9,091
6,262
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
12
2 / 1 / 1
7,003
584
7,868
10,729
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 3
7,314
610
5,605
6,041
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FrostNovaUwU
Charybdis
11
0 / 2 / 1
6,989
582
8,191
6,705
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 2
6,775
565
4,802
7,569
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 4 / 0
6,353
529
2,152
8,825
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Juvsy
Ao Kuang
7
1 / 2 / 0
5,606
467
5,260
12,100
5,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
10
0 / 0 / 1
5,509
459
2,756
8,853
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Malediz
Arachne
12
2 / 3 / 2
6,678
557
3,874
12,611
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Zrathi
Persephone
11
2 / 2 / 3
6,892
574
7,700
8,008
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
L
Aphrodite
 
Aphrodite
0
4
0
0
W
Nemesis
2
1
1
2.5
W
2
2
3
1.75
W
Charybdis
FrostNovaUwU
Charybdis
0
2
1
0.25
L
Ao Kuang
Juvsy
Ao Kuang
1
2
0
0.5
L
Cupid
0
0
1
0.5
L
Arachne
Malediz
Arachne
2
3
2
1
W
2
0
2
3
L
Persephone
Zrathi
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
21,742
37,306
Taken
50,397
18,247
Mitigated
18,957
15,579
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,091
2,627
0
4,286
6,262
3,855
966
2,469
3,793
0
53,737
L
Aphrodite
 
Aphrodite
2,152
34
0
3,043
8,825
3,643
0
0
8,393
44,124
0
W
Nemesis
7,868
3,791
0
1,090
10,729
4,348
0
3,209
7,520
0
67,288
W
5,605
466
1,415
3,200
6,041
2,228
301
3,653
2,388
49,001
0
W
Charybdis
FrostNovaUwU
Charybdis
8,191
5,010
0
3,465
6,705
2,317
686
2,708
3,997
0
62,046
L
Ao Kuang
Juvsy
Ao Kuang
5,260
1,067
0
3,350
12,100
5,207
0
5,503
6,548
18,483
0
L
Cupid
2,756
1,466
103
3,468
8,853
2,736
0
1,070
7,783
0
32,104
L
Arachne
Malediz
Arachne
3,874
3,031
0
1,703
12,611
4,536
0
1,092
11,423
0
52,781
W
4,802
1,856
0
2,123
7,569
5,499
0
3,073
4,496
19,796
0
L
Persephone
Zrathi
Persephone
7,700
450
0
442
8,008
2,835
0
2,730
5,217
49,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
31,038
422
Minions Killed
330
0
Camps Cleared
0
1,242,068
Distance Traveled
1,194,710
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,196
683
90
8
0
259,734
4
L
Aphrodite
6,353
529
87
7
0
228,139
0
W
Nemesis
7,003
584
95
8
0
297,282
0
W
Hel
7,314
610
112
9
0
249,848
2
W
Charybdis
6,989
582
105
9
0
210,770
4
L
Ao Kuang
5,606
467
20
2
0
220,880
0
L
Cupid
5,509
459
61
5
0
241,532
4
L
Arachne
6,678
557
80
7
0
280,722
0
W
Ymir
6,775
565
20
2
0
224,434
2
L
Persephone
6,892
574
82
7
0
223,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role