Player Matchup

Fenrir
Fenrir
BDOGx17x17
Fenrir
Level 146
God Stats
1W - 3L
1,030 SR
Queue Stats
214W - 213L
1,436 Elo+
Solo
King Arthur
King Arthur
Obito-The-boss
King Arthur
Level 128
God Stats
7W - 4L
1,442 SR
Queue Stats
88W - 75L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Strawb3rryKiwi
Ah Muzen Cab
Level 98
God Stats
19W - 10L
1,565 SR
Queue Stats
284W - 251L
1,554 Elo+
Solo
Agni
Agni
dvncs
Agni
Level 93
God Stats
2W - 2L
1,355 SR
Queue Stats
36W - 46L
1,445 Elo+
Party 2
Maui
Maui
fatkingnoob
Maui
Level 68
God Stats
3W - 4L
1,353 SR
Queue Stats
65W - 63L
1,486 Elo+
Party 2
Team Averages
Level 107
1,349 SR
1,475 Elo+

VS

Team Averages
Level 130
1,360 SR
1,487 Elo+
Mulan
Mulan
Au_BlurryFace
Mulan
Level 108
God Stats
0W - 4L
1,208 SR
Queue Stats
407W - 400L
1,499 Elo+
Solo
Athena
Athena
MegaMilkMan50
Athena
Level 85
God Stats
21W - 30L
1,380 SR
Queue Stats
419W - 403L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
Some_Rojin
Xbalanque
Level 190
God Stats
21W - 15L
1,543 SR
Queue Stats
412W - 438L
1,474 Elo+
Solo
Susano
Susano
TheFunnyMan96
Susano
Level 158
God Stats
1W - 6L
1,170 SR
Queue Stats
565W - 576L
1,498 Elo+
Party 1
Persephone
Persephone
TheHollowedBeast
Persephone
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 142L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDOGx17x17
Fenrir
15
3 / 4 / 5
8,664
510
6,258
17,564
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Obito-The-boss
King Arthur
15
2 / 2 / 1
9,389
552
12,724
16,184
20,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Strawb3rryKiwi
Ah Muzen Cab
16
4 / 1 / 4
10,010
589
16,005
10,234
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
dvncs
Agni
16
3 / 6 / 3
9,182
540
8,665
11,898
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 6
9,217
542
6,393
12,953
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,232
543
8,500
16,842
19,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 4
7,505
441
3,355
16,918
11,745
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Some_Rojin
Xbalanque
12
0 / 3 / 2
7,528
443
5,058
10,768
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 5
9,523
560
13,056
16,471
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
TheHollowedBeast
Persephone
15
5 / 4 / 3
9,814
577
12,193
12,716
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
18
Kills
13
13
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Fenrir
BDOGx17x17
Fenrir
3
4
5
1.38
L
0
5
4
0.4
W
King Arthur
Obito-The-boss
King Arthur
2
2
1
1.25
L
Xbalanque
Some_Rojin
Xbalanque
0
3
2
0.33
W
Ah Muzen Cab
Strawb3rryKiwi
Ah Muzen Cab
4
1
4
6
L
7
3
5
3.17
L
Persephone
TheHollowedBeast
Persephone
5
4
3
1.63
W
Agni
dvncs
Agni
3
6
3
0.75
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
42,162
68,833
Taken
73,715
50,180
Mitigated
45,590
13,274
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,500
754
0
5,143
16,842
19,051
0
880
15,962
1,174
75,155
W
Fenrir
BDOGx17x17
Fenrir
6,258
1,169
0
7,386
17,564
7,154
0
4,184
13,380
0
64,004
L
3,355
929
2,221
4,165
16,918
11,745
133
4,460
12,458
22,926
0
W
King Arthur
Obito-The-boss
King Arthur
12,724
453
0
3,094
16,184
20,011
256
950
15,234
1,280
81,473
L
Xbalanque
Some_Rojin
Xbalanque
5,058
1,879
0
2,135
10,768
3,626
0
1,712
9,056
0
52,246
W
Ah Muzen Cab
Strawb3rryKiwi
Ah Muzen Cab
16,005
7,569
0
340
10,234
4,863
564
1,856
8,378
0
103,088
L
13,056
3,017
0
4,715
16,471
6,606
0
2,130
14,341
0
55,517
L
Persephone
TheHollowedBeast
Persephone
12,193
1,172
0
2,970
12,716
4,562
602
6,728
5,885
81,062
0
W
Agni
dvncs
Agni
8,665
688
0
515
11,898
4,792
0
5,652
6,246
76,612
0
W
6,393
1,478
0
1,939
12,953
13,360
135
3,750
9,203
19,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
43,602
506
Minions Killed
461
0
Camps Cleared
0
1,661,265
Distance Traveled
1,632,300
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,232
543
139
8
0
292,564
0
W
Fenrir
8,664
510
75
4
0
356,785
4
L
Athena
7,505
441
45
3
0
351,033
4
W
King Arthur
9,389
552
118
7
0
325,797
0
L
Xbalanque
7,528
443
99
6
0
270,174
2
W
Ah Muzen Cab
10,010
589
159
9
0
356,729
1
L
Susano
9,523
560
70
4
0
408,581
0
L
Persephone
9,814
577
108
6
0
309,948
2
W
Agni
9,182
540
128
8
0
310,041
1
W
Maui
9,217
542
26
2
0
311,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role