Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
DDunkMan
Tsukuyomi
Gold V
Level 155
God Stats
3W - 3L
1,622 SR
Queue Stats
251W - 257L
1,394 MMR
Party 1
Agni
Agni
Gold IV
Njørðr
Agni
Gold IV
Level 155
God Stats
6W - 2L
1,643 SR
Queue Stats
32W - 32L
1,421 MMR
Party 2
Anhur
Anhur
Gold IV
Partypoisonaaron
Anhur
Gold IV
Level 146
God Stats
2W - 4L
1,538 SR
Queue Stats
250W - 257L
1,401 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,561 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,630 SR
1,385 MMR
Awilix
Awilix
Gold IV
BadLilB
Awilix
Gold IV
Level 178
God Stats
24W - 25L
1,606 SR
Queue Stats
358W - 358L
1,401 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Crazywts
Cu Chulainn
Gold I
Level 66
God Stats
2W - 2L
1,584 SR
Queue Stats
315W - 308L
1,396 MMR
Solo
Vulcan
Vulcan
Silver II
Kurie
Vulcan
Silver II
Level 190
God Stats
2W - 0L
1,704 SR
Queue Stats
22W - 27L
1,276 MMR
Party 3
Xbalanque
Xbalanque
Silver III
RagingJungler
Xbalanque
Silver III
Level 159
God Stats
3W - 3L
1,723 SR
Queue Stats
12W - 11L
1,482 MMR
Party 3
Bacchus
Bacchus
Gold IV
ducc_on_quack
Bacchus
Gold IV
Level 118
God Stats
6W - 6L
1,535 SR
Queue Stats
299W - 295L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 3 / 0
8,530
474
5,914
17,134
15,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
 
Athena
9
1 / 2 / 0
7,005
389
2,107
7,093
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
DDunkMan
Tsukuyomi
14
3 / 5 / 1
8,629
479
10,461
15,211
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
0 / 5 / 1
8,677
482
4,615
8,881
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 9 / 0
7,725
429
6,649
17,390
5,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PoseidonLokiAo Kuang

VS

Bans
Maman BrigitteJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BadLilB
Awilix
19
11 / 0 / 5
11,947
664
13,107
14,908
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Crazywts
Cu Chulainn
17
2 / 0 / 4
11,308
628
10,174
11,919
13,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Kurie
Vulcan
16
4 / 3 / 4
10,229
568
8,506
8,264
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
RagingJungler
Xbalanque
16
1 / 1 / 11
10,501
583
11,153
13,509
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
6 / 0 / 7
10,126
563
6,370
13,202
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
24
24
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Athena
 
Athena
1
2
0
0.5
W
Awilix
BadLilB
Awilix
11
0
5
13.5
W
Cu Chulainn
Crazywts
Cu Chulainn
2
0
4
4
L
Tsukuyomi
DDunkMan
Tsukuyomi
3
5
1
0.7
W
Vulcan
Kurie
Vulcan
4
3
4
2
L
Agni
0
5
1
0.1
L
0
9
0
0
W
Xbalanque
RagingJungler
Xbalanque
1
1
11
6.5
W
Bacchus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
49,310
65,709
Taken
61,802
34,331
Mitigated
46,339
12,310
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,914
1,233
0
2,440
17,134
15,218
0
2,548
14,586
0
72,272
L
Athena
 
Athena
2,107
741
0
2,179
7,093
4,956
0
2,433
4,660
17,236
0
W
Awilix
BadLilB
Awilix
13,107
4,387
0
7,398
14,908
6,943
821
2,466
12,202
0
110,263
W
Cu Chulainn
Crazywts
Cu Chulainn
10,174
1,602
0
1,461
11,919
13,259
356
293
11,604
580
93,299
L
Tsukuyomi
DDunkMan
Tsukuyomi
10,461
1,717
0
3,662
15,211
5,650
0
3,105
12,106
0
61,336
W
Vulcan
Kurie
Vulcan
8,506
3,800
0
1,270
8,264
3,358
1,318
1,497
6,691
78,923
0
L
Agni
4,615
360
0
523
8,881
2,979
0
3,587
5,294
73,398
0
L
6,649
3,084
0
3,506
17,390
5,528
414
3,783
13,521
0
53,343
W
Xbalanque
RagingJungler
Xbalanque
11,153
6,353
0
4,339
13,509
5,139
2,818
921
12,570
0
84,909
W
Bacchus
6,370
843
0
2,383
13,202
17,640
128
1,946
11,180
23,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
54,111
460
Minions Killed
568
0
Camps Cleared
0
1,629,199
Distance Traveled
1,898,972
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,530
474
128
7
0
325,504
4
L
Athena
7,005
389
18
1
0
268,797
5
W
Awilix
11,947
664
145
8
0
447,005
2
W
Cu Chulainn
11,308
628
150
8
0
331,141
2
L
Tsukuyomi
8,629
479
77
4
0
392,665
0
W
Vulcan
10,229
568
125
7
0
385,016
0
L
Agni
8,677
482
156
9
0
327,668
3
L
Anhur
7,725
429
81
5
0
314,565
0
W
Xbalanque
10,501
583
127
7
0
348,786
0
W
Bacchus
10,126
563
21
1
0
387,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role