Player Matchup

Kukulkan
Kukulkan
Silver II
EduardoPiedra
Kukulkan
Silver II
Level 125
God Stats
33W - 30L
1,506 SR
Queue Stats
238W - 275L
1,008 MMR
Party 2
Jormungandr
Jormungandr
Silver III
Justwest000
Jormungandr
Silver III
Level 150
God Stats
70W - 71L
1,490 SR
Queue Stats
594W - 657L
899 MMR
Solo
Neith
Neith
Silver I
fxcf1996
Neith
Silver I
Level 120
God Stats
76W - 114L
1,400 SR
Queue Stats
237W - 276L
1,066 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,465 SR
991 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,592 SR
843 MMR
Izanami
Izanami
Silver III
DatChefPrez
Izanami
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 120L
927 MMR
Solo
Vulcan
Vulcan
Bronze II
SlideTheBlunt
Vulcan
Bronze II
Level 83
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 13L
807 MMR
Party 1
Atlas
Atlas
Silver IV
Wokzilla-_-
Atlas
Silver IV
Level 109
God Stats
0W - 1L
1,758 SR
Queue Stats
24W - 47L
796 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EduardoPiedra
Kukulkan
15
7 / 1 / 9
11,986
856
16,767
9,403
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Justwest000
Jormungandr
14
6 / 2 / 9
11,856
847
10,731
10,772
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
fxcf1996
Neith
14
5 / 0 / 9
11,167
798
12,162
8,756
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetAthenaMartichorasArtioSurtr

VS

Bans
MulanChaacAchillesAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatChefPrez
Izanami
12
2 / 6 / 1
10,368
741
7,347
15,003
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 1
9,365
669
5,884
13,649
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
9,281
663
7,158
17,866
18,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DatChefPrez
Izanami
2
6
1
0.42
W
Kukulkan
EduardoPiedra
Kukulkan
7
1
9
11.5
W
Jormungandr
Justwest000
Jormungandr
6
2
9
5.25
L
1
8
1
0.19
L
0
4
2
0.25
W
Neith
fxcf1996
Neith
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
20,389
28,931
Taken
46,518
16,725
Mitigated
30,600
7,405
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DatChefPrez
Izanami
7,347
4,207
0
1,400
15,003
5,554
140
10,748
3,826
0
33,125
W
Kukulkan
EduardoPiedra
Kukulkan
16,767
733
0
3,035
9,403
3,611
492
5,157
4,246
61,115
0
W
Jormungandr
Justwest000
Jormungandr
10,731
1,853
0
1,862
10,772
9,568
459
3,487
7,285
31,143
0
L
5,884
3,289
0
250
13,649
6,198
0
8,336
4,874
28,936
0
L
7,158
2,405
0
850
17,866
18,848
32
7,724
9,984
21,310
855
W
Neith
fxcf1996
Neith
12,162
4,199
242
2,266
8,756
3,546
2,456
3,843
4,913
0
48,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
29,014
162
Minions Killed
105
0
Camps Cleared
0
796,052
Distance Traveled
673,913
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,368
741
55
4
0
207,828
1
W
Kukulkan
11,986
856
84
6
0
274,546
4
W
Jormungandr
11,856
847
27
2
0
260,134
2
L
Vulcan
9,365
669
34
2
0
222,260
0
L
Atlas
9,281
663
16
1
0
243,825
0
W
Neith
11,167
798
51
4
0
261,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role