Player Matchup

Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
NBGfishy
Thanatos
Level 109
God Stats
41W - 36L
1,595 SR
Queue Stats
57W - 53L
1,525 Elo+
Party 2
Ix Chel
Ix Chel
RakuWu
Ix Chel
Level 129
God Stats
5W - 0L
1,786 SR
Queue Stats
52W - 49L
1,532 Elo+
Party 2
Olorun
Olorun
Sharris
Olorun
Level 16
God Stats
3W - 1L
1,364 SR
Queue Stats
17W - 17L
1,467 Elo+
Party 2
Team Averages
Level 77
1,549 SR
1,505 Elo+

VS

Team Averages
Level 54
1,540 SR
1,468 Elo+
Olorun
Olorun
 
Olorun
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aneko fang
Da Ji
Level 119
God Stats
27W - 25L
1,608 SR
Queue Stats
520W - 512L
1,466 Elo+
Party 1
Raijin
Raijin
Artico17
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,472 Elo+
Solo
Surtr
Surtr
JackedYoda
Surtr
Level 27
God Stats
2W - 2L
1,577 SR
Queue Stats
27W - 36L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
pepoposso94
Ao Kuang
Level 44
God Stats
7W - 10L
1,514 SR
Queue Stats
122W - 135L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 3
5,974
597
3,784
7,077
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
10
1 / 1 / 5
5,883
588
2,961
6,580
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
NBGfishy
Thanatos
13
9 / 0 / 5
7,426
743
8,823
7,363
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ix Chel
RakuWu
Ix Chel
11
6 / 0 / 4
6,813
681
6,012
4,500
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Sharris
Olorun
11
3 / 5 / 1
6,655
666
5,786
7,553
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 3 / 1
5,265
527
4,737
6,496
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
5 / 4 / 0
6,719
672
5,796
11,032
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Artico17
Raijin
6
0 / 6 / 0
4,220
422
1,497
5,354
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
8
0 / 3 / 0
4,769
477
2,599
8,763
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
pepoposso94
Ao Kuang
9
2 / 4 / 0
5,367
537
1,810
9,631
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
7
7
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
3
2.5
W
Geb
 
Geb
1
1
5
3.5
L
Olorun
 
Olorun
0
3
1
0.17
L
Da Ji
5
4
0
1.25
L
Raijin
Artico17
Raijin
0
6
0
0
L
Surtr
0
3
0
0
W
Thanatos
NBGfishy
Thanatos
9
0
5
11.5
W
Ix Chel
RakuWu
Ix Chel
6
0
4
8
W
Olorun
Sharris
Olorun
3
5
1
0.7
L
Ao Kuang
pepoposso94
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
16,439
33,073
Taken
41,276
12,970
Mitigated
16,588
17,188
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,784
3,493
0
4,052
7,077
2,361
0
2,908
3,989
0
45,644
W
Geb
 
Geb
2,961
523
0
2,154
6,580
3,848
0
2,132
4,271
20,350
0
L
Olorun
 
Olorun
4,737
2,330
60
1,349
6,496
1,818
0
407
6,089
35,885
660
L
Da Ji
5,796
1,582
0
3,110
11,032
5,601
0
6,044
4,988
0
44,263
L
Raijin
Artico17
Raijin
1,497
251
0
70
5,354
1,325
0
2,888
2,466
17,680
0
L
Surtr
2,599
875
0
1,820
8,763
4,800
0
3,708
5,055
307
24,086
W
Thanatos
NBGfishy
Thanatos
8,823
2,374
0
7,519
7,363
2,820
0
1,062
6,301
0
52,854
W
Ix Chel
RakuWu
Ix Chel
6,012
614
614
1,879
4,500
1,661
122
1,920
2,424
45,321
0
W
Olorun
Sharris
Olorun
5,786
3,280
0
970
7,553
2,280
0
0
7,553
37,032
0
L
Ao Kuang
pepoposso94
Ao Kuang
1,810
408
0
1,450
9,631
3,044
0
1,712
7,919
30,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
26,340
342
Minions Killed
264
0
Camps Cleared
0
1,015,780
Distance Traveled
904,695
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,974
597
89
9
0
167,696
0
W
Geb
5,883
588
28
3
0
219,243
0
L
Olorun
5,265
527
58
6
0
184,943
0
L
Da Ji
6,719
672
81
8
0
171,358
4
L
Raijin
4,220
422
22
2
0
130,612
0
L
Surtr
4,769
477
52
5
0
201,460
2
W
Thanatos
7,426
743
85
9
0
252,895
1
W
Ix Chel
6,813
681
78
8
0
214,811
0
W
Olorun
6,655
666
62
6
0
161,135
0
L
Ao Kuang
5,367
537
51
5
0
216,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role