Player Matchup

Ao Kuang
Ao Kuang
DodgeRam3500
Ao Kuang
Level 67
God Stats
19W - 4L
1,799 SR
Queue Stats
480W - 159L
1,769 Elo+
Party 2
Cupid
Cupid
RiptoVon
Cupid
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 55L
1,741 Elo+
Party 2
Chaac
Chaac
SH4D0WJ4K3
Chaac
Level 22
God Stats
4W - 1L
1,366 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Slendydog
Thanatos
Level 100
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 6L
1,579 Elo+
Party 3
Sol
Sol
ZackMiko
Sol
Level 125
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 3L
1,709 Elo+
Party 3
Team Averages
Level 67
1,527 SR
1,660 Elo+

VS

Team Averages
Level 62
1,426 SR
1,325 Elo+
Poseidon
Poseidon
Aces3769
Poseidon
Level 47
God Stats
0W - 2L
1,157 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 1
King Arthur
King Arthur
CakeCat2
King Arthur
Level 7
God Stats
0W - 4L
1,143 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 1
Cabrakan
Cabrakan
Danieltribe8206
Cabrakan
Level 63
God Stats
0W - 1L
1,464 SR
Queue Stats
13W - 11L
1,523 Elo+
Solo
Cerberus
Cerberus
DemonWarriorss
Cerberus
Level 66
God Stats
0W - 3L
1,610 SR
Queue Stats
5W - 15L
1,277 Elo+
Party 1
Cupid
Cupid
LordZodin
Cupid
Level 126
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DodgeRam3500
Ao Kuang
19
18 / 1 / 15
12,768
1,161
28,922
19,415
18,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
RiptoVon
Cupid
17
5 / 3 / 22
11,114
1,010
21,677
10,743
5,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
15
1 / 3 / 14
9,418
856
2,990
11,380
9,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Slendydog
Thanatos
19
15 / 0 / 16
12,496
1,136
21,008
11,074
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 26
11,000
1,000
21,457
11,231
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aces3769
Poseidon
14
1 / 12 / 4
8,316
756
4,485
17,646
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CakeCat2
King Arthur
16
3 / 9 / 1
8,998
818
2,880
17,707
16,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
14
0 / 10 / 5
8,112
737
7,200
25,544
34,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
13
0 / 9 / 2
7,814
710
4,947
27,346
25,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
LordZodin
Cupid
17
2 / 4 / 3
9,691
881
8,893
15,606
6,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
21
44
Kills
6
7
Deaths
44
93
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aces3769
Poseidon
1
12
4
0.25
L
King Arthur
CakeCat2
King Arthur
3
9
1
0.39
L
Cabrakan
0
10
5
0.25
L
Cerberus
0
9
2
0.11
W
Ao Kuang
DodgeRam3500
Ao Kuang
18
1
15
25.5
L
Cupid
LordZodin
Cupid
2
4
3
0.88
W
Cupid
RiptoVon
Cupid
5
3
22
5.33
W
Chaac
1
3
14
2.67
W
Thanatos
Slendydog
Thanatos
15
0
16
23
W
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,054
Damage
28,405
63,843
Taken
103,849
44,818
Mitigated
88,673
31,041
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aces3769
Poseidon
4,485
1,061
0
0
17,646
6,813
0
9,384
8,262
8,339
0
L
King Arthur
CakeCat2
King Arthur
2,880
538
0
0
17,707
16,317
0
5,673
12,034
0
9,926
L
Cabrakan
7,200
1,170
0
612
25,544
34,054
0
13,825
11,719
12,637
0
L
Cerberus
4,947
639
0
4,663
27,346
25,147
0
13,183
14,163
16,696
0
W
Ao Kuang
DodgeRam3500
Ao Kuang
28,922
7,636
0
7,667
19,415
18,688
1,081
3,354
15,484
53,087
0
L
Cupid
LordZodin
Cupid
8,893
3,724
94
918
15,606
6,342
0
7,070
8,536
0
32,075
W
Cupid
RiptoVon
Cupid
21,677
12,412
409
3,603
10,743
5,773
5,502
795
9,860
0
49,188
W
Chaac
2,990
380
0
2,647
11,380
9,892
541
3,402
7,774
0
7,737
W
Thanatos
Slendydog
Thanatos
21,008
5,280
0
10,567
11,074
5,154
400
4,904
5,973
0
57,597
W
21,457
9,864
0
6,148
11,231
5,311
3,265
2,936
7,949
49,613
3,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,796
Gold Earned
42,931
270
Minions Killed
124
0
Camps Cleared
0
1,211,199
Distance Traveled
867,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,316
756
15
1
0
152,246
0
L
King Arthur
8,998
818
17
2
0
179,954
0
L
Cabrakan
8,112
737
12
1
0
154,363
0
L
Cerberus
7,814
710
22
2
0
191,497
0
W
Ao Kuang
12,768
1,161
69
6
0
261,383
0
L
Cupid
9,691
881
58
5
0
189,385
0
W
Cupid
11,114
1,010
64
6
0
198,534
0
W
Chaac
9,418
856
4
0
0
219,938
0
W
Thanatos
12,496
1,136
79
7
0
298,325
0
W
Sol
11,000
1,000
54
5
0
233,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role