Player Matchup

Cabrakan
Cabrakan
Draekahn
Cabrakan
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 22L
1,521 Elo+
Party 2
Artemis
Artemis
Hiimenoo
Artemis
Level 89
God Stats
2W - 0L
1,306 SR
Queue Stats
155W - 187L
1,503 Elo+
Solo
Horus
Horus
WoundedWolf
Horus
Level 44
God Stats
18W - 4L
1,620 SR
Queue Stats
77W - 76L
1,440 Elo+
Party 2
Anubis
Anubis
hogchops
Anubis
Level 29
God Stats
2W - 0L
1,675 SR
Queue Stats
35W - 25L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
medusa874
Nu Wa
Level 71
God Stats
94W - 69L
1,630 SR
Queue Stats
172W - 165L
1,485 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,499 Elo+

VS

Team Averages
Level 57
1,602 SR
1,491 Elo+
Achilles
Achilles
Gesse Howard818
Achilles
Level 85
God Stats
5W - 5L
1,452 SR
Queue Stats
808W - 910L
1,450 Elo+
Solo
Aphrodite
Aphrodite
PATHO_GENESIS
Aphrodite
Level 84
God Stats
3W - 5L
1,348 SR
Queue Stats
54W - 46L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
SlopBucket69
Kuzenbo
Level 25
God Stats
10W - 4L
1,740 SR
Queue Stats
44W - 35L
1,499 Elo+
Party 1
Awilix
Awilix
bMeister95
Awilix
Level 64
God Stats
3W - 2L
1,718 SR
Queue Stats
35W - 29L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
naes262295
Jing Wei
Level 27
God Stats
5W - 6L
1,752 SR
Queue Stats
25W - 18L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Draekahn
Cabrakan
17
1 / 3 / 12
11,537
1,049
10,875
12,824
18,914
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Hiimenoo
Artemis
18
4 / 0 / 10
12,173
1,107
16,953
3,853
2,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 10
11,443
1,040
10,353
8,698
11,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
hogchops
Anubis
17
6 / 6 / 9
12,070
1,097
27,140
14,047
9,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
medusa874
Nu Wa
18
2 / 0 / 10
12,160
1,105
15,748
5,005
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 1 / 1
10,490
954
3,350
7,194
6,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
PATHO_GENESIS
Aphrodite
16
1 / 6 / 5
10,568
961
6,470
19,228
13,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
SlopBucket69
Kuzenbo
16
1 / 4 / 6
11,857
1,078
9,366
23,351
28,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
bMeister95
Awilix
16
3 / 3 / 4
10,959
996
6,285
18,740
6,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
naes262295
Jing Wei
17
2 / 3 / 7
11,360
1,033
13,878
17,016
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
17
Kills
9
9
Deaths
17
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Draekahn
Cabrakan
1
3
12
2.33
L
Achilles
2
1
1
2.5
W
Artemis
Hiimenoo
Artemis
4
0
10
9
L
Aphrodite
PATHO_GENESIS
Aphrodite
1
6
5
0.58
L
Kuzenbo
SlopBucket69
Kuzenbo
1
4
6
1
W
4
0
10
9
L
Awilix
bMeister95
Awilix
3
3
4
1.67
W
Anubis
hogchops
Anubis
6
6
9
1.75
W
Nu Wa
medusa874
Nu Wa
2
0
10
7
L
Jing Wei
naes262295
Jing Wei
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,069
Damage
39,349
44,427
Taken
85,529
43,810
Mitigated
61,213
7,361
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Draekahn
Cabrakan
10,875
976
0
753
12,824
18,914
0
4,590
8,234
18,337
0
L
Achilles
3,350
873
0
301
7,194
6,553
0
4,213
2,981
0
7,082
W
Artemis
Hiimenoo
Artemis
16,953
6,011
0
0
3,853
2,086
0
1,683
2,170
0
46,653
L
Aphrodite
PATHO_GENESIS
Aphrodite
6,470
555
3,368
4,169
19,228
13,292
0
12,920
6,308
31,979
0
L
Kuzenbo
SlopBucket69
Kuzenbo
9,366
2,694
0
1,231
23,351
28,957
0
14,622
8,729
25,696
0
W
10,353
3,796
854
2,315
8,698
11,323
0
3,602
5,096
0
15,815
L
Awilix
bMeister95
Awilix
6,285
1,677
0
232
18,740
6,724
0
11,490
7,250
0
27,961
W
Anubis
hogchops
Anubis
27,140
785
0
3,093
14,047
9,177
0
4,008
10,039
44,434
0
W
Nu Wa
medusa874
Nu Wa
15,748
3,924
0
346
5,005
2,310
0
1,953
3,052
56,672
0
L
Jing Wei
naes262295
Jing Wei
13,878
11,309
0
1,825
17,016
5,687
0
10,518
6,498
0
44,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
55,234
231
Minions Killed
226
11
Camps Cleared
4
1,009,506
Distance Traveled
856,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,537
1,049
17
2
0
165,180
0
L
Achilles
10,490
954
6
1
0
68,252
0
W
Artemis
12,173
1,107
70
6
4
230,417
0
L
Aphrodite
10,568
961
63
6
1
168,738
0
L
Kuzenbo
11,857
1,078
23
2
0
206,818
0
W
Horus
11,443
1,040
13
1
1
235,189
0
L
Awilix
10,959
996
57
5
1
217,959
0
W
Anubis
12,070
1,097
35
3
0
196,313
0
W
Nu Wa
12,160
1,105
96
9
6
182,407
0
L
Jing Wei
11,360
1,033
77
7
2
194,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role