Player Matchup

Medusa
Medusa
 
Medusa
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MinaAria
Olorun
Level 88
God Stats
2W - 9L
988 SR
Queue Stats
277W - 279L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
ShaggyGraybeard
Ne Zha
Level 118
God Stats
11W - 15L
1,551 SR
Queue Stats
352W - 355L
1,378 Elo+
Party 2
Rama
Rama
SitUrButtDown
Rama
Level 30
God Stats
0W - 2L
1,249 SR
Queue Stats
76W - 100L
1,416 Elo+
Solo
Ganesha
Ganesha
xxDaRtHCaRnAgExx
Ganesha
Level 85
God Stats
1W - 2L
1,236 SR
Queue Stats
106W - 104L
1,418 Elo+
Solo
Team Averages
Level 100
1,305 SR
1,428 Elo+

VS

Team Averages
Level 114
1,430 SR
1,421 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Escanor_Senseiii
Bacchus
Level 80
God Stats
1W - 1L
1,254 SR
Queue Stats
131W - 137L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
Moonlitnitely
Amaterasu
Level 115
God Stats
14W - 1L
1,599 SR
Queue Stats
607W - 598L
1,343 Elo+
Solo
Eset
Eset
Ms_Asuka_xo
Eset
Level 72
God Stats
2W - 3L
1,294 SR
Queue Stats
132W - 140L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 0
6,170
771
1,367
2,806
1,027
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
MinaAria
Olorun
11
0 / 4 / 1
5,824
728
4,488
7,669
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 1
6,255
782
9,052
9,711
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 2
5,472
684
3,078
9,174
3,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 6 / 2
5,916
740
6,410
12,179
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
10 / 1 / 9
8,783
1,098
11,606
6,784
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
14
2 / 1 / 19
7,882
985
9,011
5,553
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 16
8,435
1,054
6,332
14,341
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Moonlitnitely
Amaterasu
14
3 / 1 / 18
7,757
970
4,750
8,944
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 16
8,003
1,000
7,550
4,776
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
2
Kills
24
24
Deaths
4
6
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Artemis
 
Artemis
10
1
9
14.5
W
Merlin
 
Merlin
2
1
19
11.5
W
4
0
16
12
L
Olorun
MinaAria
Olorun
0
4
1
0.13
W
Amaterasu
Moonlitnitely
Amaterasu
3
1
18
12
W
5
1
16
13
L
1
6
1
0.25
L
0
7
2
0.14
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
39,249
41,539
Taken
40,398
19,349
Mitigated
24,374
4,191
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,367
454
0
315
2,806
1,027
0
967
1,839
0
5,806
W
Artemis
 
Artemis
11,606
5,394
356
1,069
6,784
2,853
2,796
2,303
4,481
0
25,383
W
Merlin
 
Merlin
9,011
1,155
788
1,070
5,553
2,132
724
1,079
4,474
23,297
0
W
6,332
513
844
6,826
14,341
11,194
836
3,805
10,536
11,064
0
L
Olorun
MinaAria
Olorun
4,488
1,530
1,281
1,620
7,669
3,638
0
4,019
3,573
7,746
0
W
Amaterasu
Moonlitnitely
Amaterasu
4,750
746
1,058
2,341
8,944
6,662
956
3,086
5,858
0
7,940
W
7,550
134
1,838
544
4,776
1,533
1,414
625
4,151
15,205
0
L
9,052
885
0
279
9,711
4,781
0
5,528
4,072
0
15,216
L
3,078
1,596
0
0
9,174
3,544
0
5,248
3,810
0
3,944
L
6,410
260
0
696
12,179
6,359
0
7,131
4,685
13,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
40,860
34
Minions Killed
86
0
Camps Cleared
0
623,245
Distance Traveled
780,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,170
771
7
1
0
137,175
1
W
Artemis
8,783
1,098
21
3
0
128,173
0
W
Merlin
7,882
985
22
3
0
136,028
0
W
Bacchus
8,435
1,054
8
1
0
157,991
0
L
Olorun
5,824
728
8
1
0
118,583
0
W
Amaterasu
7,757
970
9
1
0
184,426
0
W
Eset
8,003
1,000
26
3
0
173,538
0
L
Ne Zha
6,255
782
15
2
0
129,954
0
L
Rama
5,472
684
4
1
0
104,888
0
L
Ganesha
5,916
740
0
0
0
132,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role