Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fret1337
Poseidon
Level 82
God Stats
5W - 6L
1,527 SR
Queue Stats
67W - 65L
1,491 Elo+
Solo
Heimdallr
Heimdallr
JwillPlays
Heimdallr
Level 128
God Stats
4W - 2L
1,728 SR
Queue Stats
222W - 209L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jxking18
Kumbhakarna
Level 74
God Stats
2W - 3L
1,603 SR
Queue Stats
116W - 99L
1,483 Elo+
Party 2
Nox
Nox
iRSupreme_
Nox
Level 66
God Stats
4W - 5L
1,474 SR
Queue Stats
31W - 26L
1,489 Elo+
Party 2
Team Averages
Level 82
1,567 SR
1,493 Elo+

VS

Team Averages
Level 66
1,458 SR
1,482 Elo+
Hera
Hera
Aranrion
Hera
Level 29
God Stats
4W - 0L
1,481 SR
Queue Stats
67W - 60L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Captaln Frost
Cu Chulainn
Level 86
God Stats
22W - 16L
1,573 SR
Queue Stats
170W - 135L
1,597 Elo+
Solo
Yemoja
Yemoja
VeganDanceBattle
Yemoja
Level 69
God Stats
13W - 15L
1,383 SR
Queue Stats
18W - 20L
1,407 Elo+
Solo
Anhur
Anhur
misterpigge
Anhur
Level 67
God Stats
3W - 5L
1,308 SR
Queue Stats
165W - 147L
1,460 Elo+
Party 1
Anubis
Anubis
xTosterStrudelzx
Anubis
Level 80
God Stats
11W - 8L
1,546 SR
Queue Stats
322W - 275L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 1
6,128
471
3,316
12,340
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Fret1337
Poseidon
13
3 / 1 / 2
7,595
584
6,919
8,108
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
JwillPlays
Heimdallr
12
3 / 1 / 1
7,390
568
9,043
8,715
2,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Jxking18
Kumbhakarna
11
2 / 4 / 5
7,369
567
3,176
10,084
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 4 / 4
6,362
489
4,278
7,983
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 2 / 3
8,541
657
8,480
6,309
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Captaln Frost
Cu Chulainn
14
3 / 0 / 3
9,032
695
9,239
8,451
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 4
7,141
549
3,336
6,859
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 4 / 0
7,003
539
4,014
12,010
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 3
8,521
655
9,506
10,068
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
15
15
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Hera
5
2
3
3.25
W
Cu Chulainn
Captaln Frost
Cu Chulainn
3
0
3
4.5
L
Poseidon
Fret1337
Poseidon
3
1
2
4
L
Heimdallr
JwillPlays
Heimdallr
3
1
1
3.5
L
Kumbhakarna
Jxking18
Kumbhakarna
2
4
5
1.13
W
0
1
4
2
L
1
4
4
0.75
W
1
4
0
0.25
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
34,575
47,230
Taken
43,697
23,946
Mitigated
23,717
9,751
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,316
411
0
573
12,340
8,402
0
4,064
8,276
0
34,067
W
Hera
8,480
2,436
0
1,210
6,309
2,600
967
3,674
2,635
65,052
0
W
Cu Chulainn
Captaln Frost
Cu Chulainn
9,239
800
0
1,292
8,451
7,919
504
2,045
6,406
994
65,541
L
Poseidon
Fret1337
Poseidon
6,919
1,252
0
2,356
8,108
2,754
325
2,607
5,501
63,683
0
L
Heimdallr
JwillPlays
Heimdallr
9,043
4,086
0
3,798
8,715
2,723
0
4,028
4,687
0
52,673
L
Kumbhakarna
Jxking18
Kumbhakarna
3,176
549
0
1,890
10,084
7,264
264
6,081
4,003
17,232
0
W
3,336
715
3,392
1,432
6,859
3,593
322
3,078
3,781
17,322
0
L
4,278
262
0
1,134
7,983
2,803
336
5,153
2,830
26,393
0
W
4,014
1,850
0
2,168
12,010
4,269
712
2,845
9,165
0
49,461
W
9,506
669
0
5,986
10,068
5,336
269
2,731
7,337
66,089
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,844
Gold Earned
40,238
307
Minions Killed
448
0
Camps Cleared
0
1,275,481
Distance Traveled
1,341,617
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,128
471
55
4
0
223,668
0
W
Hera
8,541
657
118
9
0
274,174
0
W
Cu Chulainn
9,032
695
121
9
0
284,642
0
L
Poseidon
7,595
584
97
7
0
293,789
0
L
Heimdallr
7,390
568
83
6
0
235,289
0
L
Kumbhakarna
7,369
567
26
2
0
282,520
1
W
Yemoja
7,141
549
19
1
0
272,322
3
L
Nox
6,362
489
46
4
0
240,215
0
W
Anhur
7,003
539
85
7
0
250,153
0
W
Anubis
8,521
655
105
8
0
260,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role