Player Matchup

Sobek
Sobek
Gold V
ItsMonkeyTime
Sobek
Gold V
Level 124
God Stats
14W - 8L
1,484 SR
Queue Stats
41W - 37L
1,493 MMR
Solo
Nu Wa
Nu Wa
Bronze III
feredo54
Nu Wa
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
jair_32103
Tiamat
Gold II
Level 145
God Stats
0W - 4L
1,320 SR
Queue Stats
68W - 81L
1,424 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,434 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,526 SR
1,420 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
XeL_Wubsy
Discordia
Gold V
Level 69
God Stats
50W - 33L
1,614 SR
Queue Stats
139W - 141L
1,315 MMR
Party 1
Achilles
Achilles
Gold II
baty57
Achilles
Gold II
Level 114
God Stats
12W - 11L
1,465 SR
Queue Stats
325W - 342L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
7,358
736
4,302
7,367
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
feredo54
Nu Wa
9
0 / 6 / 1
6,997
700
3,818
6,612
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jair_32103
Tiamat
9
0 / 6 / 1
6,857
686
4,288
8,386
4,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiShivaAh Muzen CabHerculesBakasura

VS

Bans
GilgameshKaliHou YiAgniTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 11
8,175
818
3,628
8,586
7,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
XeL_Wubsy
Discordia
11
4 / 0 / 7
8,324
832
9,170
4,968
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
baty57
Achilles
11
7 / 1 / 4
8,814
881
6,639
9,525
7,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
11
7.5
L
1
1
0
1
W
Discordia
XeL_Wubsy
Discordia
4
0
7
7.5
W
Achilles
baty57
Achilles
7
1
4
9
L
Nu Wa
feredo54
Nu Wa
0
6
1
0.08
L
Tiamat
jair_32103
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
19,437
22,365
Taken
23,079
13,520
Mitigated
17,570
3,061
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,628
1,322
0
230
8,586
7,982
0
3,872
4,544
19,035
0
L
4,302
190
0
1,454
7,367
6,717
0
3,946
3,421
12,236
0
W
Discordia
XeL_Wubsy
Discordia
9,170
650
0
1,300
4,968
2,255
98
3,579
1,235
39,320
0
W
Achilles
baty57
Achilles
6,639
1,572
0
1,406
9,525
7,333
0
4,845
4,335
0
29,760
L
Nu Wa
feredo54
Nu Wa
3,818
946
0
175
6,612
2,135
0
4,409
2,203
21,581
0
L
Tiamat
jair_32103
Tiamat
4,288
307
0
1,432
8,386
4,668
0
4,520
3,866
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,212
Gold Earned
25,313
81
Minions Killed
130
0
Camps Cleared
0
438,486
Distance Traveled
606,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,175
818
32
3
0
208,649
0
L
Sobek
7,358
736
12
1
0
141,393
0
W
Discordia
8,324
832
48
5
0
203,267
0
W
Achilles
8,814
881
50
5
0
194,663
0
L
Nu Wa
6,997
700
40
4
0
143,072
0
L
Tiamat
6,857
686
29
3
0
154,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role