Player Matchup

Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PureTripps
Cthulhu
Level 58
God Stats
7W - 10L
1,522 SR
Queue Stats
96W - 94L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StaleChiip
Morgan Le Fay
Level 51
God Stats
12W - 18L
1,509 SR
Queue Stats
185W - 200L
1,461 Elo+
Solo
Serqet
Serqet
TyOverload6045
Serqet
Level 44
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 2L
1,724 Elo+
Solo
Set
Set
purifiedliquor
Set
Level 47
God Stats
4W - 5L
1,393 SR
Queue Stats
88W - 87L
1,388 Elo+
Party 2
Team Averages
Level 63
1,506 SR
1,491 Elo+

VS

Team Averages
Level 96
1,455 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 86
God Stats
234W - 155L
1,583 SR
Queue Stats
494W - 496L
1,488 Elo+
Party 1
Ares
Ares
MrMcGibblets1995
Ares
Level 56
God Stats
13W - 23L
1,393 SR
Queue Stats
154W - 160L
1,471 Elo+
Party 1
Achilles
Achilles
OakThought57474
Achilles
Level 121
God Stats
1W - 1L
1,290 SR
Queue Stats
56W - 68L
1,410 Elo+
Solo
The Morrigan
The Morrigan
SebastianMzk
The Morrigan
Level 128
God Stats
7W - 6L
1,511 SR
Queue Stats
259W - 230L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 6 / 3
6,917
532
6,144
9,165
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
PureTripps
Cthulhu
3
0 / 3 / 0
4,467
344
2,218
6,853
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
StaleChiip
Morgan Le Fay
12
2 / 4 / 0
7,260
558
8,212
12,560
6,527
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 1
5,345
411
3,150
10,720
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
5,026
387
573
4,614
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 3
8,136
626
4,806
6,929
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DugoodFister
Danzaburou
13
8 / 1 / 3
9,105
700
10,840
8,086
3,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 10
7,735
595
3,792
10,554
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
13
1 / 2 / 3
7,751
596
6,084
12,859
9,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
SebastianMzk
The Morrigan
14
6 / 1 / 2
8,184
630
4,945
6,516
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
3
0.58
W
Janus
 
Janus
3
2
3
2.25
W
Danzaburou
DugoodFister
Danzaburou
8
1
3
9.5
W
1
2
10
3
W
Achilles
1
2
3
1.25
L
Cthulhu
PureTripps
Cthulhu
0
3
0
0
W
The Morrigan
SebastianMzk
The Morrigan
6
1
2
7
L
Morgan Le Fay
StaleChiip
Morgan Le Fay
2
4
0
0.5
L
0
6
1
0.08
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
30,467
43,912
Taken
44,944
18,811
Mitigated
26,436
10,349
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,144
287
0
708
9,165
3,666
0
4,427
4,734
43,131
0
W
Janus
 
Janus
4,806
323
0
1,375
6,929
2,524
488
3,005
3,730
56,149
0
W
Danzaburou
DugoodFister
Danzaburou
10,840
6,394
0
3,187
8,086
3,215
2,761
2,035
5,691
0
67,401
W
3,792
233
326
2,750
10,554
8,583
2,484
2,335
8,003
21,963
0
W
Achilles
6,084
1,353
0
3,946
12,859
9,575
222
7,338
5,413
0
48,127
L
Cthulhu
PureTripps
Cthulhu
2,218
561
0
1,570
6,853
2,601
0
1,894
4,959
9,678
0
W
The Morrigan
SebastianMzk
The Morrigan
4,945
588
0
4,692
6,516
2,539
0
1,363
5,047
58,548
0
L
Morgan Le Fay
StaleChiip
Morgan Le Fay
8,212
1,077
0
5,513
12,560
6,527
0
3,612
8,946
53,830
0
L
3,150
593
0
245
10,720
4,031
0
1,676
9,044
0
23,082
L
573
420
0
2,313
4,614
1,986
0
1,916
2,686
0
14,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
40,911
263
Minions Killed
403
0
Camps Cleared
0
1,036,756
Distance Traveled
1,327,774
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,917
532
74
6
0
237,327
2
W
Janus
8,136
626
97
7
0
307,304
6
W
Danzaburou
9,105
700
96
7
0
255,487
1
W
Ares
7,735
595
31
2
0
246,012
0
W
Achilles
7,751
596
84
6
0
249,082
0
L
Cthulhu
4,467
344
7
1
0
157,557
0
W
The Morrigan
8,184
630
95
7
0
269,889
0
L
Morgan Le Fay
7,260
558
94
7
0
218,754
1
L
Serqet
5,345
411
46
4
0
286,923
0
L
Set
5,026
387
42
3
0
136,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role