Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlackSIavesEWW
Scylla
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kali
Kali
CrèmeBrûlée
Kali
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 81L
1,458 Elo+
Party 2
Sol
Sol
PhatSaltyPhrog
Sol
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 72L
1,467 Elo+
Party 2
Loki
Loki
dombdman
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,535 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,492 Elo+

VS

Team Averages
Level 59
1,427 SR
1,483 Elo+
Poseidon
Poseidon
Atreides254
Poseidon
Level 112
God Stats
1W - 1L
1,176 SR
Queue Stats
8W - 9L
1,439 Elo+
Solo
Rama
Rama
LespeedV2
Rama
Level 44
God Stats
2W - 1L
1,596 SR
Queue Stats
95W - 28L
1,666 Elo+
Solo
Bastet
Bastet
NoFuture01
Bastet
Level 103
God Stats
50W - 43L
1,548 SR
Queue Stats
240W - 233L
1,456 Elo+
Party 1
Janus
Janus
dilllll
Janus
Level 8
God Stats
3W - 5L
1,313 SR
Queue Stats
5W - 14L
1,292 Elo+
Party 1
Sobek
Sobek
jmte200218
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 1
7,763
776
2,186
7,725
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 4
8,946
895
12,728
7,331
2,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 4
8,493
849
7,546
9,534
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 4 / 4
8,748
875
9,011
9,602
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
12
0 / 9 / 3
7,144
714
973
9,974
3,344
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Atreides254
Poseidon
15
2 / 5 / 8
8,543
854
7,044
8,531
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
14
3 / 2 / 5
8,347
835
4,257
8,049
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
NoFuture01
Bastet
17
10 / 0 / 7
10,256
1,026
14,219
5,563
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
dilllll
Janus
13
1 / 5 / 6
7,904
790
3,871
9,078
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
3 / 2 / 4
8,234
823
5,628
9,348
5,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
19
19
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
W
Poseidon
Atreides254
Poseidon
2
5
8
1.2
L
4
1
4
6
L
4
1
4
6
W
Rama
3
2
5
2.75
W
Bastet
NoFuture01
Bastet
10
0
7
13.5
L
4
4
4
1.5
W
Janus
dilllll
Janus
1
5
6
0.8
L
Loki
0
9
3
0.17
W
Sobek
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
35,019
44,166
Taken
40,569
19,880
Mitigated
18,815
6,801
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,186
845
0
1,270
7,725
2,724
286
2,887
4,737
0
11,704
W
Poseidon
Atreides254
Poseidon
7,044
1,062
0
1,258
8,531
3,434
296
3,663
4,680
22,722
0
L
12,728
805
0
1,393
7,331
2,428
0
3,826
2,247
35,368
0
L
7,546
2,642
0
1,968
9,534
8,041
0
2,937
6,590
0
18,085
W
Rama
4,257
2,926
0
1,138
8,049
3,224
175
4,672
3,196
0
26,203
W
Bastet
NoFuture01
Bastet
14,219
3,890
0
1,913
5,563
2,580
0
3,155
2,360
0
33,203
L
9,011
1,890
0
2,170
9,602
3,343
0
3,171
6,287
27,864
316
W
Janus
dilllll
Janus
3,871
47
0
0
9,078
3,863
0
6,592
2,365
13,849
0
L
Loki
973
87
0
0
9,974
3,344
0
3,376
6,562
0
9,607
W
Sobek
5,628
291
0
1,504
9,348
5,714
0
3,562
5,615
19,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
43,284
181
Minions Killed
196
0
Camps Cleared
0
992,967
Distance Traveled
1,069,187
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,763
776
22
2
0
176,430
0
W
Poseidon
8,543
854
41
4
0
182,010
0
L
Scylla
8,946
895
55
6
0
203,878
3
L
Kali
8,493
849
29
3
0
220,802
0
W
Rama
8,347
835
50
5
0
208,431
0
W
Bastet
10,256
1,026
46
5
0
251,343
0
L
Sol
8,748
875
62
6
0
185,233
0
W
Janus
7,904
790
36
4
0
211,817
0
L
Loki
7,144
714
13
1
0
206,624
0
W
Sobek
8,234
823
23
2
0
215,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role