Player Matchup

Baron Samedi
Baron Samedi
HegrosNateMe
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,847 Elo+
Party 1
Nike
Nike
KeNpachiXeroSama
Nike
Level 144
God Stats
3W - 5L
1,369 SR
Queue Stats
506W - 482L
1,615 Elo+
Solo
Cerberus
Cerberus
KogMawSmite
Cerberus
Level 18
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 1
Ah Puch
Ah Puch
TooManyBarrels
Ah Puch
Level 129
God Stats
0W - 1L
1,433 SR
Queue Stats
14W - 25L
1,414 Elo+
Party 1
Skadi
Skadi
jobztyler
Skadi
Level 131
God Stats
5W - 6L
1,432 SR
Queue Stats
167W - 167L
1,543 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,632 Elo+

VS

Team Averages
Level 158
1,590 SR
1,550 Elo+
Surtr
Surtr
AncientSurfer
Surtr
Level 143
God Stats
3W - 3L
1,603 SR
Queue Stats
427W - 317L
1,585 Elo+
Party 2
Freya
Freya
Jammygod
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,631 Elo+
Solo
Artio
Artio
Myszaue
Artio
Level 204
God Stats
3W - 2L
1,611 SR
Queue Stats
350W - 375L
1,499 Elo+
Solo
Ne Zha
Ne Zha
gerakakel
Ne Zha
Level 159
God Stats
4W - 2L
1,588 SR
Queue Stats
531W - 415L
1,574 Elo+
Party 2
Bakasura
Bakasura
slasherslash
Bakasura
Level 135
God Stats
3W - 2L
1,647 SR
Queue Stats
289W - 266L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HegrosNateMe
Baron Samedi
14
7 / 6 / 3
8,569
779
8,223
14,946
8,059
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 10
9,619
874
9,199
12,294
11,459
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
KogMawSmite
Cerberus
14
2 / 4 / 13
8,391
763
8,304
13,390
10,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 6
9,555
869
16,069
9,081
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
jobztyler
Skadi
15
2 / 4 / 16
8,981
816
14,697
10,992
4,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
9,176
834
10,714
13,925
13,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Jammygod
Freya
18
11 / 3 / 6
10,572
961
19,430
11,264
6,166
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Myszaue
Artio
14
0 / 6 / 11
8,938
813
3,891
16,573
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
gerakakel
Ne Zha
18
7 / 5 / 11
10,492
954
17,648
12,280
8,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
slasherslash
Bakasura
13
1 / 5 / 9
8,471
770
4,985
12,230
9,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
69
22
Kills
21
21
Deaths
22
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Baron Samedi
HegrosNateMe
Baron Samedi
7
6
3
1.42
W
Freya
Jammygod
Freya
11
3
6
4.67
L
4
4
10
2.25
L
Cerberus
KogMawSmite
Cerberus
2
4
13
2.13
W
Artio
Myszaue
Artio
0
6
11
0.92
L
7
3
6
3.33
W
Ne Zha
gerakakel
Ne Zha
7
5
11
2.5
L
Skadi
jobztyler
Skadi
2
4
16
2.5
W
Bakasura
slasherslash
Bakasura
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,492
Damage
56,668
60,703
Taken
66,272
38,240
Mitigated
54,719
20,458
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,714
1,444
281
859
13,925
13,332
1,090
6,983
6,740
494
20,004
L
Baron Samedi
HegrosNateMe
Baron Samedi
8,223
693
1,970
4,316
14,946
8,059
0
4,121
10,680
18,342
0
W
Freya
Jammygod
Freya
19,430
4,916
1,221
3,815
11,264
6,166
2,267
6,328
4,810
35,963
0
L
9,199
408
1,303
3,160
12,294
11,459
0
6,075
6,054
4,910
13,860
L
Cerberus
KogMawSmite
Cerberus
8,304
919
357
3,173
13,390
10,307
0
6,152
6,373
13,198
0
W
Artio
Myszaue
Artio
3,891
223
3,319
2,245
16,573
17,673
827
9,161
7,268
6,787
0
L
16,069
214
0
2,211
9,081
3,882
0
2,211
6,870
32,022
0
W
Ne Zha
gerakakel
Ne Zha
17,648
1,487
231
1,835
12,280
8,074
0
6,100
6,028
0
31,112
L
Skadi
jobztyler
Skadi
14,697
8,352
1,256
2,712
10,992
4,533
0
5,049
5,848
0
28,251
W
Bakasura
slasherslash
Bakasura
4,985
3,284
0
2,434
12,230
9,474
25
5,824
6,310
0
6,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
47,649
162
Minions Killed
131
0
Camps Cleared
0
849,914
Distance Traveled
1,044,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,176
834
30
3
0
229,198
0
L
Baron Samedi
8,569
779
18
2
0
155,551
0
W
Freya
10,572
961
40
4
0
211,762
0
L
Nike
9,619
874
28
3
0
175,533
0
L
Cerberus
8,391
763
24
2
0
175,011
0
W
Artio
8,938
813
8
1
0
193,598
0
L
Ah Puch
9,555
869
53
5
0
191,874
0
W
Ne Zha
10,492
954
31
3
0
205,075
0
L
Skadi
8,981
816
39
4
0
151,945
0
W
Bakasura
8,471
770
22
2
0
204,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role